Patent classifications
G07F17/322
METHODS OF DETECTING GAME PROP OPERATION EVENT AND DEVICES AND SYSTEMS THEREOF
The examples of the present disclosure provide a method of detecting a game prop operation event and apparatus, device, system and storage medium thereof. When detecting a game prop operation event in a game area, according to a comparison of information of a game prop in collected video frames of the game area, an operation sequence identifier of the game prop in the video frame may be determined, and then whether there is an abnormal game prop operation event is determined according to a matching result of the determined operation sequence identifier and position information of the game prop identified from the video frame. By the above method, whether the operation for the game prop by the operating member follows a game rule can be determined automatically and any abnormal operation event in a game process can be found in time, thereby ensuring orderly progress of the game.
GAME MONITORING
The present disclosure provides a game monitoring method, a game monitoring apparatus, a device and computer-readable storage medium. An image or video collection for a game area is performed, a state of a designated object within the game area is determined based on at least one collected frame, and a detection for the game area is stopped in response to determining that the designated object is in a first state and resumed in response to determining that the designated object is switched from the first state to a second state. Through the above solution, scenarios in which a game host performs some specific operations on the designated object, e.g. a game prop withdrawing device, can be identified automatically based on an image or video of the game area, and the detection for a game area can be stopped or resumed when these scenarios begin or end, which achieves monitoring the game more intelligently.
METHOD AND APPARATUS FOR DETECTING OBJECT EXCHANGE BEHAVIOR, ELECTRONIC DEVICE AND STORAGE MEDIUM
Provided are a method and apparatus for detecting an object exchange behavior, an electronic device and a storage medium. The method includes that: a video stream of a target scenario is acquired; in a case where it is detected from a present image in the video stream that a first person places a to-be-exchanged object in a first preset region, a compliance detection is performed on a type of the to-be-exchanged object based on the present image to obtain a first detection result; and in a case where the first detection result is not compliant, alarm prompt information for characterizing a type error of the to-be-exchanged object is output.
System and method for casino table operation
A system includes a gaming table, at least one light sensor, an electronic system, and a central computer. The gaming table includes a tabletop covered by a fabric. The at least one light sensor is positioned in proximity to a player position at the gaming table. In addition, the at least one light sensor is positioned beneath the fabric to detect light intensity through the fabric. The electronic system is communicably coupled to the at least one light sensor. Furthermore, the electronic system is operable to detect changes in light intensity at the at least one light sensor. The central computer is communicably coupled to the electronic system. Additionally, the central computer is operable to perform at least one operation based on a status of the at least one light sensor.
Floating tabletop display
A tabletop display is provided, having a tabletop surface and a monitor spaced from the tabletop surface and angled obliquely with respect to the tabletop surface. The monitor defines a front, display surface and an opposing back surface. The tabletop display also includes a column extending from the tabletop surface to the back surface of the monitor, an input mechanism comprising an input aperture spaced from the tabletop surface, and an output mechanism comprising an output aperture spaced from the tabletop surface.
Wagering games system and method
Systems and methods for providing a wagering game at a gaming table which includes receiving wagers, forming a group of community cards from a unique set of randomly-ordered physical playing cards or simulation thereof, and determining the outcome of wagers received wherein at least one wager is determined by comparing a first card of the group of community cards with a first wager winning criteria and at least one wager is determined by comparing the group of community cards including the first card with a second wager winning criteria.
Systems and methods for remote gameplay management
Systems and methods are provided that facilitate various types of live casino gameplay for a player that is not physically present at the gaming table. Players can participate in the live gameplay via a computing device at their home, in the casino hotel, or any other suitable location. One or more cameras are positioned proximate to the table game that provide a live video stream for the player to view on their computing device. A delegate of the player is physically present at the table game and interacting with casino personnel running the table game. Real-time communication is facilitated between the delegate and the player. The player provides instructions to the delegate and the delegate carries out the instructions at the table game in real-time.
CHIP RECOGNIZING AND LEARNING SYSTEM
A chip recognizing and learning system includes: a game recording device configured to record a state of chips piled up on a gaming table as an image by a camera; a chip determining device including an artificial intelligence device configured to analyze the recorded image of the state of the chips to determine the numbers and kinds of chips bet by a player; and a teaching device configured to input, in a case where it is determined that there is a doubt for an error in a determining result of the chip determining device, the image used for determination of the chip determining device and the correct numbers and correct kinds of chips for the error as teaching data to the artificial intelligence device to allow the artificial intelligence device to perform learning.
Methods and Apparatuses for Controlling Game States
The present disclosure relates to the field of computer vision technology, and in particular to a method and an apparatus for controlling game states. The method of controlling game states includes: obtaining a sequence of image frames of a game table on which a game is in a halt state, where the game table includes a currency token operating area and a game item operating area; in response to detecting that one or more currency tokens in the currency token operating area are operated by a preset operating object based on one or more image frames in the sequence of image frames, obtaining detection information of one or more game items in the game item operating area from the one or more image frames, where the detection information includes identification information of each of the one or more game items; and in a case that the identification information meets a preset game result generation condition, switching the game from the halt state to a result processing state.
WARNING METHOD, APPARATUS, DEVICE AND COMPUTER STORAGE MEDIUM
The embodiments disclose a warning method, apparatus, device and computer storage medium. The method includes that: multiple frames of images obtained by photographing a game table are acquired, the game table including a placement region configured for placing a token; and in a case of determining that a game enters a settlement stage based on at least one frame of first image in the frames of images, in response to determining, according to at least one frame of second image in the frames of images, that a gamer of the game changes the token in the placement region, warning information is output, the at least one frame of second image being shot in a case where the game enters the settlement stage.