G07F17/3234

GAMING ACTIVITY MONITORING SYSTEMS AND METHODS

Embodiments relate to systems, methods and computer readable media for gaming monitoring. In particular, embodiments process images to determine presence of a gaming object on a gaming table in the images. Embodiments estimate postures of one or more players in the images and based on the estimated postures determine a target player associated with the gaming object among the one or more players.

GAMING MACHINE HAVING SECONDARY GAMING CONTROLLER AND PRIMARY AND SECONDARY CREDIT BALANCES
20230215242 · 2023-07-06 ·

A gaming machine has a main or master gaming controller for presenting primary games based upon wagers of primary credits associated with a primary credit balance. A secondary controller is associated with the gaming machine for presenting secondary games or based upon wagers of secondary credits associated with a secondary credit balance. The secondary controller may present additional features and may effectuate transfers of credits between the primary and secondary credit balances.

Anti-fraud cloud gaming blockchain
11694513 · 2023-07-04 · ·

A method includes: processing a request to execute a transaction of a virtual asset of a video game; responsive to the request, accessing a blockchain to perform an anti-fraud verification, including analyzing data of a prior transaction involving the virtual asset; responsive to the anti-fraud verification providing a result that does not indicate fraudulent activity, then generating transaction data based on an identifier for the first user account, an identifier for the second user account, an identifier for the virtual asset, and state data of the virtual asset, and submitting the transaction data to a node network, to write the transaction data to a block of the blockchain; receiving confirmation of the writing of the transaction data; responsive to receiving the confirmation, then updating a registry of virtual assets to transfer ownership of the virtual asset from the first user account to the second user account.

DYNAMIC FLOOR MAPPING FOR GAMING ACTIVITY

Data associated a plurality of user interface elements may be retrieved from at least one database associated with a service business, such as a casino. At a first time, a first indication to turn on a first subset of the plurality of user interface elements may be received. The user interface elements may include content management, task management, property management, action management, player profiling, comp management, player development, asset tagging and flagging, profitability and comparative analysis, player insights, floor mapping, campaign management, etc. Each of the first subset of user interface elements may be populated with the respective data associated that user interface element.

SYSTEMS AND METHODS FOR DEVELOPING PLAYER PROFILE ANALYTICS

Data associated a plurality of user interface elements may be retrieved from at least one database associated with a service business, such as a casino. At a first time, a first indication to turn on a first subset of the plurality of user interface elements may be received. The user interface elements may include content management, task management, property management, action management, player profiling, comp management, player development, asset tagging and flagging, profitability and comparative analysis, player insights, floor mapping, campaign management, etc. Each of the first subset of user interface elements may be populated with the respective data associated that user interface element.

Electronic gaming machine reward system and method
11544998 · 2023-01-03 · ·

A reward system includes a tangible, non-transitory, computer-readable storage medium having instructions stored thereon and a processor configured to execute instructions stored in the storage medium. The processor is in communication with a mobile computing device and an electronic gaming machine. When executed by the processor, the instructions causes the processor to at least (i) receive mobile game activity information associated with a mobile game on the mobile computing device; (ii) award the player a first awarded prize based upon the mobile game activity information; (iii) store a first awarded prize entry in a player account for subsequent redemption at the electronic gaming machine, the first awarded prize entry identifies the first awarded prize; (iv) detect a presence of the player at the electronic gaming machine; and (v) instruct the electronic gaming machine to display the first awarded prize when the player accesses the electronic gaming machine.

SYSTEM AND METHOD FOR IDENTIFYING CHEATING AND MALFUNCTION OF ELECTRONIC CASINO GAMING MACHINES
20220415120 · 2022-12-29 ·

A system and method for monitoring electronic gaming machine play to determine outcome patterns indicative of cheating or malfunctioning of the electronic gaming machine. The system and method monitors, in substantially real time, an accounting system database associated with the subject electronic gaming machine and compares Par sheet data and theoretical outcomes for the subject gaming machine. In the event cheating is taking place or a malfunction has occurred, the system and method is configured to recognize the same, lock up the electronic gaming machine and/or notify casino personnel.

Leaderboard promotions for gaming systems
11521466 · 2022-12-06 · ·

Leaderboard promotions in gaming systems which provide one or more players one or more benefits in association with maintaining one or more designated positions on a leaderboard for a designated duration.

SYSTEM AND METHOD FOR CHANGING BEACON IDENTIFIERS FOR SECURE MOBILE COMMUNICATIONS
20220383696 · 2022-12-01 ·

A system includes a casino management server and an electronic casino device that includes a beacon configured to wirelessly communicate with personal devices of players. The device transmits a request for a custom beacon ID to the casino management server, receives the custom beacon ID from the casino management server in response to the request; and configures the beacon with the custom beacon ID, thereby broadcasting the custom beacon ID to the personal device of the player. The server receives, from the personal device of the player, a pairing request that includes a received beacon ID as received by the personal device based on the broadcasting, validates that the received beacon ID matches the custom beacon ID, stores a valid association between the personal device of the player and the electronic casino device; and authorizes connected actions to be performed by the personal device based on the association.

System and method for interactive games
11594105 · 2023-02-28 ·

A system and method for a drinking game, the method including providing a gaming machine having a series of digital or analog selection entities corresponding to various outcomes occurring within the game session such as possible types of alcohol, possible types of cordials, possible types of mixer, what type of drink, which player consumes the drink, and how the player consumes the drink, whereby a player pulls a lever and the selection entities land on a specific selection and the player consumes a drink based on the selection indicator after the stopping mechanism stops the selection entities.