G07F17/3234

Dealing Method, Game Method, Device, and Storage Medium
20230196873 · 2023-06-22 ·

A dealing method, a game method, a device, and a storage medium. The dealing method comprises: generating a first key by means of an algorithm supporting out-of-order decryption, and recording a hash value of the first key onto a blockchain (S11); generating a plurality of pieces of card surface information and corresponding scramble information, and respectively encrypting by means of the first key (S12); sending the encrypted card surface information to another user side for reshuffling cards in turn by other user sides (S13); receiving the encrypted card surface information broadcasted by the user side which finally shuffles, and determining the plurality of pieces of encrypted card surface information allocated to the current user (S14); generating a plurality of pieces of first decryption request information and sending same to another user side for decryption by the other user sides in turn, and then returning a plurality of first decryption results (S15); decrypting by means of the first key to obtain the card surface information allocated to the current user (S16); using the first key to decrypt a plurality of pieces of second decryption request information sent by other user sides so as to generate a second decrypted result, and sending same to the next user side (S17). The decentralized dealing is implemented.

Identifying idle gaming machines

A method for monitoring wagering machines and transmitting indications of idle wagering game machines is described herein. The method can include monitoring, at a wagering game server, credit meters of a plurality of wagering game machines. The method can further include determining, at the wagering game server based on the monitored credit meters, that a wagering game machine of the plurality of wagering game machines is idle. The method can further include transmitting, to a mobile device via a communications network, an indication that the wagering game machine is idle, the indication including an incentive available in exchange for gameplay on the wagering game machine.

GAMING ACTIVITY MONITORING SYSTEMS AND METHODS

Embodiments relate to systems, methods and computer readable media for gaming monitoring. In particular, embodiments process images to determine presence of a gaming object on a gaming table in the images. Embodiments estimate postures of one or more players in the images and based on the estimated postures determine a target player associated with the gaming object among the one or more players.

SYSTEM AND METHOD FOR AUDITING GAMEPLAY
20230182012 · 2023-06-15 ·

In various implementations, systems and methods of an online gaming platform may include an audit module for corroborating fair gameplay. In some implementations, the online gaming platform can be integrated with one or more cryptocurrency exchanges to facilitate cryptocurrency transactions as well as other currency transactions. In some implementations, the cryptocurrency exchanges can be integrated with an online gaming platform that offer games, such as poker and blackjack games, enabling that the games can be played with any one or more cryptocurrencies. In some implementations, the players can pay for gameplay directly from one or more crypto currency exchange account. In some implementations, players can verify that the gameplay in the online gaming platform was fair.

Communicating information about networked gaming machines to prospective players
11676449 · 2023-06-13 · ·

On a network of electronic gaming machines, data regarding the performance of the machines or the players of the machines is collected and processed to make predictions of future jackpots and recommendations of games to play. The predictions and recommendations are delivered via at least one virtual persona that communicates with players or potential players via displays in a casino or on a web browser, via smartphone. Players can conduct conversations with the persona using cellular telephone, text messaging, or other types of Internet communications.

Systems and gaming devices for indicating comp eligibility
09830776 · 2017-11-28 · ·

Systems and methods provide a comp policy associated with a game of chance. A gaming device includes a processor programmed to present the game of chance to a player, wherein gameplay data is generated during play of the game of chance. The gaming device also includes a user interface device configured to receive input from the player to enable the player to play the game of chance, and a comp indicator configured to provide an indication if the player is determined to be eligible for a comp. A computing device is coupled to the gaming device. The computing device is configured to receive the gameplay data from the gaming device, determine whether the player is eligible for the comp based on the gameplay data, and transmit data representative of whether the player is determined to be eligible for the comp to the gaming device.

FRAUD DETECTION SYSTEM IN CASINO
20230177919 · 2023-06-08 ·

A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.

Secure remote gaming player registration

An electronic wager based gaming system includes primary communication devices, a game administration server component, and a player account server component, all adapted to communicate with separate third party computing (i.e., player) devices, such as smart phones. The game administration component administers wager based game play on player devices and communicates game inputs and results therewith via primary communication devices. The player account component facilitates new player account creation by providing unique verification information to the player device (such as via display to the player) and facilitating the reception of player specific financial information from the player via a separate secondary communication device. This secondary device can involve a voice call with a human operator for the system, where the operator enters the new player information, which is then sent back to the player device via the primary communication device and confirmed by the player over the voice call.

CARD GAME DEVICE, CONTROL METHOD FOR CARD GAME, AND PROGRAM
20170337779 · 2017-11-23 ·

To provide a technique related to a card game capable of providing a unique game full of originality different from existing games. A bet area comprises a main bet area Am and a side bet area As. The main bet area Am is the same as a bet area adopted in existing Baccarat. On the other hand, the side bet area As is a unique bet area adopted in new Baccarat and is configured by a new player area As1 for betting that a player wins and a new banker area As2 for betting that a banker wins.

Electronic wagering

The present system incorporates mobile computing devices to play games, such as electronic pull-tabs, in a plurality of venues, each having a local wireless network. Each network communicates with a central system that generates decks of game outcomes and associated awards. All wagers and awards for each game are tracked on the central system, which also provides each game award and associated outcome from a deck stored on the central system.