Patent classifications
G07F17/3265
Gaming Machine with Symbol Propagation
An embodiment may involve selecting a set of symbols associated with an outcome event of a reel-based game. The reel-based game may be executed on behalf of a client machine, and selecting the set of symbols may involve spinning a plurality of reels to determine the outcome event. The embodiment may further involve determining that the set of symbols includes a predetermined symbol on a designated reel and does not include any winning combination. The embodiment may also involve, possibly in response to determining that the set of symbols includes the predetermined symbol on the designated reel and does not include any winning combination, replacing one or more symbols in the set of symbols with predetermined symbols such that the symbol set after replacement includes a winning combination.
Gaming Machine with Symbol Locking
A reel-based game may be executed behalf of a client machine. The game may involve spinning a plurality of reels to determine outcome events. The game may involve selecting a first set of symbols associated with respective positions of each of the reels, where the first set of symbols represents an outcome event of a base game. The game may involve determining that the outcome event includes a trigger event that causes execution of a bonus game, and selecting a second set of symbols associated with respective positions of each of the reels. The game may involve locking instances of a predetermined symbol that are not part of a winning combination, and selecting a third set of symbols associated with the respective positions of each of the reels. The third set of symbols may include the locked predetermined symbols from the second set of symbols.
Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
A gaming system displays one of a plurality of symbols in each of a plurality of symbol positions, at least one of the plurality of symbols being a target symbol for establishing a direction of shifting and at least one of the plurality of symbols being a magnetic symbol for shifting toward a target symbol. If any generated magnetic symbol is associated with a generated target symbol, the gaming system shifts that magnetic symbol toward the associated target symbol, resulting in an empty symbol position. The gaming system fills the empty symbol position by shifting a displayed symbol or by generating one of the plurality symbols and repeats until no magnetic symbol is associated with a target symbol. The gaming system provides an award for any displayed winning symbol combination. The gaming system removes symbols from each winning combination, fills the empty symbol positions, and repeats as above.
Delayed bonus win determination
Embodiments of the present invention are directed to gaming devices having a delayed bonus win determination and methods of operating gaming systems and gaming devices to provide delayed bonus win determinations. Here, contributions to a linked jackpot may be separated from the chance to win the linked jackpot, where the chance to win the linked jackpot can be stored and used at a later time.
LIVE ONLINE GAMING
The disclosure relates to methods of, and apparatus for, online communication between a studio (401) and a plurality of remote users (404.sub.1-n), for example in a live online gaming environment, particular examples relating to casino games such as baccarat, roulette and blackjack, in which remotely located players communicate with a live casino providing an online video feed.
Gaming system
A gaming system is disclosed that comprises a game controller that includes at least one processor and at least one memory device that are operably connected. The memory device(s) store computer-readable instructions for controlling the at least one processor to cause prize indicia to be displayed, each prize indicium corresponding to a spot prize awardable to a player, and cause a symbol array to be selected and displayed such that the symbol array and the prize indicia move relative to each other. The instructions also control the processor to select at least one spot prize corresponding to at least one prize indicium, determine at least one prize symbol to be added to the symbol array, corresponding to the respective selected at least one spot prize, and allocate a Wild function to the at least one added prize symbol. The instructions also control the processor to present the spot prize corresponding to the at least one added prize symbol, determine whether the symbol array corresponds to a winning outcome, and present a winning outcome prize if a winning outcome is determined to exist.
Method of gaming, a gaming system and a game controller
A gaming system comprises at least one display for displaying a main window and a plurality of activatable additional windows and a game controller. The game controller is arranged to activate one or more of the activatable additional windows in response to one or more activation conditions being met and conduct at least one game round. In each game round game outcomes are independently generated by the game controller for each of the main window and each active additional window, wherein for each window generation of a game outcome comprises selection of a plurality of symbols from a symbol set associated with the respective window for display at respective ones of a plurality of symbol display positions within the respective window, and upon a contributing symbol occurring in at least one active additional window, the game controller applies the contributing symbol to the game outcome displayed in the main window to form a modified game outcome and evaluates the modified game outcome to determine whether to make an award.
GESTURE BASED GAMING CONTROLS FOR AN IMMERSIVE GAMING TERMINAL
A gaming system and method is described. The gaming system includes an immersive gaming terminal, at least one motion sensing sensor, at least one game of chance and at least one game of skill. The immersive gaming terminal includes a floor, a caged perimeter, and a display that occupies a significant portion of the perimeter, the display interfaces with the floor and the caged perimeter. The motion sensing sensor receives a plurality of player gesture gaming inputs. The game of chance is controlled by the at least one player gesture gaming input received by the motion sensing sensor. The game of chance includes a game of chance game session that includes a game of chance prize that is awarded according to a random game session result. The game of skill that is controlled by the at least one player gesture gaming input received by the motion sensing sensor.
Method of gaming, a gaming system and a game controller
This is disclosed an electronic method of gaming. The method comprises selecting a symbol for display at each display position of a plurality of sets of display positions (710), modifying the displayed symbols by interchanging a first set of symbols displayed at a first set of display positions with a second set of symbols displayed at a second set of display positions (740), and determining whether to make an award based on the symbols displayed at the plurality of sets of display positions as modified 750. There is also disclosed a gaming system, a game controller and a gaming machine corresponding to the electronic method.
DELAYED BONUS WIN DETERMINATION
Embodiments of the present invention are directed to gaming devices having a delayed bonus win determination and methods of operating gaming systems and gaming devices to provide delayed bonus win determinations. Here, contributions to a linked jackpot may be separated from the chance to win the linked jackpot, where the chance to win the linked jackpot can be stored and used at a later time.