Patent classifications
G09G3/3466
Tunable lenticular screen to control luminosity and pixel-based contrast
Meta-material with individually-addressable elements is applied to a video projector screen to dynamically control light reflectance and grayscale. Example meta-material includes piezo electric elements, liquid crystal elements, and electrochromic elements. Methods of calibrating the screen with meta-material are disclosed. In one embodiment the screen is adjustable pixel by pixel. In another embodiment the screen is adjust by multi-pixel spans per line of meta-material. A camera may be used to provide feedback to the alignment system to make corrective adjustments to the screen.
LIQUID CRYSTAL DISPLAY DEVICE
According to one embodiment, a first substrate includes a pixel electrode, a common electrode and a sub-pixel area including a first area and a second area. The first area includes an area where the pixel electrode exists, an axial area extending in a second direction, and branch areas extending from the axial area to a first side of the first direction. The second area includes an area where the pixel electrode does not exist, and a first gap area extending in the first direction, at a position between the adjacent branch areas. A maximum value of a first voltage applied to the pixel electrode in a first mode is higher than a maximum value of a second voltage applied to the pixel electrode in a second mode.
TUNABLE LENTICULAR SCREEN TO CONTROL LUMINOSITY AND PIXEL-BASED CONTRAST
Meta-material with individually-addressable elements is applied to a video projector screen to dynamically control light reflectance and grayscale. Example meta-material includes piezo electric elements, liquid crystal elements, and electrochromic elements. Methods of calibrating the screen with meta-material are disclosed. In one embodiment the screen is adjustable pixel by pixel. In another embodiment the screen is adjust by multi-pixel spans per line of meta-material. A camera may be used to provide feedback to the alignment system to make corrective adjustments to the screen.
Displaying always on display-related content
Systems and methods for displaying always-on content on a display of a mobile device allow the device to use a low power processor for certain always-on content and to coordinate with the device application processor for the remaining always-on content. In an embodiment, a pixel row-skip pattern is specified by the low power processor based on the display screen's resolution setting as well as ambient light conditions. In a further embodiment, the execution of pixel rendering in keeping with the prescribed pattern is synchronized between the device's low power processor and main application processor.
Semiconductor device, display module, and electronic device
An object is to continuously apply voltage to a MEMS device using first to fifth or sixth transistors. One of a source and a drain of the first transistor is electrically connected to one of a source and a drain of the second transistor. One of a source and a drain of the third transistor is electrically connected to one of a source and a drain of the fourth transistor. A gate of the first transistor is electrically connected to one of a source and a drain of the fifth transistor. A gate of the second transistor is electrically connected to the one of the source and the drain of the third transistor. A gate of the fourth transistor is electrically connected to the gate of the first transistor. The MEMS device is electrically connected to the one of the source and the drain of the first transistor.
Display drive scheme without reset
This disclosure provides systems, methods and apparatus for a display drive scheme without a reset. In one aspect, a first voltage can be applied to an electrode of a display unit to position a movable element from a first position towards a second position, and a second voltage can be applied to the electrode of the display unit to position the movable element to the second position.
Display incorporating dynamic saturation compensating gamut mapping
This disclosure provides systems, methods, and apparatus for generating images on a display. A multi-primary display can include control logic that converts input image data into the multi-primary color space employed by the display by mapping the input pixel values into the XYZ color space according to a gamut mapping function and then decomposing the XYZ tristimulus values into color subfields associated with the display's primary colors. For example, such a process can be used to covert image frames encoded in an RGB color space into a RGBW color space. In some implementations, the control logic can adapt the gamut mapping and/or the decomposition processes based on a saturation level of the image being processed.
Vector dithering for displays employing subfields having unevenly spaced gray scale values
This disclosure provides systems, methods, apparatus, and computer readable media for generating images on a display using a dithering process that takes into account an uneven spacing of available gray scale values in at least one color subfield used to generate the images. The dithering process includes generating a set of initial color subfields, a set of quantized color subfields, and a set of final color subfields, which are then output on the display. The quantized color subfields an the final color subfields are derived based at least in part on the uneven spacing of gray scale values in at least one of the final color subfields.
Stochastic temporal dithering for color display devices
Systems, methods and apparatus, including computer programs encoded on computer storage media, for displaying high bit-depth images using spatial vector screening and/or temporal dithering on display devices including display elements that have multiple primary colors. The systems, methods and apparatus described herein are configured to assign one of the primary colors to a display element of the display device that corresponds to the image pixel based on a rank order and a partition index of an associated screen element of a stochastic screen associated with the display device or a portion thereof.
NEAR-TO-EYE DISPLAY DEVICE
A near-to-eye display device includes a spatial light modulator. The spatial light modulator modulates an illumination wave to create a virtual-scene wave that is steered to a useful portion of an exit pupil plane. Higher diffraction orders and noise beams are filtered out by the user's pupil acting as a spatial filter.