Patent classifications
G10H2210/305
CONTROLLING AUDIO RENDERING
A method comprising: remotely sensing a real acoustic environment, in which multiple audio signals are captured; and enabling automatic control of mixing of the multiple captured audio signals based on the remote sensing of the real acoustic environment in which the multiple audio signals were captured.
NETWORK-BASED PROCESSING AND DISTRIBUTION OF MULTIMEDIA CONTENT OF A LIVE MUSICAL PERFORMANCE
Methods, systems, and computer program products for network-based processing and distribution of multimedia content of a live performance are disclosed. In some implementations, recording devices can be configured to record a multimedia event (e.g., a musical performance). The recording devices can provide the recordings to a server while the event is ongoing. The server automatically synchronizes, mixes and masters the recordings. The server performs the automatic mixing and mastering using reference audio data previously captured during a rehearsal. The server streams the mastered recording to multiple end users through the Internet or other public or private network. The streaming can be live streaming.
HEADPHONE
A headphone including right and left ear pieces and a connecting portion which connects the right and left ear pieces to each other. The headphone includes a control part which changes a position at which a sound image is localized in accordance with an orientation of a user's head, with respect to at least one of a first musical sound and a second musical sound different from the first musical sound, the first musical sound and the second musical sound being input to the headphone, and a speaker which is included in each of the right and left ear pieces and to which a signal of a mixed sound of the first musical sound and the second musical sound is connected in a case where the position at which at least one sound image is localized is changed by the control part.
NON-TRANSITORY COMPUTER-READABLE MEDIUM HAVING COMPUTER-READABLE INSTRUCTIONS AND SYSTEM
A headphone including right and left ear pieces and a connecting portion which connects the right and left ear pieces to each other. The headphone includes a control part which changes a position at which a sound image is localized in accordance with an orientation of a user's head, with respect to at least one of a first musical sound and a second musical sound different from the first musical sound, the first musical sound and the second musical sound being input to the headphone, and a speaker which is included in each of the right and left ear pieces and to which a signal of a mixed sound of the first musical sound and the second musical sound is connected in a case where the position at which at least one sound image is localized is changed by the control part.
HEADPHONE
A headphone including right and left ear pieces and a connecting portion which connects the right and left ear pieces to each other. The headphone includes a control part which changes a position at which a sound image is localized in accordance with an orientation of a user's head, with respect to at least one of a first musical sound and a second musical sound different from the first musical sound, the first musical sound and the second musical sound being input to the headphone, and a speaker which is included in each of the right and left ear pieces and to which a signal of a mixed sound of the first musical sound and the second musical sound is connected in a case where the position at which at least one sound image is localized is changed by the control part.
Audio sample playback unit
Disclosed herein are a number of example embodiments for an improved audio sample playback unit. For example, multi-dimensional mapping of triggers to audio samples is disclosed. Also disclosed is low latency retrieval and playback of audio samples via pre-loading of sample heads into high speed memory. Furthermore, disclosed herein is a multi-threaded control operation for generating audio frames in response to trigger inputs, as well as the use of multiple pipes from which audio data can be generated. Further still, an example embodiment provides for multi-level control of audio properties, including voice-specific controls, pipe-specific controls, and global controls.
METHOD AND DEVICE FOR FOCUSING SOUND SOURCE
Disclosed are a sound source focus method and device in which the sound source focus device, in a 5G communication environment by amplifying and outputting a sound source signal of a user's object of interest extracted from an acoustic signal included in video content by executing a loaded artificial intelligence (AI) algorithm and/or machine learning algorithm. The sound source focus method includes playing video content including a video signal including at least one moving object and the acoustic signal in which sound sources output by the object are mixed, determining the user's object of interest from the video signal, acquiring unique sound source information about the user's object of interest, extracting an actual sound source for the user's object of interest corresponding to the unique sound source information from the acoustic signal, and outputting the actual sound source extracted for the user's object of interest.
Method and device for focusing sound source
Disclosed are a sound source focus method and device in which the sound source focus device, in a 5G communication environment by amplifying and outputting a sound source signal of a user's object of interest extracted from an acoustic signal included in video content by executing a loaded artificial intelligence (AI) algorithm and/or machine learning algorithm. The sound source focus method includes playing video content including a video signal including at least one moving object and the acoustic signal in which sound sources output by the object are mixed, determining the user's object of interest from the video signal, acquiring unique sound source information about the user's object of interest, extracting an actual sound source for the user's object of interest corresponding to the unique sound source information from the acoustic signal, and outputting the actual sound source extracted for the user's object of interest.
Network-based processing and distribution of multimedia content of a live musical performance
Methods, systems, and computer program products for network-based processing and distribution of multimedia content of a live performance are disclosed. In some implementations, recording devices can be configured to record a multimedia event (e.g., a musical performance). The recording devices can provide the recordings to a server while the event is ongoing. The server automatically synchronizes, mixes and masters the recordings. The server performs the automatic mixing and mastering using reference audio data previously captured during a rehearsal. The server streams the mastered recording to multiple end users through the Internet or other public or private network. The streaming can be live streaming.
APPARATUS AND METHODS FOR GENERATING MUSIC
A guitar pedalboard for creating a loop includes a touch screen display for displaying a plurality of tracks of a loop. The touch screen display can be used to adjust a parameter of each track, and the loop. A plurality of footswitches corresponding to the plurality of tracks can be used to independently record and play each track of the loop.