G06F9/30025

Floating point instruction with selectable comparison attributes

An instruction to perform a comparison of a first value and a second value is executed. Based on a control of the instruction, a compare function to be performed is determined. The compare function is one of a plurality of compare functions configured for the instruction, and the compare function has a plurality of options for comparison. A compare option based on the first value and the second value is selected from the plurality of options defined for the compare function, and used to compare the first value and the second value. A result of the comparison is then placed in a select location, the result to be used in processing within a computing environment.

BIT STRING OPERATIONS IN MEMORY
20220308875 · 2022-09-29 ·

Systems, apparatuses, and methods related to bit string operations in memory are described. The bit string operations may be performed within a memory array without transferring the bit strings or intermediate results of the operations to circuitry external to the memory array. For instance, sensing circuitry that can include a sense amplifier and a compute component can be coupled to a memory array. A controller can be coupled to the sensing circuitry and can be configured to cause one or more bit strings that are formatted according to a universal number format or a posit format to be transferred from the memory array to the sensing circuitry. The sensing circuitry can perform an arithmetic operation, a logical operation, or both using the one or more bit strings.

VERIFICATION OF GAME SCORE

A computer-implemented method is provided, the method including: a client calculating a game score in real time according to an operation of a user, recording the operation and an operation time corresponding to the operation for generation of an operation sequence, and reporting the operation sequence and a score calculation result to a server after a game is over; the server starting a game loop, and performing the operation during the game loop according to the operation sequence, so as to calculate a real score of the user; comparing the real score with the score calculation result to verify whether the user cheats, and feeding back a verification result to the client; and the client receiving the verification result and performing a processing corresponding to the verification result.

APPARATUSES, METHODS, AND SYSTEMS FOR INSTRUCTIONS FOR DOWNCONVERTING A TILE ROW AND INTERLEAVING WITH A REGISTER

Systems, methods, and apparatuses relating to interleaving data values. An embodiment includes decoding circuitry to decode a single instruction, the instruction having one or more fields to specify an opcode, one or more fields to specify a location of a first source operand, one or more fields to specify a location of a second source operand, one or more fields to specify a location of a destination operand, and one or more fields to specify an index value to be used to index a row in the first source operand, wherein the opcode is to indicate execution circuitry is to downconvert data elements of the indexed row of the first source operand, interleave the downconverted elements with data elements of the second source operand, and store the interleaved elements in the destination operand; and execution circuitry to execute the decoded instruction according to the opcode.

Fine-grained instruction enablement at sub-function granularity based on an indicated subrange of registers

Fine-grained enablement at sub-function granularity. An instruction encapsulates different sub-functions of a function, in which the sub-functions use different sets of registers of a composite register file, and therefore, different sets of functional units. At least one operand of the instruction specifies which set of registers, and therefore, which set of functional units, is to be used in performing the sub-function. The instruction can perform various functions (e.g., move, load, etc.) and a sub-function of the function specifies the type of function (e.g., move-floating point; move-vector; etc.).

EXTENDING FUSED MULTIPLY-ADD INSTRUCTIONS
20220035628 · 2022-02-03 ·

Extending fused multiply-add instructions, the method comprising: receiving an extended fused multiply-add (FMA) instruction indicating one or more operands of a fused multiply-add (FMA) operation and one or more transformations to be applied to the one or more operands; and performing, based on the extended FMA instruction, the one or more transformations and the FMA operation.

Performing Rounding Operations Responsive To An Instruction
20170220349 · 2017-08-03 ·

In one embodiment, the present invention includes a method for receiving a rounding instruction and an immediate value in a processor, determining if a rounding mode override indicator of the immediate value is active, and if so executing a rounding operation on a source operand in a floating point unit of the processor responsive to the rounding instruction and according to a rounding mode set forth in the immediate operand. Other embodiments are described and claimed.

Four-dimensional morton coordinate conversion processors, methods, systems, and instructions

A processor includes packed data registers, a decode unit, and an execution unit. The decode unit is to decode a four-dimensional (4D) Morton coordinate conversion instruction. The 4D Morton coordinate conversion instruction is to indicate a source packed data operand that is to include a plurality of 4D Morton coordinates, and is to indicate one or more destination storage locations. The execution unit is coupled with the packed data registers and the decode unit. The execution unit, in response to the decode unit decoding the 4D Morton coordinate conversion instruction, is to store one or more result packed data operands in the one or more destination storage locations. The one or more result packed data operands are to include a plurality of sets of four 4D coordinates. Each of the sets of the four 4D coordinates is to correspond to a different one of the 4D Morton coordinates.

Morton coordinate adjustment processors, methods, systems, and instructions

A processor includes a decode unit to decode an instruction that is to indicate a source packed data operand to include Morton coordinates, a dimensionality of a multi-dimensional space having points that the Morton coordinates are to be mapped to, a given dimension of the multi-dimensional space, and a destination. The execution unit is coupled with the decode unit. The execution unit, in response to the decode unit decoding the instruction, stores a result packed data operand in the destination. The result operand is to include Morton coordinates that are each to correspond to a different one of the Morton coordinates of the source operand. The Morton coordinates of the result operand are to be mapped to points in the multi-dimensional space that differ from the points that the corresponding Morton coordinates of the source operand are to be mapped to by a fixed change in the given dimension.

Three-dimensional morton coordinate conversion processors, methods, systems, and instructions

A processor includes a plurality of packed data registers, a decode unit, and an execution unit. The decode unit is to decode a three-dimensional (3D) Morton coordinate conversion instruction. The 3D Morton coordinate conversion instruction to indicate a source packed data operand that is to include a plurality of 3D Morton coordinates, and to indicate one or more destination storage locations. The execution unit is coupled with the packed data registers and the decode unit. The execution unit, in response to the decode unit decoding the 3D Morton coordinate conversion instruction, is to store one or more result packed data operands in the one or more destination storage locations. The one or more result packed data operands are to include a plurality of sets of three 3D coordinates. Each of the sets of the three 3D coordinates is to correspond to a different one of the 3D Morton coordinates.