Patent classifications
H04L65/60
MONITORING LIVESTOCK
An apparatus for raising livestock includes one or more confinement pens together with alleyways for transfer of the animals from one location to another. The apparatus includes one or more cameras for obtaining images of all animals in the containment area. A processor is provided for analyzing the images, the processor being arranged to allocate an arbitrary identification to each animal and to track all animals continually to maintain the allocation. From this tracking various data related to individual animals or the animals as a group can be obtained to assess their characteristics and to provide an indication to the worker of the animal to be extracted. The processor can be arranged to detect by image analysis of the image a quantity of feed and/or water in a feeder and to obtain images of the farrowing pen including the sow confinement area and at least one piglet confinement area.
AUDIO SYNCHRONIZATION IN WIRELESS SYSTEMS
Methods, devices, and systems are provided for synchronizing a source device with a sink device. In some examples, the source device plays first audio using, e.g., an electro-acoustic transducer. The source device transmits a stream of packets to the sink device to be used by the sink device for playing second audio, where the playing of the second audio is to be synchronized within a predefined tolerance with the playing of the first audio. In response to determining there is a delay in average packet arrival times of the stream of packets at the sink device, the source device adjusts the playing of the first audio to maintain synchronization with the playing of the second audio within the predefined tolerance.
AUDIO SYNCHRONIZATION IN WIRELESS SYSTEMS
Methods, devices, and systems are provided for synchronizing a source device with a sink device. In some examples, the source device plays first audio using, e.g., an electro-acoustic transducer. The source device transmits a stream of packets to the sink device to be used by the sink device for playing second audio, where the playing of the second audio is to be synchronized within a predefined tolerance with the playing of the first audio. In response to determining there is a delay in average packet arrival times of the stream of packets at the sink device, the source device adjusts the playing of the first audio to maintain synchronization with the playing of the second audio within the predefined tolerance.
Cross-application content player
A method for providing a cross-application content player is disclosed. The method includes receiving, during playback of a content item in a first content player within a first user interface of a first mobile application, an indication of a user request pertaining to a second mobile application, wherein the first mobile application is associated with a first platform, and the second mobile application is associated with a second platform. The method further includes identifying a play state of the content item corresponding to the user request, and causing playback of the content item in a second content player within a second user interface of the second mobile application based on the play state.
Cross-application content player
A method for providing a cross-application content player is disclosed. The method includes receiving, during playback of a content item in a first content player within a first user interface of a first mobile application, an indication of a user request pertaining to a second mobile application, wherein the first mobile application is associated with a first platform, and the second mobile application is associated with a second platform. The method further includes identifying a play state of the content item corresponding to the user request, and causing playback of the content item in a second content player within a second user interface of the second mobile application based on the play state.
PRESENTING MEDIA ITEMS ON A PLAYING DEVICE
In general, in an aspect, versions of representations of segments of a media item are received and temporarily stored on a media playing device. The segments have a sequence. The temporarily stored versions are used in sequence to present at least part of the media item to a user. One or more other versions of representations of segments of the media item are also received and persistently stored on the media playing device. The one or more persistently stored other versions are used to enhance the presentation of at least part of the media item to the user.
PRESENTING MEDIA ITEMS ON A PLAYING DEVICE
In general, in an aspect, versions of representations of segments of a media item are received and temporarily stored on a media playing device. The segments have a sequence. The temporarily stored versions are used in sequence to present at least part of the media item to a user. One or more other versions of representations of segments of the media item are also received and persistently stored on the media playing device. The one or more persistently stored other versions are used to enhance the presentation of at least part of the media item to the user.
Methods, systems, and media for adjusting quality level during synchronized media content playback on multiple devices
Methods, systems, and media for adjusting quality level during synchronized media content presentation are provided. In some embodiments, the method comprises: transmitting, from a server to a first user device, first media content data corresponding to a first stream of a media content item and from the server to a second user device, second media content data corresponding to a second stream of the media content item, wherein the first media content data is to be stored in a buffer of the first user device, and wherein the second media content data is to be stored in a buffer of the second user device; transmitting, from the server to the first user device and to the second user device, instructions that cause the first user device and the second user device to begin presenting the media content item simultaneously; determining, by the server, that the first media content data is being stored in the buffer of the first user device at a slower rate than the second media content data is being stored in the buffer of the second user device; in response to determining that the first media content data is being stored in the buffer of the first user device at a slower rate than the second media content data is being stored in the buffer of the second user device, selecting a third stream of the media content item corresponding to the first stream of the media content item, wherein the third stream of the media content item has a lower quality level than the first stream of the media content item; and transmitting third media content data corresponding to the third stream of the media content item to the first user device.
Methods, systems, and media for adjusting quality level during synchronized media content playback on multiple devices
Methods, systems, and media for adjusting quality level during synchronized media content presentation are provided. In some embodiments, the method comprises: transmitting, from a server to a first user device, first media content data corresponding to a first stream of a media content item and from the server to a second user device, second media content data corresponding to a second stream of the media content item, wherein the first media content data is to be stored in a buffer of the first user device, and wherein the second media content data is to be stored in a buffer of the second user device; transmitting, from the server to the first user device and to the second user device, instructions that cause the first user device and the second user device to begin presenting the media content item simultaneously; determining, by the server, that the first media content data is being stored in the buffer of the first user device at a slower rate than the second media content data is being stored in the buffer of the second user device; in response to determining that the first media content data is being stored in the buffer of the first user device at a slower rate than the second media content data is being stored in the buffer of the second user device, selecting a third stream of the media content item corresponding to the first stream of the media content item, wherein the third stream of the media content item has a lower quality level than the first stream of the media content item; and transmitting third media content data corresponding to the third stream of the media content item to the first user device.
Advanced packet-based sample audio concealment
In a reliable multi-cast, a concealment scheme may be applied to recover or conceal lost or otherwise corrupted packets of audio information for one channel based on the audio information of other channels in the reliable multi-cast. The concealment scheme may employ correction factors for channels derived from the channel relationships.