Patent classifications
H04L2463/103
CONTROLLED ENVIRONMENT SECURE MEDIA STREAMING SYSTEM
A Controlled Environment Secure Media Streaming System manages the delivery of content to Secured Devices. Cloud Services provide content to Integration Hub. The Integration Hub interfaces with various cloud services providers and prepares content for consumption by a resident of a secured facility. Integration Hub utilizes Content Filter to inspect content received from cloud service providers for suitability for use in a secured environment. Once content is retrieved, filtered, formatted, and packaged by Integration Hub, the content is stored in Data Warehouse. Secured Devices request content from the Distribution Hub, the Distribution Hub retrieves the content from the Data Warehouse, and then Distribution Hub manages the transfer of content to the Secured Devices. In some embodiments, Distribution Hub utilizes Content Filter to determine whether or not a particular Secured Device can access particular content.
CONTROLLED ENVIRONMENT SECURE MEDIA STREAMING SYSTEM
A Controlled Environment Secure Media Streaming System manages the delivery of content to Secured Devices. Cloud Services provide content to Integration Hub. The Integration Hub interfaces with various cloud services providers and prepares content for consumption by a resident of a secured facility. Integration Hub utilizes Content Filter to inspect content received from cloud service providers for suitability for use in a secured environment. Once content is retrieved, filtered, formatted, and packaged by Integration Hub, the content is stored in Data Warehouse. Secured Devices request content from the Distribution Hub, the Distribution Hub retrieves the content from the Data Warehouse, and then Distribution Flub manages the transfer of content to the Secured Devices. In some embodiments, Distribution Hub utilizes Content Filter to determine whether or not a particular Secured Device can access particular content.
SYSTEM AND PROCESS FOR TOKENIZATION OF DIGITAL MEDIA
A system and process for converting a digital media file into a digital token is disclosed. The embodiments modify a digital media file so that a set of rules are attached to the digital media file creating a digital token, which can be used to persist the digital media file through a network. In an exemplary embodiment, the network is a distributed ledger or blockchain based network that securely tracks distribution of the digital media file. The digital token may have a value added to it or value may intrinsically exist as the digital token is persisted through the network. The value associated with distribution of the digital media file may be used to reward the owner of the digital media file, distributors of the token, or as an incentive program for commercial transactions and non-commercial transactions.
Bin enabled data object encryption and storage apparatuses, methods and systems
The BIN ENABLED DATA OBJECT ENCRYPTION AND STORAGE APPARATUSES, METHODS AND SYSTEMS (MBIN) transforms bin creation requests, bin templates and unencrypted object storage inputs, using MBIN components, into encrypted object storage bins and encrypted bin objects. A method comprises the creation of encrypted object storage bins, the storage of encrypted bin objects, and an application framework that allows privileged applications to leverage the capabilities of and data stored in the encrypted object storage bins.
Signal continuity assessment using embedded watermarks
Methods, apparatus, and systems use embedded watermarks to determine whether the segments of a multimedia content has been rearranged. The embedded watermarks are recovered from the content and one or more attributes associated with the recovered watermarks are identified. A continuity of the content can then be assessed in accordance with the one or more attributes. The continuity assessment may be based on a variety of factors, including but not limited to a determined heartbeat of the recovered watermarks, a density, separation, location, or extent, of the recovered watermarks, as well as information associated with the watermarks, such as a stego key, channel bits, packet numbers, a fingerprint, or the like.
System and Method for Extracting Device Uniqueness to Assign a License to the Device
An information handling system includes a device, a controller, and a license manager subsystem. The controller is configured to determine whether the device has a license assigned and to extract a unique identification for the device in response to a request for information about the device. The license manager subsystem is configured to send the request for information about the device to the controller, to send the unique identification for the device to a license server as a request for the license for the device, to receive the license from the license server, and to assign the license to the device when the license is received.
Method, manufacture, and apparatus for protection of media objects from the web application environment
A method, apparatus, and manufacture for content protection for protecting some objects is provided. A content protection operation or license operation is performed for at least one media object of a web application. Some or all of the objects are then marked as protected. When an operation is performed that accesses a protected object, a user agent determines whether to deny the operation, to allow the operation and mark data exported by the operation and objects storing the exported data as protected objects, or to allow the operation and not mark data exported by the operation and objects storing the exported data as protected objects.
Reducing time to first encrypted frame in a content stream
Techniques are described for reducing time to decrypt a next encrypted frame in a content stream by optimizing a license/key acquisition process. When requesting content, a key identifier and/or license identifier may be included within a webpage using a link, script, or similar access point. When a client device sends a request for content, the loading of the webpage within the client device includes the embedded key identifier. Access to the key/license identifier at the client device then may initiate a key/license acquisition process by the client device. The key/license may be obtained from a key management device in parallel with, or prior to, downloading of at least a portion of the content stream.
Use of generic (browser) encryption API to do key exchange (for media files and player)
Embodiments are directed towards decrypting encrypted content. A key for decrypting the encrypted content may be provided to a web application executing within a browser. The application may employ a generic cryptography application program interface (GCAPI) to perform actions on the key, including, storing the key, decrypting an encrypted key, generating another key, converting the key to a different encryption type, or the like. The GCAPI may or may not be enabled to explicitly share the key with the browser's media engine. In response to receiving encrypted content, the GCAPI may provide the key to the application, explicitly or inexplicitly to the browser's media engine, or the like. The key may be utilized by the application, the browser, the media element, browser's media engine, and/or the GCAPI to decrypt the encrypted content. The decrypted content may be displayed within the browser to a user of a client device.
Dynamically changing stream quality of protected content based on a determined change in a platform trust
Embodiments are directed towards dynamically changing a quality of content being played when a robustness or level of trust is determined to have changed for a computing device, or platform, currently playing at least one stream of the content. An initial level of trust is determined for the computing device, and is used to select a quality of content from the at least one stream of content for play. During play, when a change in the level of trust is detected for the computing device, a different quality of the content may be selected, and replaces the currently playing content.