Patent classifications
H04N2213/002
Ergonomic protective eyewear
Using two or more cameras attached to the eyewear, three-dimensional views with accurate and natural depth perception of the working area can be displayed for users, so that the user can maintain healthy sitting or standing posture while working on patients or objects located below horizontal eye level. Additional functions including eye protection, zoom-in, zoom-out, on-off, lighting control, overlapping, and teleconference capabilities are also supported using electronic, video and audio devices attached to the eyewear. The eyewear can also comprise a face shield designed to protect the user from hazardous droplets, aerosols, harmful wavelengths of light, heat, sparks, flash burn, debris and/or flying objects.
BLENDED MODE THREE DIMENSIONAL DISPLAY SYSTEMS AND METHODS
A method for displaying a three dimensional (“3D”) image includes rendering a frame of 3D image data. The method also includes analyzing the frame of 3D image data to generate depth data. The method further includes using the depth data to segment the 3D image data into i) at least one near frame of two dimensional (“2D”) image data corresponding to a near depth, and ii) at least one far frame of 2D image data corresponding to a far depth that is farther than the near depth from a point of view. Moreover, the method includes displaying the near and far frames at the near and far depths respectively. The near and far frames are displayed simultaneously.
WELDING MASK WITH LIGHT FIELD IMAGE CAPTURE AND DISPLAY
A display system for a welding mask that includes a darkening filter layer, a light field camera system to capture a light field, and an optical image stabilization subsystem. Captured light fields are displayed via a light field display within the welding helmet without risk of overexposure of ultraviolet radiation to the operator. In some examples, dual light field displays are used to display different images to each eye of the operator.
Method for calibrating a binocular displaying device
A calibrating method for calibrating the position of pictures on display elements of a binocular displaying device, the binocular displaying device comprising a right display element and a left display element to display right and left pictures. The method comprising a virtual markers displaying step, during which a right virtual marker and a left virtual marker are displayed respectively from the right display element and the left display element when the wearer uses the binocular displaying device, the right and left virtual markers being at least visually vertically alignable with a real world target at an alignment condition, and an aligning step, during which each of the right and left virtual markers are aligned with the real world target.
PROCESS AND SYSTEM FOR ENCODING AND PLAYBACK OF STEREOSCOPIC VIDEO SEQUENCES
A method for decoding a compressed image stream, the image stream having a plurality of frames, each frame consisting of a merged image including pixels from a left image and pixels from a right image. The method involves the steps of receiving each merged image; changing a clock domain from the original input signal to an internal domain; for each merged image, placing at least two adjacent pixels into an input buffer and interpolating an intermediate pixel, for forming a reconstructed left frame and a reconstructed right frame according to provenance of the adjacent pixels; and reconstructing a stereoscopic image stream from the left and right image frames. The invention also teaches a system for decoding a compressed image stream.
VIEWER-ADJUSTED STEREOSCOPIC IMAGE DISPLAY
A stereoscopic video playback device is provided that processes original stereoscopic image pairs taken using parallel-axis cameras and provided for viewing under original viewing conditions by scaling and cropping to provide new viewing condition stereoscopic video on a single screen.
Real-time aliasing rendering method for 3D VR video and virtual three-dimensional scene
Provided is a real-time aliasing rendering method for a 3D VR video and a virtual three-dimensional scene, including: capturing 3D camera video signals in real time and process the same to generate texture data; creating a virtual three-dimensional scene according to the proportion of a real scene; generating virtual camera rendering parameters according to a physical position of the 3D camera and a shooting angle relationship; aliasing the texture data onto a virtual three-dimensional object in a virtual scene, and adjusting the position of the virtual three-dimensional object according to a physical positional relationship between the virtual three-dimensional scene and the real scene, so as to form a complete virtual reality combined three-dimensional scene; rendering the virtual reality combined three-dimensional scene by using the virtual camera rendering parameters to obtain a simulated rendering picture.
COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM, WEB SERVER, AND CALIBRATION METHOD FOR INTERPUPILLARY DISTANCE
An object of the present invention is to obtain calibration data more easily in a VR (Virtual Reality) device. a user wearing a pair of VR goggles visually recognizes overlapped marker images displayed in the 360-degree VR space, and a stationary state is detected when the images for right and left eyes are overlapped, and when the stationary state satisfies a predetermined condition set in advance, one of the plurality of marker images displayed on the display in this state, which is at the center, is set as a marker image for calibration setting, calibration data of the interpupillary distance based on the marker image for calibration setting having been set is acquired, and the acquired calibration data is set as calibration data used for subsequent reproduction of images.
Blended mode three dimensional display systems and methods
A method for displaying a three dimensional (“3D”) image includes rendering a frame of 3D image data. The method also includes analyzing the frame of 3D image data to generate depth data. The method further includes using the depth data to segment the 3D image data into i) at least one near frame of two dimensional (“2D”) image data corresponding to a near depth, and ii) at least one far frame of 2D image data corresponding to a far depth that is farther than the near depth from a point of view. Moreover, the method includes displaying the near and far frames at the near and far depths respectively. The near and far frames are displayed simultaneously.
Faster state transitioning for continuous adjustable 3DEEPS filer spectacles using multi-layered variable tint materials
An electrically controlled spectacle includes a spectacle frame and optoelectronic lenses housed in the frame. The lenses include a left lens and a right lens, each of the optoelectrical lenses having a plurality of states, wherein the state of the left lens is independent of the state of the right lens. The electrically controlled spectacle also includes a control unit housed in the frame, the control unit being adapted to control the state of each of the lenses independently.