Patent classifications
H04R5/04
MOBILE TERMINAL, COMBINED TERMINAL DEVICE AND METHOD FOR SPLICING CONTROL
A mobile terminal (20), and in particular, a mobile terminal (20), a combined terminal device (30) and a method for splicing control of mobile terminals (20). For a splicable mobile terminal (20), according to a state determination instruction, the mobile terminal (20) is caused to selectively enter a master operating state or a slave operating state; when the mobile terminal (20) operates as a master, a display partitioning unit (a2) partitions the display content of the master according to the display screen resource of individual mobile terminals (20) in a combined terminal device (30), to obtain a plurality of pieces of partitioned display data corresponding to a plurality of the mobile terminals (20) in the combined terminal device (30), and sends corresponding partitioned display data to slaves; and in a case in which the mobile terminal (20) acts as a slave, upon reception of the partitioned display data from the master, a display switching unit (a3) displays the received partitioned display data. The content displayed by the master can be displayed by the slaves, and when there are a large number of slaves, the content can be displayed to a user on a relatively large screen composed of a plurality of slaves, satisfying people's demand for a large display area.
Audio Apparatus
An audio apparatus includes: a receiver which receives audio data transmitted by a broadcast method from an external apparatus; a sound emitter which performs sound emission of the audio data received by the receiver; a generator which generates sound emission control information relating to sound emission of other apparatus which can receive the audio data; and a transmitter which transmits the sound emission control information generated by the generator to the other apparatus.
AUDIO APPARATUS, AUDIO SYSTEM, IMAGE DISPLAY APPARATUS, AND IMAGE PROJECTION APPARATUS
An audio apparatus includes a housing, a piezoelectric vibration unit provided to the housing and having a piezoelectric element, and a communication unit for receiving an audio signal. When a received audio signal is applied to the piezoelectric element while a load of the audio apparatus is applied to the piezoelectric vibration unit, the piezoelectric element is deformed causing deformation of the piezoelectric vibration unit, whereby a contact surface in contact with the audio apparatus vibrates and generate a sound.
Headset sound leakage mitigation
An audio system for a headset includes a plurality of speakers and an audio controller. The plurality of speakers may be in a dipole configuration that cancel sound leakage into a local area of the headset. The controller filters audio content presented by the plurality of speakers to further mitigate leakage of audio content into the local area. The audio determines sound filters based on environmental conditions, such as ambient noise levels, as well as based on the audio content being presented.
Spatial audio navigation
Methods and apparatus for spatial audio navigation that may, for example, be implemented by mobile multipurpose devices. A spatial audio navigation system provides navigational information in audio form to direct users to target locations. The system uses directionality of audio played through a binaural audio device to provide navigational cues to the user. A current location, target location, and map information may be input to pathfinding algorithms to determine a real world path between the user's current location and the target location. The system may then use directional audio played through a headset to guide the user on the path from the current location to the target location. The system may implement one or more of several different spatial audio navigation methods to direct a user when following a path using spatial audio-based cues.
Spatial audio navigation
Methods and apparatus for spatial audio navigation that may, for example, be implemented by mobile multipurpose devices. A spatial audio navigation system provides navigational information in audio form to direct users to target locations. The system uses directionality of audio played through a binaural audio device to provide navigational cues to the user. A current location, target location, and map information may be input to pathfinding algorithms to determine a real world path between the user's current location and the target location. The system may then use directional audio played through a headset to guide the user on the path from the current location to the target location. The system may implement one or more of several different spatial audio navigation methods to direct a user when following a path using spatial audio-based cues.
Audio content playback method and apparatus for portable terminal
An audio content playback method for a portable terminal. The audio content playback method includes checking a channel that is supportable by audio content that is currently engaged in group's simultaneous playback, in group's simultaneous playback of the audio content. The method includes allocating a channel to each of devices included in a group based on position information of each device included in the group or based on an input state in a user interface environment that is preset for channel allocation for each device included in the group, and transmitting the allocated channel information to each device included in the group to allow the device to select its allocated channel and play the audio content.
Audio content playback method and apparatus for portable terminal
An audio content playback method for a portable terminal. The audio content playback method includes checking a channel that is supportable by audio content that is currently engaged in group's simultaneous playback, in group's simultaneous playback of the audio content. The method includes allocating a channel to each of devices included in a group based on position information of each device included in the group or based on an input state in a user interface environment that is preset for channel allocation for each device included in the group, and transmitting the allocated channel information to each device included in the group to allow the device to select its allocated channel and play the audio content.
Graphical user interface and parametric equalizer in gaming systems
A system that incorporates the subject disclosure may include, for example, a gaming system that cooperates with a graphical user interface to enable user modification and enhancement of one or more audio streams associated with the gaming system. In embodiments, the audio streams may include a game audio stream, a chat audio stream of conversation among players of a video game, and a microphone audio stream of a player of the video game. Additional embodiments are disclosed.
Graphical user interface and parametric equalizer in gaming systems
A system that incorporates the subject disclosure may include, for example, a gaming system that cooperates with a graphical user interface to enable user modification and enhancement of one or more audio streams associated with the gaming system. In embodiments, the audio streams may include a game audio stream, a chat audio stream of conversation among players of a video game, and a microphone audio stream of a player of the video game. Additional embodiments are disclosed.