Patent classifications
H04R5/04
MICROPHONE AND MICROPHONE SYSTEM
A microphone includes: a first connection port for connecting to an external device; a second connection port for connecting to a second microphone via a cable; and a determination part that determines to be in a master mode, in which electric power is supplied through the second connection port to the second microphone connected via the cable, when the cable is connected to the second connection port in a state where electric power is supplied from the external device through the first connection port, and determines to be in a slave mode, in which electric power is supplied through the second connection port from the second microphone connected via the cable, when the cable is connected to the second connection port in a state where no electric power is supplied through the first connection port.
GAMING AUDIO CONTENT OUTPUT CONTROL FEATURES
Gaming systems and methods that provide audio content control features for enhanced use in gaming establishments.
GAMING AUDIO CONTENT OUTPUT CONTROL FEATURES
Gaming systems and methods that provide audio content control features for enhanced use in gaming establishments.
Multifunctional earphone system for sports activities
A multifunctional earphone system for sports activities is described which comprises the following: a first apparatus configured to be carried in one of a user's ears, the first apparatus comprising a first data communication unit and a first loudspeaker, and a second apparatus configured to be carried in the user's other ear, the second apparatus comprising a second data communication unit and a second loudspeaker, wherein at least one of the first apparatus and the second apparatus comprises a sensor unit and a data processing unit, wherein the data processing unit is configured to generate performance data based on measurement data acquired by the sensor unit, wherein the first apparatus further comprises a signal processing unit configured to generate a binaural audio signal based on the performance data, the binaural audio signal comprising a first signal part to be output by the first loudspeaker and a second signal part to be output by the second loudspeaker, and wherein the first data communication unit is configured to communicate the second signal part of the binaural audio signal to the second data communication unit. Furthermore, a method is described.
Multifunctional earphone system for sports activities
A multifunctional earphone system for sports activities is described which comprises the following: a first apparatus configured to be carried in one of a user's ears, the first apparatus comprising a first data communication unit and a first loudspeaker, and a second apparatus configured to be carried in the user's other ear, the second apparatus comprising a second data communication unit and a second loudspeaker, wherein at least one of the first apparatus and the second apparatus comprises a sensor unit and a data processing unit, wherein the data processing unit is configured to generate performance data based on measurement data acquired by the sensor unit, wherein the first apparatus further comprises a signal processing unit configured to generate a binaural audio signal based on the performance data, the binaural audio signal comprising a first signal part to be output by the first loudspeaker and a second signal part to be output by the second loudspeaker, and wherein the first data communication unit is configured to communicate the second signal part of the binaural audio signal to the second data communication unit. Furthermore, a method is described.
Apparatus, method, computer program for enabling access to mediated reality content by a remote user
An apparatus comprising means for: simultaneously controlling content rendered by a hand portable device and content rendered by a spatial audio device; and providing for rendering to a user, in response to an action by the user, of a first part, not a second part, of a spatial audio content via the hand portable device not the spatial audio device.
Apparatus, method, computer program for enabling access to mediated reality content by a remote user
An apparatus comprising means for: simultaneously controlling content rendered by a hand portable device and content rendered by a spatial audio device; and providing for rendering to a user, in response to an action by the user, of a first part, not a second part, of a spatial audio content via the hand portable device not the spatial audio device.
Spatial audio for interactive audio environments
Systems and methods of presenting an output audio signal to a listener located at a first location in a virtual environment are disclosed. According to embodiments of a method, an input audio signal is received. For each sound source of a plurality of sound sources in the virtual environment, a respective first intermediate audio signal corresponding to the input audio signal is determined, based on a location of the respective sound source in the virtual environment, and the respective first intermediate audio signal is associated with a first bus. For each of the sound sources of the plurality of sound sources in the virtual environment, a respective second intermediate audio signal is determined. The respective second intermediate audio signal corresponds to a reverberation of the input audio signal in the virtual environment. The respective second intermediate audio signal is determined based on a location of the respective sound source, and further based on an acoustic property of the virtual environment. The respective second intermediate audio signal is associated with a second bus. The output audio signal is presented to the listener via the first bus and the second bus.
Spatial audio for interactive audio environments
Systems and methods of presenting an output audio signal to a listener located at a first location in a virtual environment are disclosed. According to embodiments of a method, an input audio signal is received. For each sound source of a plurality of sound sources in the virtual environment, a respective first intermediate audio signal corresponding to the input audio signal is determined, based on a location of the respective sound source in the virtual environment, and the respective first intermediate audio signal is associated with a first bus. For each of the sound sources of the plurality of sound sources in the virtual environment, a respective second intermediate audio signal is determined. The respective second intermediate audio signal corresponds to a reverberation of the input audio signal in the virtual environment. The respective second intermediate audio signal is determined based on a location of the respective sound source, and further based on an acoustic property of the virtual environment. The respective second intermediate audio signal is associated with a second bus. The output audio signal is presented to the listener via the first bus and the second bus.
Methods, systems, and media for identifying a plurality of sets of coordinates for a plurality of devices
Methods, systems, and media for identifying a plurality of sets of coordinates for a plurality of devices are provided. In some embodiments, the method comprises: identifying each device in a plurality of devices associated with a user account; instructing the plurality of devices to perform an audio sequence; receiving a plurality of transit times from the plurality of devices; determining a plurality of distances based on the plurality of transit times; determining a plurality of sets of coordinates based on the plurality of distances; associating to each of the plurality of devices a corresponding unique one of the plurality of sets of coordinates; and causing at least one of the plurality of devices to play spatial audio determined from the plurality of sets of coordinates.