Patent classifications
H04R2205/024
Modular Surround Sound Assembly
A modular surround sound assembly includes a base housing and an audio unit that is integrated into the base housing. The audio unit includes a plurality of base speakers integrated into the base housing. A communication port is integrated into the base housing and the communication port is in electrical communication with the audio unit. A docking station includes a docking cable that is matable to the communication port on the base housing. A plurality of satellite speakers is each pluggable into respective ones of a plurality of output ports on the docking station to emit audible sound corresponding to the audible sound emitted by the speakers in the base unit.
Audio Generation in a Media Playback System
Example techniques relate to audio generation in a media playback system. Based on one or more first functions and first characteristics of an area, the system may generate first audio that includes a first audio signal and a second audio signal. The system provides the first audio signal to at least one first audio driver and the second audio signal to at least one second audio driver, thereby causing a first playback device and a second playback device to play back the first audio synchronously. The system receives second characteristics of the area and based on one or more second functions and the second characteristics, generates second audio comprising a third audio signal and a fourth audio signal. The system provides the third audio signal to the at least one first audio driver and the fourth audio signal to the at least one second audio driver.
IN-VEHICLE VIRTUAL SOUNDSCAPE METHOD, SYSTEM AND DEVICE
The present disclosure discloses an in-vehicle virtual soundscape method, a virtual soundscape is arranged in the automobile, the virtual soundscape is a sound scenario of a target environment created acoustically in the automobile, the method comprises the following steps: S1, processing a specific program material signal by means of a preset algorithm, and generating an audio signal; and S2, playing a sound in the audio signal by means of the virtual soundscape, the specific program material signal being a multi-track dry sound recorded for real representation of an acoustic scenario of the target environment. The present disclosure further discloses an in-vehicle virtual soundscape system including a vehicle-mounted information entertainment module, a multi-channel audio link module, a processor module, an audio drive module, and a multi-channel speaker which are connected in sequence. Compared with the related art, the user experience of the technical solutions of the present invention is good.
CONTROL BY SLIDING VIRTUAL BUTTONS
Audio playback equipment includes microphones, a loudspeaker, emitter means arranged to emit a sound detection signal, and at least one processor component arranged: to acquire detection audio signals produced by the microphones as a result of picking up the detection sound signal; from the audio detection signals, to detect a run of maskings in which at least two distinct microphones are masked in succession; to analyze a detected run of maskings so as to detect a command slide made by a user on the housing via at least two distinct microphones; and to cause at least one predetermined action to take place as a result of detecting said command slide.
Estimation of acoustic parameters for audio system based on stored information about acoustic model
A plurality of modal parameters is estimated for a set of discrete locations within a local area using a set of room impulse responses for the set of discrete locations. The local area includes an audio system. A plurality of acoustic model parameters is generated by fitting the plurality of modal parameters to an acoustic model that accounts for a physical geometry of the local area. The plurality of acoustic model parameters and an indication about the acoustic model are stored for later use by the audio system. The audio system estimates the set of acoustic parameters using the plurality of acoustic model parameters and the indication about the acoustic model, and presents audio content using the set of acoustic parameters.
ADAPTIVE STRUCTURED RENDERING OF AUDIO CHANNELS
A method may include obtaining audio to be projected in an environment in which the audio includes a plurality of audio channels. The method may include mapping a first audio channel of the plurality of audio channels to a first channel object, the first channel object including first audio of the first audio channel. The method may include obtaining environmental parameters associated with a speaker system including a plurality of speakers, the environmental parameters including one or more of: speaker locations, sensor information, speaker acoustic properties, environmental acoustic properties, environment geometry, or listener location. The method may include obtaining a first target sound effect associated with the first audio channel. The method may include directing projection of the first channel object by a speaker of the plurality of speakers according to the first target sound effect and based on the environmental parameters to simulate the first target sound effect.
Virtual soundstage with compact speaker array and interaural crosstalk cancellation
A system and method for generating a virtual soundstage in a listening environment having a compact speaker array centrally positioned in a listening environment. A listener is sitting offset from the speaker array and the virtual soundstage is generated in front of a listener. A signal processing unit is configured to receive an incoming audio signal, to process left and right channel signals of the incoming audio signal to generate a null, and to steer the null toward one ear of a listener thereby generating a virtual sound source that is offset from the center of the listening environment. Virtual sound sources are generated in front of, to the left of, and to the right of the listener.
Method and apparatus for an ultrasonic emitter system floor audio unit
Methods and systems are provided for audio devices with enhanced directional operations. In a system that includes one or more audio output components, positioning information associated with at least a part of a user's body may be determined, the positioning information including at least orientation related information. The one or more audio output components may be controlled based on the determined positioning information, with the determined positioning information corresponding to a positional nature of the user within a three-dimensional space around the user, and where the controlling includes providing a three-dimensional audio environment according to the user.
Orientation-Based Playback Device Microphone Selection
Aspects of a multi-orientation playback device including at least one microphone array are discussed. A method may include determining an orientation of the playback device which includes at least one microphone array and determining at least one microphone training response for the playback device from a plurality of microphone training responses based on the orientation of the playback device. The at least one microphone array can detect a sound input, and the location information of a source of the sound input can be determined based on the at least one microphone training response and the detected sound input. Based on the location information of the source, the directional focus of the at least one microphone array can be adjusted, and the sound input can be captured based on the adjusted directional focus.
SYSTEMS AND METHODS FOR FACILITATING CONFIGURATION OF AN AUDIO SYSTEM
A system for facilitating configuration of an audio system tests the existing audio system configuration by playing reference audio clips of various different genres of programming, the audio of which is received by a microphone of a remote control device or other handheld mobile device at various different listening points in the room. The system then compares the audio signal representing audio of the reference audio clip received at the microphone to a reference audio signal representing the reference audio clip and determines other audio characteristics. The system then determines, based on the comparison and other characteristics of the room (e.g., furniture layout, room construction materials, wall treatments and current speaker positioning) suggested changes to a configuration of the audio system to increase audio quality of the audio system for playing audio associated with the various different genres of programming.