Patent classifications
H04R2205/024
Sound box assembly, display apparatus, and audio output method
A sound box assembly for a display apparatus, includes: a housing defining a chamber therein, and a connecting part connected to the housing, and being configured to be connected with the display apparatus; and a loudspeaker arranged in the chamber of the housing, a sound-image center being disposed at a center position of the display apparatus when the loudspeaker playing sound. The loudspeaker includes a squawker arranged at a middle portion of the housing, a woofer and a tweeter. One of the woofer and the tweeter is arranged above the squawker and the other one of the woofer and the tweeter is arranged below the squawker.
BASS MANAGEMENT FOR HOME THEATER
A system is provided herein that includes a hub and one or more speakers in communication with the hub and configured to transmit one or more filter parameters to the hub. The hub is configured to filter audio that is output to each respective speaker using the one or more filter parameters. A speaker selector module is configured to allow a user to select a slot based on a position of each respective speaker. The hub is operable to transmit audio signals to each of the one or more speakers as a function of the slot setting.
AUDIO EFFECTIVENESS HEATMAP
An audio system can be configured to generate an audio heatmap for the audio emission potential profiles for one or more speakers, in specific or arbitrary locations. The audio heatmap maybe based on speaker location and orientation, speaker acoustic properties, and optionally environmental properties. The audio heatmap often shows areas of low sound density when there are few speakers, and areas of high sound density when there are a lot of speakers. An audio system may be configured to normalize audio signals for a set of speakers that cooperatively emit sound to render an audio object in a defined audio object location. The audio signals for each speaker can be normalized to ensure accurate rendering of the audio object without volume spikes or dropout.
Modular audio playback equipment
Modular equipment includes a main module that has a main speaker, main communication components arranged to implement at least one wireless communication, power supply components arranged to acquire main power supply from the mains, main assembly means arranged to assemble the main module with one or more additional modules, a processor component arranged to detect if the main module is assembled with a first additional module comprising one or more microphones and, if this is the case, to activate at least one additional function implemented by the equipment and using the microphone(s).
Audio generation in a media playback system
Example techniques relate to audio generation in a media playback system. Based on one or more first functions and first characteristics of an area, the system may generate first audio that includes a first audio signal and a second audio signal. The system provides the first audio signal to at least one first audio driver and the second audio signal to at least one second audio driver, thereby causing a first playback device and a second playback device to play back the first audio synchronously. The system receives second characteristics of the area and based on one or more second functions and the second characteristics, generates second audio comprising a third audio signal and a fourth audio signal. The system provides the third audio signal to the at least one first audio driver and the fourth audio signal to the at least one second audio driver.
Systems and Methods for Loudspeaker Layout Mapping
Systems and methods for loudspeaker layout mapping in accordance with embodiments of the invention are illustrated. In many embodiments, loudspeakers are able to generate tones which are used by other loudspeakers to generate impulse responses. The impulse responses and the angles at which the tones were received can be used to determine the relative locations and orientations of the loudspeakers. In various embodiments, obstacles which obstruct the path of the tone can be identified and accounted for.
Systems and Methods for Designing a Theater Room
Systems and methods for displaying a graphical user interface that represents an arrangement of components in a room. Based on inputs from the user and/or default settings regarding one or more of the components, a visual representation of the room is generated for outputting to view on a display screen of s user device. The graphical user interface facilitates a user in designing and selecting components for the room.
SPEAKER SYSTEM
Two speaker units are arranged on the right side from the center of a seat; two speaker units are arranged on the left side from the center of the seat; one of the two speaker units arranged on the right side is arranged at a position closer to the right ear of a user seated on the seat as compared with the other one of the two speaker units arranged on the right side; one of the two speaker units arranged on the left side is arranged at a position closer to the left ear of the user seated on the seat as compared with the other one of the two speaker units arranged on the left side; acoustic signals obtained on the basis of a reproduction target are emitted from the two speaker units arranged on the right side to be opposite in phase to each other; the acoustic signals obtained on the basis of the reproduction target are emitted from the two speaker units arranged on the left side to be opposite in phase to each other; and the acoustic signals are emitted from two speaker units arranged on the positions closer to the ears not to be opposite in phase to each other.
System and method for playing audio data on multiple devices
A method for playing audio data, includes: detecting a number and position relationships of associated audio playback devices; performing audio signal processing on audio data to be played based on the number and the position relationships to obtain an audio signal matching the number of the audio playback devices; and playing the audio signal through the audio playback devices.
Automatic discovery and localization of speaker locations in surround sound systems
Embodiments are described for a method of simultaneously localizing a set of speakers and microphones, having only the times of arrival between each of the speakers and microphones. An autodiscovery process uses an external input to set: a global translation (3 continuous parameters), a global rotation (3 continuous parameters), and discrete symmetries, i.e., an exchange of any axis pairs and/or reversal of any axis. Different time of arrival acquisition techniques may be used, such as ultrasonic sweeps or generic multitrack audio content. The autodiscovery algorithm is based in minimizing a certain cost function, and the process allows for latencies in the recordings, possibly linked to the latencies in the emission.