Patent classifications
H04S3/006
Apparatus and method for realizing a SAOC downmix of 3D audio content
An apparatus for generating one or more audio output channels is provided. The apparatus includes a parameter processor for calculating output channel mixing information and a downmix processor for generating the one or more audio output channels. The downmix processor is configured to receive an audio transport signal including one or more audio transport channels, wherein two or more audio object signals are mixed within the audio transport signal, and wherein the number of the one or more audio transport channels is smaller than the number of the two or more audio object signals. The audio transport signal depends on a first mixing rule and on a second mixing rule. The first mixing rule indicates how to mix the two or more audio object signals to obtain a plurality of premixed channels. Moreover, the second mixing rule indicates how to mix the plurality of premixed channels.
System, control method, and control terminal
A plurality of reproduction sections are set. With regard to the reproduction section provided with the first reproduction device group that includes at least one reproduction device connected via a network with a storage that stores audio data, the audio data is transmitted via the network to each reproduction device. With regard to the reproduction section provided with the second reproduction device group includes a plurality of reproduction devices that are connected to each other using at least one audio cable and that include at least one reproduction device connected via the network with the storage, the audio data is transmitted via the network to at least one reproduction device connected via the network with the storage, and the at least one reproduction device is caused to transmit the received audio data via the at least one audio cable to at least one other reproduction device.
Systems and Methods of Adjusting Bass Levels of Multi-Channel Audio Signals
Systems and methods for adjusting bass levels of a multi-channel audio signal include, among other features, (i) receiving the multi-channel signal via a playback device; (ii) separating, from the multi-channel signal, low-frequency signals comprising frequencies less than a threshold frequency; (iii) determining electrical energies of the low-frequency signals; (iv) determining a first energy by summing the electrical energies of the low-frequency signals; (v) consolidating the low-frequency signals into a consolidated low-frequency signal; (vi) determining a second energy by determining an electrical energy of the consolidated low-frequency signal; (vii) generating a gain-adjusted low-frequency signal by adjusting a gain of the consolidated low-frequency signal based on both (a) the first energy and (b) the second energy; (viii) generating a gain-adjusted multi-channel signal by mixing the gain-adjusted low-frequency signal back into the multi-channel signal; and (ix) using the gain-adjusted multi-channel signal to play back gain-adjusted multi-channel audio content via the playback device.
FREQUENCY DOMAIN MULTIPLEXING OF SPATIAL AUDIO FOR MULTIPLE LISTENER SWEET SPOTS
Some methods involve receiving, by a control system configured for implementing a plurality of Tenderers, audio data and listening configuration data for a plurality of listening configurations, each listening configuration of the plurality of listening configurations corresponding to a listening position and a listening orientation in an audio environment, and rendering, by each Tenderer and according to the listening configuration data, the received audio data to obtain a set of Tenderer-specific loudspeaker feed signals for a corresponding listening configuration. Each Tenderer may be configured to render the audio data for a different listening configuration. Some such methods may involve decomposing each set of renderer-specific loudspeaker feed signals into a Tenderer-specific set of frequency bands and combining the renderer-specific frequency bands of each Tenderer to produce an output set of loudspeaker feed signals. Some such methods may involve outputting the output set of loudspeaker feed signals to a plurality of loudspeakers.
DETERMINING SOUND LOCATIONS IN MULTI-CHANNEL AUDIO
A system and method can determine a time-varying position of a sound in a multi-channel audio signal. At least one processor can: receive a multi-channel audio signal representing a sound, each channel of the multi-channel audio signal providing audio associated with a corresponding channel position around a perimeter of a soundstage; determine a time-varying volume level for each channel of the multi-channel audio signal; determine, from the time-varying volume levels and the channel positions, a time-varying position in the soundstage of the sound; and generate a location data signal representing the time-varying position of the sound. The channel positions can be time-invariant. The position magnitude can be scaled to provide a unit magnitude as a sound pans from a channel to an adjacent channel. The position azimuth angle can be scaled to account for center location bias.
Systems and methods of adjusting bass levels of multi-channel audio signals
Systems and methods for adjusting bass levels of a multi-channel audio signal include, among other features, (i) receiving the multi-channel signal via a playback device; (ii) separating, from the multi-channel signal, low-frequency signals comprising frequencies less than a threshold frequency; (iii) determining electrical energies of the low-frequency signals; (iv) determining a first energy by summing the electrical energies of the low-frequency signals; (v) consolidating the low-frequency signals into a consolidated low-frequency signal; (vi) determining a second energy by determining an electrical energy of the consolidated low-frequency signal; (vii) generating a gain-adjusted low-frequency signal by adjusting a gain of the consolidated low-frequency signal based on both (a) the first energy and (b) the second energy; (viii) generating a gain-adjusted multi-channel signal by mixing the gain-adjusted low-frequency signal back into the multi-channel signal; and (ix) using the gain-adjusted multi-channel signal to play back gain-adjusted multi-channel audio content via the playback device.
Audio Device
A method and system dynamically adjusts the audio of an audio and video signal to improve its overall sound quality and dialog intelligibility. Some embodiments use gain, equalization, audio signal compression and spatial enhancement (reverb) on individual channels of a multichannel audio signal.
Systems and Methods of Adjusting Bass Levels of Multi-Channel Audio Signals
Systems and methods for adjusting bass levels of a multi-channel audio signal include, among other features, (i) receiving the multi-channel signal via a playback device; (ii) separating, from the multi-channel signal, low-frequency signals comprising frequencies less than a threshold frequency; (iii) determining electrical energies of the low-frequency signals; (iv) determining a first energy by summing the electrical energies of the low-frequency signals; (v) consolidating the low-frequency signals into a consolidated low-frequency signal; (vi) determining a second energy by determining an electrical energy of the consolidated low-frequency signal; (vii) generating a gain-adjusted low-frequency signal by adjusting a gain of the consolidated low-frequency signal based on both (a) the first energy and (b) the second energy; (viii) generating a gain-adjusted multi-channel signal by mixing the gain-adjusted low-frequency signal back into the multi-channel signal; and (ix) using the gain-adjusted multi-channel signal to play back gain-adjusted multi-channel audio content via the playback device.
ADAPTIVE AUDIO CONSTRUCTION
Described herein is a method for creating an object-based audio signal from an audio input, the audio input including one or more audio channels that are recorded to collectively define an audio scene. The one or more audio channels are captured from a respective one or more spatially separated microphones disposed in a stable spatial configuration. The method includes the steps of: a) receiving the audio input; b) performing spatial analysis on the one or more audio channels to identify one or more audio objects within the audio scene; c) determining contextual information relating to the one or more audio objects; d) defining respective audio streams including audio data relating to at least one of the identified one or more audio objects; and e) outputting an object-based audio signal including the audio streams and the contextual information.
Wireless splitter-repeater hub
Apparatus and associated methods relate to a wireless receiver module, and a plurality of transmitter modules, the receiver module configured to convert a wireless protocol signal to an audio baseband signal, each transmitter module operable to receive the audio baseband signal, and adapted to convert the audio baseband signal to a unique wireless protocol signal for transmission over an independent communication channel to a respective wireless audio output device. In an illustrative example, a wireless repeater hub (WRH) may pair a master transceiver (within the WRH) with a master audio source. The master transceiver may demodulate the audio information, and send it to a plurality of slave transceivers. Each slave transceiver within the WRH is paired to a respective individual audio transducer. Various embodiments may facilitate a wireless music data-stream from a personal electronic device (PED) to be played on multiple wireless audio transducers via unique and distinct wireless channels.