Patent classifications
H04S2400/13
METHOD FOR PROCESSING AN AUDIO SIGNAL, SIGNAL PROCESSING UNIT, BINAURAL RENDERER, AUDIO ENCODER AND AUDIO DECODER
A method for processing an audio signal in accordance with a room impulse response is described. The audio signal is processed with an early part of the room impulse response separate from a late reverberation of the room impulse response, wherein the processing of the late reverberation has generating a scaled reverberated signal, the scaling being dependent on the audio signal. The processed early part of the audio signal and the scaled reverberated signal are combined.
SYSTEMS AND METHODS FOR ADJUSTMENT OF VEHICLE SUB-SYSTEMS BASED ON MONITORING OF VEHICLE OCCUPANT(S)
There is provided a system for generating instructions for adjustment of vehicle sub-system(s) according to an analysis of a computed six degrees of freedom (6 DOF) of vehicle occupant(s), comprising: hardware processor(s), and a non-transitory memory having stored thereon a code for execution by the at least one hardware processor, the code comprising instructions for: obtaining at least one image of a cabin of a vehicle captured by an image sensor, obtaining depth data from a depth sensor that senses the cabin of the vehicle, wherein the at least one image and the depth data depict at least one head of at least one occupant, computing 6 DOF for the at least one head according to the at least one image and depth data, and generating instructions for adjustment of at least one vehicle sub-system according to the computed 6 DOF of the at least one vehicle occupant.
Sound signal processing method and sound signal processing device
A sound signal processing method includes: receiving a line-inputted sound signal; controlling a volume of the line-inputted sound signal; and generating an early reflected sound control signal using the line-inputted sound signal having the controlled volume.
Method and system for audio critical listening and evaluation
Disclosed herein is a method of constructing and utilizing a sound engineering evaluation and comparison process to allow for improved finished results. Such a method entails the utilization of a high-pass filter for listening evaluation of recorded music or sounds including consistency with low-frequency mixing to allow for a tool to implement changes in relation to the filtered results in order to accommodate sensitivities of the human ear (with the optional inclusion of a comparison method to provide possible further enhanced results and the avoidance of biases). In such a manner, a facilitating method for sound engineering mixing adjustments that provide such accommodations are provided for improved sound recordings for distribution within on-line or recording product frameworks.
Independent Control of Avatar Location and Voice Origination Location within a Virtual Collaboration Space
An illustrative collaboration space provider system provides a virtual collaboration session that allows for audio communication between a user and one or more other users virtually located within a virtual collaboration space. The user is represented by an avatar located at an avatar location within the virtual collaboration space. The collaboration space provider system receives user input from the user, the user input representative of a voice origination location that is within the virtual collaboration space and is distinct from the avatar location. During the virtual collaboration session, the collaboration space provider system simulates propagation within the virtual collaboration space of a voice communication spoken by the user. The propagation of the voice communication is simulated to originate from the voice origination location and not from the avatar location. Corresponding methods and systems are also disclosed.
Method and apparatus for optimization of binaural beat
An apparatus for optimizing a binaural beat according to an embodiment of the present invention includes: a binaural beat generator that generates a binaural beat; and a binaural beat controller that optimizes the binaural beat in consideration of a hearing state of left and right ears of a listener. A method for optimizing a binaural beat according to an embodiment of the present invention includes: generating a binaural beat; and optimizing the binaural beat in consideration of a hearing state of left and right ears of a listener.
PERCEPTUAL BASS EXTENSION WITH LOUDNESS MANAGEMENT AND ARTIFICIAL INTELLIGENCE (AI)
One embodiment provides a computer-implemented method that includes implementing a customizable compressor for at least one sidechain processing associated with a loudspeaker. Machine learning is applied to automatically tune one or more parameters of the at least one sidechain processing. One or more channels are extracted, including a low-frequency effects (LFE) channel, for nonlinear signal synthesis. A proportional power-sum-based mix-in of an LFE sidechain channel is applied into a non-LFE sidechain. The LFE sidechain channel is maintained within a specified threshold of being level, before and after nonlinear signal synthesis.
AUTOMATIC SPATIAL CALIBRATION FOR A LOUDSPEAKER SYSTEM USING ARTIFICIAL INTELLIGENCE AND NEARFIELD RESPONSE
One embodiment provides a method of automatic spatial calibration. The method comprises estimating one or more distances from one or more loudspeakers to a listening area based on a machine learning model and one or more propagation delays from the one or more loudspeakers to the listening area. The method further comprises estimating one or more incidence angles of the one or more loudspeakers relative to the listening area based on the one or more propagation delays. The method further comprises applying spatial perception correction to audio reproduced by the one or more loudspeakers based on the one or more distances and the one or more incidence angles. The spatial perception correction comprises delay and gain compensation that corrects misplacement of any of the one or more loudspeakers relative to the listening area.
METHOD AND DEVICE FOR PROCESSING AUDIO SIGNAL, USING METADATA
Disclosed is a device for processing an audio signal, which renders an audio signal. The device for processing an audio signal includes a processor. The processor receives metadata including an audio signal and first element reference distance information and renders a first element signal on the basis of the first element reference distance information, wherein the first element reference distance information indicates the reference distance of an element signal. The audio signal is capable of including a second element signal which may be simultaneously rendered with the first element signal, and the metadata is capable of including second element distance information indicating the distance of the second element signal. The number of bits required for representing the first element reference distance information is smaller than the number of bits required for representing the second element distance information.
AI-BASED DJ SYSTEM AND METHOD FOR DECOMPOSING, MISING AND PLAYING OF AUDIO DATA
The present invention relates to a method for processing and playing audio data comprising the steps of receiving mixed input data and playing recombined output data. Furthermore, the invention relates to a device 10 for processing and playing audio data, preferably DJ equipment, comprising an audio input unit for receiving a mixed input signal, a recombination unit 32 and a playing unit 34 for playing recombined output data. In addition, the present invention relates to a method and a device for representing audio data, i.e. on a display.