Patent classifications
H04S2420/11
Layered coding for compressed sound or sound field represententations
The present document relates to a method of layered encoding of a compressed sound representation of a sound or sound field. The compressed sound representation comprises a basic compressed sound representation comprising a plurality of components, basic side information for decoding the basic compressed sound representation to a basic reconstructed sound representation of the sound or sound field, and enhancement side information including parameters for improving the basic reconstructed sound representation. The method comprises sub-dividing the plurality of components into a plurality of groups of components and assigning each of the plurality of groups to a respective one of a plurality of hierarchical layers, the number of groups corresponding to the number of layers, and the plurality of layers including a base layer and one or more hierarchical enhancement layers, adding the basic side information to the base layer, and determining a plurality of portions of enhancement side information from the enhancement side information and assigning each of the plurality of portions of enhancement side information to a respective one of the plurality of layers, wherein each portion of enhancement side information includes parameters for improving a reconstructed sound representation obtainable from data included in the respective layer and any layers lower than the respective layer. The document further relates to a method of decoding a compressed sound representation of a sound or sound field, wherein the compressed sound representation is encoded in a plurality of hierarchical layers that include a base layer and one or more hierarchical enhancement layers, as well as to an encoder and a decoder for layered coding of a compressed sound representation.
CORRELATION-BASED RENDERING WITH MULTIPLE DISTRIBUTED STREAMS FOR SIX DEGREE OF FREEDOM APPLICATIONS
An example device includes a memory configured to store audio data and location data associated with a plurality of audio streams and one or more processors coupled to the memory. The one or more processors are configured to obtain a first location of a first audio stream that includes an audio source and obtain a second location of a second audio stream that includes the audio source. The one or more processors are configured to generate direction vectors originating at the first location and the second location, based on a location of the audio source and the first location, and the location of the audio source and the second location, respectively. The one or more processors are also configured to determine parameters that describe a vector field based on the first direction vector and the second direction vector.
SPATIAL AUDIO WIND NOISE DETECTION
A device includes one or more processors configured to obtain audio signals representing sound captured by at least three microphones and determine spatial audio data based on the audio signals. The one or more processors are further configured to determine a metric indicative of wind noise in the audio signals. The metric is based on a comparison of a first value and a second value. The first value corresponds to an aggregate signal based on the spatial audio data, and the second value corresponds to a differential signal based on the spatial audio data.
SMART HYBRID RENDERING FOR AUGMENTED REALITY/VIRTUAL REALITY AUDIO
An example device for processing one or more audio streams includes a memory configured to store the one or more audio streams and one or more processors implemented in circuitry coupled to the memory. The one or more processors are configured to determine a listener position. The one or more processors are also configured to determine one or more clusters of the one or more audio streams. The one or more processors are also configured to determine a rendering mode based on the listener position and the one or more clusters. The device also includes a renderer configured to render at least one of the one or more clusters of audio streams based on the rendering mode.
SPATIAL AUDIO ZOOM
In an aspect, a lens is zoomed in to create a zoomed lens. Lens data associated with the lens includes a direction of the lens relative to an object in a field-of-view of the zoomed lens and a magnification of the object resulting from the zoomed lens. An array of microphones capture audio signals including audio produced by the object and interference produced by other objects. The audio signals are processed to identify a directional component associated with the audio produced by the object and three orthogonal components associated with the interference produced by the other objects. Stereo beamforming is used to increase a magnitude of the directional component (relative to the interference) while retaining a binaural nature of the audio signals. The increase in magnitude of the directional component is based on an amount of the magnification provided by the zoomed lens to the object.
METHOD AND DEVICE FOR DECODING AN AUDIO SOUNDFIELD REPRESENTATION
Soundfield signals such as e.g. Ambisonics carry a representation of a desired sound field. The Ambisonics format is based on spherical harmonic decomposition of the soundfield, and Higher Order Ambisonics (HOA) uses spherical harmonics of at least 2.sup.nd order. However, commonly used loudspeaker setups are irregular and lead to problems in decoder design. A method for improved decoding an audio soundfield representation for audio playback comprises calculating a panning function (W) using a geometrical method based on the positions of a plurality of loudspeakers and a plurality of source directions, calculating a mode matrix (Ξ) from the loudspeaker positions, calculating a pseudo-inverse mode matrix (Ξ.sup.+) and decoding the audio soundfield representation. The decoding is based on a decode matrix (D) that is obtained from the panning function (W) and the pseudo-inverse mode matrix (Ξ.sup.+).
DETERMINATION OF THE SIGNIFICANCE OF SPATIAL AUDIO PARAMETERS AND ASSOCIATED ENCODING
There is inter alia disclosed an apparatus for spatial audio encoding which can receive or determine for one or more audio signals (102), spatial audio parameters (106) on a sub band basis for providing spatial audio reproduction, the spatial audio parameters can comprise a coherence value (112) for each sub band of a plurality of subbands (202) of a frame. The apparatus then determines a significance measure for the coherence values (401) of the plurality of sub bands of the frame and uses the significance measure to determine whether to encode (403) the coherence values of the plurality of sub bands of the frame.
Spatial audio augmentation and reproduction
An apparatus including circuitry configured for: obtaining at least one spatial audio signal including at least one audio signal, wherein the at least one spatial audio signal defines an audio scene forming at least in part media content; rendering an audio scene based on the at least one spatial audio signal; obtaining at least one augmentation audio signal; transforming the at least one augmentation audio signal to at least two audio objects; augmenting the audio scene based on the at least two audio objects.
Coding scaled spatial components
In general, techniques are described by which to code scaled spatial components. A device comprising a memory and one or more processors may be configured to perform the techniques. The memory may store a bitstream including an encoded foreground audio signal and a corresponding quantized spatial component. The one or more processors may perform psychoacoustic audio decoding with respect to the encoded foreground audio signal to obtain a foreground audio signal, and determine, when performing psychoacoustic audio decoding, a bit allocation for the encoded foreground audio signal. The one or more processors may dequantize the quantized spatial component to obtain a scaled spatial component, and descale, based on the bit allocation, the scaled spatial component to obtain a spatial component. The one or more processors may reconstruct, based on the foreground audio signal and the spatial component, scene-based audio data.
LAYERED CODING FOR COMPRESSED SOUND OR SOUND FIELD REPRESENTATIONS
The present document relates to a method of layered encoding of a compressed sound representation of a sound or sound field. The compressed sound representation comprises a basic compressed sound representation comprising a plurality of components, basic side information for decoding the basic compressed sound representation to a basic reconstructed sound representation of the sound or sound field, and enhancement side information including parameters for improving the basic reconstructed sound representation. The method comprises sub-dividing the plurality of components into a plurality of groups of components and assigning each of the plurality of groups to a respective one of a plurality of hierarchical layers, the number of groups corresponding to the number of layers, and the plurality of layers including a base layer and one or more hierarchical enhancement layers, adding the basic side information to the base layer, and determining a plurality of portions of enhancement side information from the enhancement side information and assigning each of the plurality of portions of enhancement side information to a respective one of the plurality of layers, wherein each portion of enhancement side information includes parameters for improving a reconstructed sound representation obtainable from data included in the respective layer and any layers lower than the respective layer. The document further relates to a method of decoding a compressed sound representation of a sound or sound field, wherein the compressed sound representation is encoded in a plurality of hierarchical layers that include a base layer and one or more hierarchical enhancement layers, as well as to an encoder and a decoder for layered coding of a compressed sound representation.