Patent classifications
H04H60/58
SYSTEMS AND METHODS FOR ASSESSING VIEWER ENGAGEMENT
A system for quantifying viewer engagement with a video playing on a display includes at least one camera to acquire image data of a viewing area in front of the display. A microphone acquires audio data emitted by a speaker coupled to the display. The system also includes a memory to store processor-executable instructions and a processor. Upon execution of the processor-executable instructions, the processor receives the image data and the audio data and determines an identity of the video displayed on the display based on the audio data. The processor also estimates a first number of people present in the viewing area and a second number of people engaged with the video. The processor further quantifies the viewer engagement of the video based on the first number of people and the second number of people.
Methods, apparatus and articles of manufacture to identify sources of network streaming services
Methods, apparatus and articles of manufacture to identify sources of network streaming services are disclosed. An example apparatus includes a coding format identifier to identify, from a received first audio signal representing a decompressed second audio signal, an audio compression configuration used to compress a third audio signal to form the second audio signal, and a source identifier to identify a source of the second audio signal based on the identified audio compression configuration.
Methods, apparatus and articles of manufacture to identify sources of network streaming services
Methods, apparatus and articles of manufacture to identify sources of network streaming services are disclosed. An example apparatus includes a coding format identifier to identify, from a received first audio signal representing a decompressed second audio signal, an audio compression configuration used to compress a third audio signal to form the second audio signal, and a source identifier to identify a source of the second audio signal based on the identified audio compression configuration.
Methods and apparatus to determine audio source impact on an audience of media
Methods, apparatus, systems and articles of manufacture to determine audio source impact on an audience of media are disclosed. A disclosed example apparatus includes at least one memory, instructions in the apparatus, and processor circuitry to execute the instructions to: divide audio of monitored media into successive audio segments; perform speaker identification on the audio segments; generate confidence values for speakers identified in the audio segments; generate speaker identification data for ones of the speakers having respective confidence values that satisfy a threshold; and analyze the speaker identification data to determine a speaker impact on audience ratings data.
METHODS AND APPARATUS TO PERFORM AUDIO WATERMARKING AND WATERMARK DETECTION AND EXTRACTION
Methods and apparatus to audio watermarking and watermark detection and extracted are described herein. Disclosed example methods to decode a watermark from an audio signal include averaging a second sequence of audio samples stored in a buffer with a first sequence of audio samples stored in the buffer to determine an averaged sequence of audio samples, the second sequence of audio samples being related to the first sequence of audio samples based on a repetition period associated with watermark data of the watermark to be decoded. Disclosed example methods also include determining whether to enable a stacker. Disclosed example methods further include, in response to the stacker being enabled, decoding the watermark from the averaged sequence of audio samples, and in response to the stacker being disabled, decoding the watermark from the first sequence of audio samples.
METHODS AND APPARATUS TO PERFORM AUDIO WATERMARKING AND WATERMARK DETECTION AND EXTRACTION
Methods and apparatus to audio watermarking and watermark detection and extracted are described herein. Disclosed example methods to decode a watermark from an audio signal include averaging a second sequence of audio samples stored in a buffer with a first sequence of audio samples stored in the buffer to determine an averaged sequence of audio samples, the second sequence of audio samples being related to the first sequence of audio samples based on a repetition period associated with watermark data of the watermark to be decoded. Disclosed example methods also include determining whether to enable a stacker. Disclosed example methods further include, in response to the stacker being enabled, decoding the watermark from the averaged sequence of audio samples, and in response to the stacker being disabled, decoding the watermark from the first sequence of audio samples.
Determining Popularity Ratings Using Social and Interactive Applications for Mass Media
Systems, methods, devices, and computer program products provide social and interactive applications for mass media based on real time ambient-audio and/or video identification. In some implementations, a method includes: receiving descriptors identifying ambient audio associated with a media broadcast; comparing the descriptors to one or more reference descriptors; and determining a rating for the media broadcast based at least in part on the results of the comparison.
Determining Popularity Ratings Using Social and Interactive Applications for Mass Media
Systems, methods, devices, and computer program products provide social and interactive applications for mass media based on real time ambient-audio and/or video identification. In some implementations, a method includes: receiving descriptors identifying ambient audio associated with a media broadcast; comparing the descriptors to one or more reference descriptors; and determining a rating for the media broadcast based at least in part on the results of the comparison.
SOUND AND VIDEO OBJECT TRACKING
Image data relating to real-world objects or persons is collected from a scene while collecting audio data relating to the real-world objects or persons from the same scene. The audio data is used to derive sound objects corresponding to the real-world objects or persons. The image data is used to derive video objects corresponding to the real-world objects or persons. Based on the sound objects and the video objects, candidate salient objects are generated. A salient object is selected from among the candidate salient objects. Perceptual enhancement operations are performed on the selected salient object.
METHODS, APPARATUS, AND MACHINE-READABLE STORAGE MEDIA TO MONITOR A MEDIA PRESENTATION
Methods, apparatus, and machine-readable storage media to monitor media presentations are disclosed. A disclosed example apparatus includes a locator to compare a location of a mobile device with a set of reference locations at which audio monitoring is to be performed. The disclosed example apparatus further includes an audio receiver to enable a microphone of the mobile device to collect audio for media monitoring when (1) the location of the mobile device corresponds to a first one of the reference locations and (2) a media presentation monitor at the first one of the reference locations indicates a likelihood of media being presented at the first location satisfies a threshold. In some disclosed examples, the audio receiver of the example apparatus is to disable the microphone from collecting audio for media monitoring when the location of the mobile device does not correspond to any of the reference locations.