Patent classifications
H04L47/62
Packet control method, flow table update method, and node device
A packet control method, a flow table update method, and a node device including a first queue and a second queue, where the method includes: obtaining, by the node device, a first packet; determining, by the node device, that a data flow to which the first packet belongs is marked as an isolated flow; and if the first queue and/or the second queue meet and/or meets a first preset condition, controlling, by the node device, the first packet to enter the first queue and wait to be scheduled; or if the first queue and/or the second queue meet and/or meets a second preset condition, controlling, by the node device, the first packet to enter the second queue and wait to be scheduled.
Interface for improved media access, and related systems, methods, and devices
Disclosed are systems and devices for interfacing media access tuning circuitry that implements collision handling or traffic shaping with a reduced media independent interface (RMII). In some embodiments, an interface circuitry manages emulated signals generated by a media access tuning circuitry in response to detecting that the emulated signals would cause incorrect operation of an RMII. Also disclosed is a physical layer (PHY) device for a multidrop network. In some embodiments the PHY device implements physical layer collision techniques and operable to communicate with a media access control (MAC) device via an RMII, where the MAC is configured for carrier-sense multiple access (CSMA), CSMA with collision detection (CSMA/CD), or CSMA with collision avoidance (CSMA/CA). Also disclosed are processes for managing signaling at a PHY that implements physical layer collision avoidance (PLCA) or traffic shaping, as the case may be.
Interface for improved media access, and related systems, methods, and devices
Disclosed are systems and devices for interfacing media access tuning circuitry that implements collision handling or traffic shaping with a reduced media independent interface (RMII). In some embodiments, an interface circuitry manages emulated signals generated by a media access tuning circuitry in response to detecting that the emulated signals would cause incorrect operation of an RMII. Also disclosed is a physical layer (PHY) device for a multidrop network. In some embodiments the PHY device implements physical layer collision techniques and operable to communicate with a media access control (MAC) device via an RMII, where the MAC is configured for carrier-sense multiple access (CSMA), CSMA with collision detection (CSMA/CD), or CSMA with collision avoidance (CSMA/CA). Also disclosed are processes for managing signaling at a PHY that implements physical layer collision avoidance (PLCA) or traffic shaping, as the case may be.
IN-ORDER PROCESSING OF NETWORK PACKETS
The described technology relates to a real-time processing of network packets. An example system relates to reordering messages received at a server over a communication network from distributed clients, in order to, among other things, eliminate or at least substantially reduce the effects of jitter (delay variance) experienced in the network. The reordering of messages may enable the example data processing application to improve the consistency of processing packets in the time order of when the respective packets entered a geographically distributed network.
Quasi-Output Queue Behavior of a Packet Switching Device Achieved Using Virtual Output Queue Ordering Independently Determined for each Output Queue
In one embodiment, quasi-Output Queue behavior of a packet switching device is achieved using virtual output queue (VOQ) ordering independently determined for each particular output queue (OQ), including using maintained latency information of the VOQs of the particular OQ. In one embodiment, all packets from all VOQs with a same port-priority destination experience similar latency within specific time-window, which is similar to the packet service provided by an Output Queue switch architecture. In one embodiment, all input ports that send traffic to same output port-priority receive bandwidth which is proportional to their bandwidth demand divided by total bandwidth. Prior approaches that emulate the performance of an OQ switch architecture require complex and time-consuming scheduling determinations and do not scale. Independently determining the order for sending packets from the VOQs associated with each particular OQ provides a scalable and implementable system with quasi-Output Queue behavior.
Throttling queue for a request scheduling and processing system
Various methods and systems for implementing request scheduling and processing in a multi-tenant distributed computing environment are provided. Requests to utilize system resources in the distributed computing environment are stored in account queues corresponding to tenant accounts. If storing a request in an account queue would exceed a throttling threshold such as a limit on the number of requests stored per account, the request is dropped to a throttling queue. A scheduler prioritizes processing requests stored in the processing queue before processing requests stored in the account queues. The account queues can be drained using dominant resource scheduling. In some embodiments, a request is not picked up from an account queue if processing the request would exceed a predefined hard limit on system resource utilization for the corresponding tenant account. In some embodiments, the hard limit is defined as a percentage of threads the system has to process requests.
Quality of service in virtual service networks
A switch in a slice-based network can be used to enforce quality of service (“QoS”). Agents can run in the switches, such as in the core of each switch. The switches can sort ingress packets into slice-specific ingress queues in a slice-based pool. The slices can have different QoS prioritizations. A switch-wide policing algorithm can move the slice-specific packets to egress interfaces. Then, one or more user-defined egress policing algorithms can prioritize which packets are sent out into the network first based on slice classifications.
Systems and methods for zero-footprint large-scale user-entity behavior modeling
Systems and methods are disclosed herein for reducing storage space used in tracking behavior of a plurality of network endpoints by modeling the behavior with a behavior model. To this end, control circuitry may determine a respective network endpoint, of a plurality of network endpoints, to which each respective record of a plurality of received records corresponds. The control circuitry then may assign a dedicated queue for each respective network endpoint, and transmit, to each dedicated queue, each record that corresponds to the respective network endpoint to which the respective dedicated queue is assigned. The control circuitry may then determine, for each respective network endpoint, a respective behavior model, and may store each respective behavior model to memory.
SYSTEM AND METHOD FOR CONGESTION CONTROL USING A FLOW LEVEL TRANSMIT MECHANISM
A system for congestion control using a flow level transmit mechanism is disclosed. In some embodiments, the system comprises a source SFA and a receive SFA. The source SFA is configured to detect and classify a congestion notification packet (CNP) generated based on congestion in a network; select a receive block from a plurality of receive blocks based on the CNP; forward the CNP to a dedicated congestion notification queue of the receive block; identify a transmit queue from a plurality of transmit blocks based on processing the congestion notification queue, wherein the transmit queue originated a particular transmit flow causing the congestion; and stop the transmit queue.
SUB-QUEUE INSERTION SCHEMES EXECUTABLE BY QUEUE MANAGERS AND RELATED SYSTEMS AND OPERATIONS
Introduced here are insertion schemes in which queues can be branched into one or more sub-queues for more effective management of queuing elements. Often, a computing device will have a primary buffer into which queuing elements are populated for execution by a processor. However, the amount of contiguous memory space allocated for the primary buffer may be fixed. To address this, a queue manager may insert indicators that link to secondary buffers into the primary buffer in order to expand the number of effective entries in the primary buffer.