Patent classifications
H04L65/401
Virtual collaboration with multiple degrees of availability
A virtual collaboration system provides communication between a plurality of participants via a collaboration session that includes a corresponding plurality of participant devices. The collaboration session facilitates communication between the participant devices via a plurality of communication channels over which the participants communicate. For example, in some embodiments, the channels include one or more of a video channel, audio channel, or document sharing channel. A participant designates in which of the plurality of channels they will participate, and the designations are communicated to other participants. This provides a broader understanding of each participant's circumstances and ability to engage across the different channels with the plurality of participants.
Virtual collaboration with multiple degrees of availability
A virtual collaboration system provides communication between a plurality of participants via a collaboration session that includes a corresponding plurality of participant devices. The collaboration session facilitates communication between the participant devices via a plurality of communication channels over which the participants communicate. For example, in some embodiments, the channels include one or more of a video channel, audio channel, or document sharing channel. A participant designates in which of the plurality of channels they will participate, and the designations are communicated to other participants. This provides a broader understanding of each participant's circumstances and ability to engage across the different channels with the plurality of participants.
VIRTUAL CONTACT SHARING ACROSS SMART GLASSES
Systems, methods, and non-transitory computer readable media configured for enabling content sharing between users of wearable extended reality appliances are provided. In one implementation, the computer readable medium may be configured to contain instructions to cause at least one processor to establish a link between a first wearable extended reality appliance and a second wearable extended reality appliance. The first wearable extended reality appliance may display first virtual content. The second wearable extended reality appliance may obtain a command to display first virtual content via the second wearable extended reality appliance, and in response, this content may be transmitted and displayed via the second extended reality appliance. Additionally, the first wearable extended reality appliance may receive second virtual content from the second wearable extended reality appliance, and display said second virtual content via the first wearable extended reality appliance.
MULTIMEDIA SYSTEM AND MULTIMEDIA OPERATION METHOD
The invention relates to a multimedia system and a multimedia operation method. The multimedia system includes a first portable electronic device, a collaboration device, a camera, and an audio-visual processing device. The first portable electronic device provides a first operation instruction. The collaboration device is coupled to the first portable electronic device and receives the first operation instruction. The collaboration device provides a multimedia picture, and the multimedia picture is changed with the first operation instruction. The camera provides a video image. The audio-visual processing device is coupled to the collaboration device and the camera, and the audio-visual processing device receives the multimedia picture and a video image, and outputs a synthesized image with an immersive audio-visual effect according to the multimedia picture and the video image.
Media context switching between devices using wireless communications channels
Methods, systems, and/or devices for media context switching among electronic devices are described herein. In one aspect, a method is performed at a first electronic device. A first media item is played. While playing the first media item, a near-field-communication (NFC) channel is established with a second electronic device while the second electronic device is playing a second media item. First contextual data of the first electronic device is transferred via the NFC channel to the second electronic device, wherein the first contextual data corresponds to the first media item. A playback command for the second media item is received. In response to receiving the playback command for the second media item, the first electronic device plays the second media item.
Communication management system, communication system, communication management device, image processing method, and non-transitory computer-readable medium
A communication management system manages a session in which a plurality of terminal apparatuses shares a stroke image. The communication management system includes circuitry configured to: manage stroke information including a plurality of pieces of stroke data representing the stroke image; receive, from a first terminal apparatus, group operation information for designating one or more pieces of stroke data, which are operation targets, from among the plurality of pieces of stroke data; and restrict, based on the group operation information, an operation regarding the one or more pieces of stroke data by a second terminal apparatus, which is different from the first terminal apparatus.
Shared augmented reality sessions for rendering video effects
Systems and methods for generating a video including a plurality of graphic objects provided in a shared environment is described. The method includes acquiring, at a first computing device, a shared session identifier from a shared session manager, the shared session identifier being associated with a first user identifier, receiving a selection of a second user identifier, causing the shared session identifier and the first user identifier to be provided to a second computing device associated with the second user identifier, receiving as input, a first graphic object for rendering to a display associated with the first computing device, the first graphic object being associated with the first user identifier, receiving from a data synchronizer, a second graphic object associated with the second user identifier and the shared session identifier for rendering to the display associated with the second computing device, and generating a video including graphic objects.
Parallel data provision
A system includes a client device including a processor, a telephony radio that supports telephony communications, and a data radio that supports data communications. The client device conducts, via the telephony radio, a call with a telephony service. Further the client device identifies a context of the call, identifies a subset of stored private data associated with the context of the call; and in parallel with the call, provides the subset of the stored private data, via a data radio, to a data service.
REAL-TIME AUGMENTED REALITY COMMUNICATION SESSION
An example first client device for transmitting augmented reality (AR) media data includes a memory configured to store media data including voice data and augmented reality (AR) data; and one or more processors implemented in circuitry and configured to: participate in a voice call session with a second client device; receive data indicating that an AR session is to be initiated in addition to the voice call session from the second client device; receive data to initiate the AR session; and participate in the AR session with the second client device using the data to initiate the AR session.
REAL-TIME AUGMENTED REALITY COMMUNICATION SESSION
An example first client device for transmitting augmented reality (AR) media data includes a memory configured to store media data including voice data and augmented reality (AR) data; and one or more processors implemented in circuitry and configured to: participate in a voice call session with a second client device; receive data indicating that an AR session is to be initiated in addition to the voice call session from the second client device; receive data to initiate the AR session; and participate in the AR session with the second client device using the data to initiate the AR session.