Patent classifications
H04N5/7605
Method, system and computer program product for distributed video editing
A network editor comprises a central location with stored videos such as movies that can be edited by editors at remote locations. An editor receives a representation of a video and specifies edits relative to the representation, enabling the editor to use a device lacking sufficient processing capability to edit the video directly, and also reducing the volume of information transmitted between the central location and the remote editor. The central location is able to provide the edited movie in a format suitable to the display capabilities of the viewing device of the viewer requesting the edited video.
Method, system and computer program product for editing movies in distributed scalable media environment
A video player includes the user interface comprising: a video display; a texture strip visually representing a series of frames of a video, the texture strip comprising a sequence of textured frame representations, each textured frame representation in sequence of textured frame representations representing a corresponding frame from a series of frames; a control to allow a user to use the texture strip to seek frames in the series of frames in a random manner. An input is received via the control, the input including an indication of a selection of a location in the texture strip, the location in the texture strip having a corresponding temporal location in the series of frames. Based on the input, a frame selected from the series of frames is displayed in the video display, the selected frame located at the corresponding temporal location in the series of frames.
System and method for supporting selective backtracking data recording
Systems and methods can support a data processing apparatus. The data processing apparatus can include a data processor that is associated with a data capturing device on a stationary object and/or a movable object. The data processor can receive data in a data flow from one or more data sources, wherein the data flow is configured based on a time sequence. Then, the data processor can receive a control signal, which is associated with a first timestamp, wherein the first timestamp indicates a first time. Furthermore, the data processor can determine a first data segment by applying the first timestamp on the data flow, wherein the first data segment is associated with a time period in the time sequence that includes the first time.
MOVIE ADVERTISING PLAYBACK SYSTEMS AND METHODS
An ad in a movie can be a static ad having a position in the movie that cannot be moved, or a dynamic ad having a position in the movie that can be changed. When a viewer wishes to skip a portion of the movie containing the ad, the playback system determines whether the ad is static or dynamic. If the ad is static, only the portion of the movie preceding the static ad can be skipped; the ad is unskippable. This technique is referred to as bounceback since the end of the skip bounces back to the start of the static ad. If the ad is dynamic, it is moved to after the end of the skip. This technique is referred to as slip-ad since the ad slips to later in the movie. When a movie has multiple ads, some can be static and some can be dynamic.
Generating videos of media items associated with a user
A method includes grouping media items associated with a user into segments based on a timestamp associated with each media item and a total number of media items. The method also includes selecting target media from the media items for each of the segments based on media attributes associated with the media item. The method also includes generating a video that includes the target media for each of the segments by generating a first animation that illustrates a first transition from a first item from the target media to a second item from the target media with movement of the first item from an onscreen location to an offscreen location, wherein the first item is adjacent to the second item in the first animation and determining whether the target media includes one or more additional items. The method also includes adding a song to the video.
METHODS AND SYSTEMS OF VIDEO PROCESSING
A method of processing a video includes capturing a first set of video data at a first definition, transmitting the first set of video data at a second definition lower than the first definition wirelessly to a user terminal, receiving a video edit request wirelessly from the user terminal, and finding video corresponding to edited video data described by the video edit request, thereby forming a second set of video data at a third definition. The video edit request is formed from editing the received first set of video data at the second definition at the user terminal.
Smart video digest system and method
A method of summarizing events in a video recording includes evaluating at least one video recording to identify event that violate at least one rule. The method further includes excerpting a fragment of the at least one video recording. The fragment contains a depiction of the event. The method also includes causing the fragment to be included in a summary video recording. The rules may relate to a threshold amount of motion in a physical space being recorded in the at least one received video recording, or a threshold duration of motion in a physical space being recorded in the at least one received video recording.
Method, system and computer program product for editing movies in distributed scalable media environment
A movie editor converts a received movie into a proxy format, and creates a texture strip representing the frames of the movie. An editor can use the texture strip to edit the movie, rather than editing the movie directly. Deep tags and/or special effects can be defined for the texture strip using a graphical interface. The graphical interface enables movies to be combined into a playback product according to a control structure graphically presented in the graphical interface.
Movie advertising playback systems and methods
An ad in a movie can be a static ad having a position in the movie that cannot be moved, or a dynamic ad having a position in the movie that can be changed. When a viewer wishes to skip a portion of the movie containing the ad, the playback system determines whether the ad is static or dynamic. If the ad is static, only the portion of the movie preceding the static ad can be skipped; the ad is unskippable. This technique is referred to as bounceback since the end of the skip bounces back to the start of the static ad. If the ad is dynamic, it is moved to after the end of the skip. This technique is referred to as slip-ad since the ad slips to later in the movie. When a movie has multiple ads, some can be static and some can be dynamic.
METHOD, SYSTEM AND COMPUTER PROGRAM PRODUCT FOR EDITING MOVIES IN DISTRIBUTED SCALABLE MEDIA ENVIRONMENT
A video player includes the user interface comprising: a video display; a texture strip visually representing a series of frames of a video, the texture strip comprising a sequence of textured frame representations, each textured frame representation in sequence of textured frame representations representing a corresponding frame from a series of frames; a control to allow a user to use the texture strip to seek frames in the series of frames in a random manner. An input is received via the control, the input including an indication of a selection of a location in the texture strip, the location in the texture strip having a corresponding temporal location in the series of frames. Based on the input, a frame selected from the series of frames is displayed in the video display, the selected frame located at the corresponding temporal location in the series of frames.