Patent classifications
H04S7/307
Loudspeaker device, method, apparatus and device for adjusting sound effect thereof, and medium
The present application relates to the technical field of loudspeakers. Disclosed are a loudspeaker device, a method, apparatus and device for adjusting the sound effect thereof, and a medium. The method is used for increasing the diversity of the sound effect of the loudspeaker device, and comprises: determining the spatial distribution state of multiple loudspeaker units in the loudspeaker device; determining a sound effect mode corresponding to the spatial distribution state; and adjusting the sound effect of the loudspeaker device according to the sound effect mode. According to the present application, the sound effect mode is accordingly adjusted according to the spatial distribution state of multiple loudspeaker units in the loudspeaker device. In this way, when the spatial distribution state changes, the sound effect mode of the loudspeaker device also changes, thereby overcoming the defect of the single sound effect of the loudspeaker device, i.e., according to the present application, the diversity of the sound effect of the loudspeaker device can be increased efficiently.
Audio processing device and associated audio processing method
An audio processing device is disclosed. The audio processing device includes a filter and an output circuit. The filter is configured to receive an audio signal to generate a filtered audio signal, wherein the filter includes a plurality of parameters that are adjustable for changing a bandwidth, a center frequency or a gain of response of the filter. The output circuit is configured to receive the filtered audio signal to generate an output audio signal to a speaker. When the parameters of the filter are changed, the filter reduces changes in the audio signal caused by the parameters, and the output circuit continuously receives the filtered audio signal to generate the output audio signal for the speaker to play without interruption.
SOUND REPRODUCTION METHOD, NON-TRANSITORY MEDIUM, AND SOUND REPRODUCTION DEVICE
A sound reproduction method includes: obtaining a first audio signal indicating a first sound which arrives at a listener from a first range and a second audio signal indicating a second sound which arrives at the listener from a predetermined direction; when the first range and the predetermined direction are determined to be included in a second range which is a back range relative to a front range in the direction that the head part of the listener faces, performing a correction process on at least one of the first audio signal or the second audio signal so that intensity of the second audio signal becomes higher than intensity of the first audio signal; and performing mixing of the at least one of the first audio signal or the second audio signal, and outputting, to an output channel, the first and second audio signals.
Playback device self-calibration
Examples described herein involve configuring a playback device based on distortion, such as that caused by a barrier. One implementation may involve causing the playback device to play audio content according to an existing playback configuration, determining an existing frequency response of the playback device in a given system, and determining whether a difference between the existing frequency response of the playback device in the given system and a predetermined frequency response for the playback device is greater than a predetermined distortion threshold. If it is determined that the difference between the existing frequency response of the playback device and the predetermined frequency response for the playback device is greater than the predetermined distortion threshold, then the existing playback configuration of the playback device is changed to an updated playback configuration of the playback device and the playback device plays audio content according to the updated playback configuration.
SPECTRAL COMPENSATION FILTERS FOR CLOSE PROXIMITY SOUND SOURCES
A method of generating a signal for driving a first linear array of sound sources. The first linear array of sound sources comprises a primary sound source and one or more secondary sound sources. The method comprises the steps of receiving an audio signal for a first channel of an audio system, deriving, from the audio signal, a first signal and a second signal, applying a low-pass filter to the second signal to generate a second drive signal for driving the one or more secondary sound sources, and applying a corresponding high-frequency shelving filter to the first signal to generate a first drive signal for driving the primary sound source. A computer program product and an audio system for generating a levelled sound field is also provided.
SYSTEM AND METHOD FOR AUTOMATICALLY TUNING DIGITAL SIGNAL PROCESSING CONFIGURATIONS FOR AN AUDIO SYSTEM
Embodiments include a processing device communicatively coupled to a plurality of audio devices comprising at least one microphone and at least one speaker, and to a digital signal processing (DSP) component having a plurality of audio input channels for receiving audio signals captured by the at least one microphone, the processing device being configured to identify one or more of the audio devices based on a unique identifier associated with each of said one or more audio devices; obtain device information from each identified audio device; and adjust one or more settings of the DSP component based on the device information. A computer-implemented method of automatically configuring an audio conferencing system, comprising a digital signal processing (DSP) component and a plurality of audio devices including at least one speaker and at least one microphone, is also provided.
ENVIRONMENTALLY AWARE REMOTE CONTROL
Disclosed herein are system, apparatus, article of manufacture, computer-implemented method, and/or computer-program product (computer-readable non-transitory storage medium) embodiments, and/or combinations and sub-combinations thereof, for an environmentally aware remote control. An example embodiment operates by at least one processor detecting a first signal and a second signal and receiving information corresponding to at least a physical position where a user is located relative to at least the first physical source. The at least one processor may further operate by calculating a time difference between a given sample of the first signal and a corresponding sample of a second signal at the physical position where the user is located, and adjusting a relative timing of the first signal with respect to the second signal. In some further embodiments, the at least one processor may adjust other attributes of either signal besides timing, e.g., audio characteristics such as volume, pitch, other filtering, etc.
VOICE PROCESSING SYSTEM AND VOICE PROCESSING METHOD
A voice processing system includes: a first acquisition processor that acquires voice data corrected by a microphone installed in a microphone-speaker device; a second acquisition processor that acquires authentication information of a wearer who wears the microphone-speaker device, the authentication information being acquired by an authentication information acquirer installed in the microphone-speaker device; and a control processor that executes predetermined processing related to the voice data, which is acquired by the first acquisition processor, on the basis of the authentication information acquired by the second acquisition processor.
METHOD AND DEVICE FOR PROVIDING AUDITORY PROGRAM SIMULATING ON-THE-SPOT EXPERIENCE
A method for providing an auditory program according to an embodiment of the present disclosure may include: decoding, by a processor, first audiovisual data including a target sound to be aurally perceived by a user and an ambient sound reflecting a real-life environment, and playing back the first audiovisual data through a display and a speaker; receiving, by the processor, the user's input based on the result of aural perception of the target sound from the user through a user interface; and changing, by the processor, at least one of parameters of the audiovisual data, based on the user's input, and playing back the audiovisual data through the speaker or the display, or determining a fitting parameter of an assistive listening device, based on the user's input.
SOUND EFFECT SIMULATION BY CREATING VIRTUAL REALITY OBSTACLE
According to one embodiment, a method, computer system, and computer program product for modulating external sounds to reflect the acoustic effects of virtual objects in a mixed-reality environment is provided. The present invention may include creating a knowledge corpus, recording a sound effect occurring externally to a mixed-reality environment experienced by a user operating the mixed-reality device; identifying one or more objects within the mixed-reality environment, including at least one virtual object; modulating the sound effect based on the knowledge corpus to simulate one or more acoustic effects of the one or more objects within the MR environment; and playing the modulated sound effect to the user.