Patent classifications
A63B2024/0034
System and method for a user adaptive training and gaming platform
A method for adaptive user training and gaming utilizing a media player is disclosed. The method includes operations of receiving, by control logic, data pertaining to selection of a first training program, transmitting, by the control logic, media instructions to cause activation of a media player configured to display visual data corresponding to the first training program, and transmitting, by the control logic, ball-throwing instructions to cause activation of a ball-throwing machine configured to impart motion to one or more balls in accordance with the first training program. The method includes additional operations of recording, by the control logic, an indication of the first training program in a player profile. Additional operations includes recording, by the control logic, training data indicating metrics associated with performance of the first training program.
Method, system and non-transitory computer-readable recording medium for measuring ball spin
According to one aspect of the invention, there is provided a method for measuring ball spin, the method comprising the steps of: detecting information on a mark appearing in a region corresponding to a ball hit by a user in each of a plurality of images in which the ball is photographed; determining whether it is possible to directly calculate physical quantities related to spin of the ball on the basis of the information on the mark; and when it is determined that it is not possible to directly calculate the physical quantities related to spin of the ball on the basis of the information on the mark, estimating the physical quantities related to spin of the ball on the basis of physical quantities related to at least one of a speed and an angle of the ball or a club hitting the ball.
Golf Ball Dispenser With Embedded Display Device, Separate Front Waterfall Panel and/or Blower Assembly
- Brian David Burdette ,
- Andrew David Macaulay ,
- Clinton Scott Lovejoy ,
- William Kevin Miner ,
- Theodore Yuchiang Cheng ,
- Mark Joseph Semsak ,
- Gabriel Heath Denk ,
- Justin Dean Pendleton ,
- Brian Lee Roderman ,
- David Christopher Singer ,
- Clifton Frederick Geisler ,
- Scott Michael Thibeault ,
- Frances Meng Wang ,
- Michael Ryan Petri ,
- Kenneth John Buras, JR.
A golf ball dispenser includes: a receptacle configured to hold multiple golf balls; a passageway connecting an outlet of the golf dispenser with the receptacle; a gateway coupled between the passageway and the receptacle to restrict a passage of the multiple golf balls into the passageway, the gateway being selectively moveable to allow a golf ball to pass into the passageway for delivery to a tee area; and a display device embedded in the golf ball dispenser to present at least information regarding the golf ball in flight after the golf ball is hit from the tee area. Further, methods, systems, and apparatus, including medium-encoded computer program products, for use with such golf ball dispensers, can control holding and dispensing of golf balls at a golf facility, e.g., a driving range.
Hockey puck and a method for manufacturing the same
The present invention related to a hockey puck configured to transmit a radio signal, the hockey puck comprising: a cylindrical body, a radio Transmitter arranged in a cavity inside the cylindrical body, the cavity machined through a cylindrical surface of the cylindrical body, wherein the radio transmitter is positioned in the cavity with a casting material applied to the cavity. Further, the invention relates to a method for manufacturing the hockey puck.
Machine learning augmented loop drive training
Disclosed are techniques for leveraging machine learning to generate posture adjustment values for specific body postures of a player to improve loop drive techniques, such as in table tennis. Video clips of a player hitting a ball with a loop drive technique are analyzed to determine values for specific body postures and qualities of the ball after being hit. A machine learning model is generated to analyze relationships between body posture values and ball qualities. Upon receiving a video clip of a live session of a player hitting a ball using a loop drive technique, the machine learning model is used to generate adjustment values for body postures of the player to impart improved loop drive qualities to the ball, such as faster topspin.
Determining a Flight Path of an Object
A non-transitory computer-readable medium storing a plurality of computer-readable instructions executable by a processor, wherein execution of the instructions configures the processor to: obtain location data representing a ground path of a flight of an object; determine, from the location data, a first ground distance and a second ground distance traversed by the object during an ascent phase and a descent phase of the flight of the object, respectively; determine an initial angle of the flight of the object; determine an initial airspeed of the object based on the determined initial angle; determine an air drag value for the object during the flight based on the determined initial angle and the determined initial airspeed; output a flight path of the object, the flight path representing a three-dimensional path travelled by the object during the flight and determined based on the initial angle, the initial airspeed and the air drag value.
Device for sensing a moving ball and method for computing parameters of moving ball using the same
The present invention is not a method of directly calculating the rotational characteristics of a ball through frequency analysis of a received signal as in the prior arts, but a method of determining a final spin information by finding the spin information of the moving ball while approaching a ball trajectory predicted in terms of the trajectory of a moving ball using the position coordinate data of the ball to the trend data indicating the trend of the position coordinates of the moving ball. The present invention provides a method of finding the spin in terms of the trajectory of the moving ball, regardless of whether it is possible to check the frequency characteristics of the rotation of the ball from the signal reflected from the moving ball, and thus derives a fairly accurate and uniform spin calculation result.
Skill-customized basketball gaming
A basketball gaming system may comprise at least one basketball hoop and at least one goal placement analyzer configured to adjust at least one position parameter of one or more of the at least one basketball hoops according to at least one user parameter associated with at least one user. The basketball gaming system may further comprise at least one hoop placement system configured to position the at least one basketball hoop according to the at least one position parameter. The at least one position parameter may comprise at least one x-axis coordinate, at least one y-axis coordinate, and at least one z-axis coordinate. The basketball gaming system may further comprise at least one hoop switching mechanism configured to select one or more of the at least one basketball hoops. At least one position parameter of the selected one or more basketball hoops is associated with an active status.
SPORTS BALL SYSTEM FOR MONITORING BALL CHARACTERISTICS AND METHOD THEREFOR
A sports ball system for calculating movement characteristics has a sports ball. The sports ball monitors movement characteristics of the sports ball. A plurality of wearable devices is worn by a batter whom the sports ball is being thrown towards. At least one of the plurality of wearable devices receiving and displaying data transmitted by the sports ball and a remaining plurality of wearable devices recording data relating to movement of the batter.
Football training tool
Embodiments of the present invention are related to a football training tool with an angled head, a rectangular frustum body, a pair of upper lateral rails, a pair of bottom lateral rails and a bottom. The upper later rails, defined as arms, include foot angle guides. The football training tool may also include a top alignment notch on its head and a bottom alignment notch on its bottom.