A63B2024/0043

Tackle Training Apparatus
20200129832 · 2020-04-30 ·

A tackle training apparatus includes a padded body member and two padded elongate leg members in which each leg member has a first end for abutting the body member and a second end for contacting the ground. The two leg members are arranged in relation to the body member to extend from and to be resiliently movable relative to and/or separable from the body member, and in one configuration where the second end of each of the two leg members is placed on the ground, the two leg members can support the body member such that the apparatus is in a standing position, provides an effective training apparatus for improvements in collisions and especially tackles in rugby. Use of the apparatus facilitates improvement in point of contact, height of approach, grip technique and grip strength.

Trampoline for Use as an Input Device for an Electronic Game
20200108293 · 2020-04-09 ·

A trampoline as a controller or an input device for playing games, comprising a frame having a flexible mat divided into input zones and one or more neutral zones, a sensor arrangement to detect activity on the flexible mat, a controller configured to determine the bounce location and bounce zone of the activity and provide this information to a feedback generator for playing games on the trampoline, such that a user uses the trampoline to play games by jumping on the input and neutral zones.

Smart athletic wear and related method of use
10602929 · 2020-03-31 ·

An athletic wear includes at least one of an athlete garment, a helmet, a glove, a wristband, a headband, a mouth guard, and a pad. A plurality of sensors and at least one camera are integrated into the at least one of the athlete garment, the helmet, the glove, the wristband, the headband, the mouth guard, and the pad. A processor is in signal communication with the plurality of sensors and the at least one camera for receiving, analyzing, and transmitting data signals obtained by the plurality of sensors and the at least one camera. The plurality of sensors are configured to obtain a wearer's physiological data, position data and movement data.

BASKETBALL PERFORMANCE MONITORING SYSTEM
20200086194 · 2020-03-19 · ·

A basketball performance monitoring system comprising a local microprocessor in communication with a remote computational system. At least one sensor is coupled to the microprocessor. The at least one sensor is coupled to a basketball goal and is configured to sense at least one of an attempt to score a goal and a successful goal. A first display is coupled to the microprocessor and a second display is coupled to the remote computational system.

Golfball rebounder
10576344 · 2020-03-03 ·

A golf swing training device is disclosed that will provide instant feedback on the position of the golfer's clubface at impact. The device consists of a rebounding surface enclosed, and attach to a frame with a safety net, a goal, a golf mat to provide a hitting surface, and a ribbon attached from the bottom of the frame to the golf mat for alignment and shot analysis. The rebounding surface faces opposite the goal such that when a practice golf ball hits it, it will land in the goal if struck properly. Its angle may be adjustable to accommodate different clubs for a proper rebound into the goal. The rebounder surface may be made from a foam material with a fabric covering that when struck, leaves an indention for visual target reference, repels the ball, and indicates ball spin by referencing where the ball landed inside or outside the goal.

MEASUREMENT METHOD, MEASUREMENT SYSTEM, AND STORAGE MEDIUM
20200047028 · 2020-02-13 · ·

A measurement method executed by a computer, the measurement method includes acquiring scan data indicating a distance to a dent region generated in a bed portion of a trampoline and a direction of the dent region from a laser scanner device arranged below the bed portion and which scans a direction approximately parallel to the bed portion with laser light; specifying a center position of the dent region based on the acquired scan data; and calculating a landing position of a player of a trampoline competition on the bed portion based on the specified center position.

Mobile Device Which Simulates Player Motion

A device, sometimes mobile, which simulates human motion, such as an omnidirectional sensing target. The target that can detect and differentiate between projectile (bullet) hits to the head, body, and one or more peripheral regions (e.g., arms, pelvis, legs) of a humanoid-form target, elicit a physical response from the mobile device based upon the sensing data, and provide real time feedback to a user (shooter) via a user-friendly interface. The target includes multiple layers of conductive material separated by one or more insulating layers. Forming can be by wrapping planar sensing panel into a three-dimensional configuration such that the panel occludes a three-dimensional volume and presents surfaces sensing projectiles from all directions. Associated circuitry is configured to have a bullet pass through multiple zones and to electronically detect the bullet path based on a combination and/or sequence of zones detecting bullet passage.

Trampoline for use as an input device for an electronic game
10518132 · 2019-12-31 · ·

A trampoline as a controller or an input device for playing games, comprising a frame having a flexible mat divided into input zones and one or more neutral zones, a sensor arrangement to detect activity on V the flexible mat, a controller configured to determine the bounce location and bounce zone of the activity and provide this information to a feedback generator for playing games on the trampoline, such that a user uses the trampoline to play games by jumping on the input and neutral zones.

Sensor device, analyzing device, and recording medium for detecting the position at which an object touches another object
10508908 · 2019-12-17 · ·

Provided is a sensor device including a sensor configured to output a vibration datum by detecting a change in a state of a vibration in a first object when a second object touches the first object, a holding section configured to hold, at a portion of the first object which is different from a portion where the second object touches, the sensor in a state where the vibration in the first object is transmitted, and a communication section configured to transmit the single vibration datum detected by the sensor to an analyzing device which identifies a touch position where the second object touches the first object by analyzing the vibration datum.

Basketball performance monitoring system

A basketball performance monitoring system comprising a local microprocessor in communication with a remote computational system. At least one sensor is coupled to the microprocessor. The at least one sensor is coupled to a basketball goal and is configured to sense at least one of an attempt to score a goal and a successful goal. A first display is coupled to the microprocessor and a second display is coupled to the remote computational system.