Patent classifications
A63B2220/35
Sports simulation system
A sports simulation system comprises a projectile tracking apparatus configured to detect a projectile traveling through a projectile tracking region towards a display surface, a controller comprising one or more actuatable buttons, each actuatable button configured to communicate one or more control signals in response to actuation thereof, and at least one processing stage configured to receive data from the projectile tracking apparatus and determine three-dimensional positions, velocity and acceleration of a detected launched projectile traveling through said projectile tracking region, the three-dimensional positions, velocity and acceleration used by said at least one processing stage to calculate a trajectory of said launched projectile into a three-dimensional sports scene, receive one or more control signals from the controller and determine one or more control commands of one or more animated objects based on the one or more control signals, and use said calculated trajectory and said one or more control commands to generate updated image data including a simulation of said launched projectile into said three-dimensional sports scene and manipulate one or more animated objects associated with said three-dimensional sports scene, the updated image data associated with a sports result.
Golf aid including virtual caddy
A golf aid system for assisting a user with a golf shot on a golf course includes a user tracking system configured to determine the location of the user on the golf course, a portable electronic device with a display screen, and a processor. The processor, which is operable to communicate with the user tracking system and the portable electronic device, is configured to determine one or more target locations on the golf course, with each of the target locations representing a recommended target for a respective one of the golf clubs. The processor directs the portable electronic device to display an indicator of the respective golf club proximate the corresponding target location via the display screen, such that the user perceives at least a portion of the indicator to be coincident with the corresponding one of the target locations.
Exercise management device using hula hoop having device for measuring spinning direction and exercise amount
An exercise management device using a hula hoop having a device for measuring spinning direction and exercise amount includes: an annular body part; a sensor unit including a gyro sensor, an acceleration sensor, and a gravity sensor; a hula hoop including a control unit including a MICOM for receiving and analyzing a data value detected by the sensor unit to calculate and obtain exercise information, a communication unit having a Bluetooth chip for transmitting the exercise information or the data value, and a power unit for switching on/off the control unit; and a wireless communication device having a dedicated program for receiving the exercise information or the data value transmitted from the communication unit and displaying the exercise information.
System and method adapted to enable simultaneous play of one or more sports games in the same facility with automated ball delivery, tracking and collection
The present invention comprises a unique system and method for providing adaptable ball delivery and tracking, including appropriate sensor hardware, interactive gameplay user interfaces and point of sales systems. The system and method of the present invention are especially relevant to baseball and softball as, among other components, the system comprises a vertical, ground-up soft toss ball delivery mechanism, automated player and ball-tracking devices, and ball-collection and transport systems. The ball collection and return components eliminate the need for “fielders” and enable the creation of the first “batting range”. The vertical, ground-up soft-toss pitch machine further enables the first multi-story batting facility with player batting bays that open onto a sports field. Further, certain embodiments of the present invention integrate hitting screens, augmented reality display and simultaneous coordination of gameplay and communication between players, regardless of the players' physical location.
GOLF INSTRUCTION METHOD, APPARATUS AND ANALYTICS PLATFORM
A golf instruction method, apparatus and analytics platform for determining the state of a putted golf ball relative to a target using information about the golf ball and external variables and remotely displaying the same comprising a base unit, a mobile device or terminal, and an associated computer program including an analytics engine for analyzing a user's performance. The computer program determines whether and how a putted golf ball has missed said target and then stores, aggregates and displays that information for a user. The analytics engine is operable to aggregate data, analyze data and then correlate a user's actual skill proficiency to ball performance.
SYSTEMS AND METHODS FOR ELASTIC DELIVERY, PROCESSING, AND STORAGE FOR WEARABLE DEVICES BASED ON SYSTEM RESOURCES
The present disclosure relates to systems and methods for elastic delivery, processing, and storage for wearable devices based on system resources. For example, a wearable apparatus may have at least one battery; at least one sensor configured to measure at least one property associated with a user of the wearable apparatus; at least one memory storing measurements from the at least one sensor and instructions; at least one transmitter configured to send data to a device remote from the wearable apparatus; and at least one processor configured to execute the instructions to: receive, from the at least one battery, an indicator of a charge; and based on the received indicator, sending a command to the at least one sensor to operate in a low-power mode or a high-power mode, the low-power mode having. a lower sampling rate than the high-power mode.
Ball spin rate measurement system and method
A system and method wherein ball spin rate and axis orientation are determined according to an electronic circuit that includes a magnetometer spin sensor module and, in the alternative, an electronic circuit that includes a spin sensor module with a plurality of accelerometers.
Methods and systems for sports simulation
A sports simulator calculates the rotational and translational velocity of a sports object. The rotational velocity is calculated using image analysis. The translational velocity is calculated using image analysis and a set of emitters and sensors. The simulator then computes the future trajectory of the sports object based on the rotational and translational velocity. In one embodiment, the sports object is a golf ball and the sports simulator simulates golf.
Bicycle trainer compensation algorithm based on multi-groove belts sliding relative to one another
A bicycle trainer compensation algorithm based on multi-groove belts sliding relative to one another includes: determining a load interval and a rotating speed range, recording an external driving torque, a rotating speed, a measured torque and a no-load mechanical loss of the bicycle trainer under conditions of different loads and different rotating speeds, and obtaining a relationship between a mechanical loss of a whole machine and the different rotating speeds, the different loads, and the no-load mechanical loss, fitting a plurality of sets of relationships to obtain an algorithm relation, verifying universality of the algorithm relation, and further fitting to obtain a compensation algorithm relation, and verifying whether a compensation accuracy of the compensation algorithm relation is satisfied within an error requirement.
SYSTEMS AND METHODS TO ASSIST BALANCING OF HUMAN-SUPPORTED VEHICLES
Vehicle simulators assist a rider with balancing a human-supported vehicle (e.g., bicycle, motorcycle, scooter, skateboard, etc.) by laterally displacing two pivot points supporting the vehicle without longitudinally moving the vehicle. The lateral displacement may be human-controlled, and need not require a wheel rolling on a belt or roller. The vehicle simulators feature mechanisms to laterally translate a front portion (e.g., a front wheel) and a rear portion (e.g., a rear wheel) of the vehicle such that a rider may balance the vehicle by steering. Advantageously, embodiments allow the vehicle to be laterally translated such that the rider may balance the vehicle in the same manner as when riding on a road, thereby providing a more realistic experience than prior-art simulators (e.g., stationary bicycle trainers) that do not allow the vehicle to be laterally translated and therefore do not require the rider to balance the vehicle.