Patent classifications
A63B2220/53
COACHING, ASSESSING OR ANALYSING UNSEEN PROCESSES IN INTERMITTENT HIGH-SPEED HUMAN MOTIONS, INCLUDING GOLF SWINGS
The system automatically or partly automatically coaches and assesses a non-putting golf swing to increase the strength or distance of the swing. Increases are coached in the components of energy generated across specific individual joints of the player's body during the downswing. Increases are also coached in the efficiency at which the generated energy is transmitted to the clubhead. Fast or near-instantaneous feedback is provided to the player, based on measured changes in the components of energy generated in the specific individual joints and on the efficiency at which the generated energy is transmitted to the clubhead. Changes in 3D positions of the player's body segments or joints are tracked by inertial sensors or optical sensors and used in the calculation of the components of energy generated across the specific individual joints utilising an artificial intelligence system.
Smart ball, locator system and method therefor
The present disclosure provides a wireless signal transmitting ball to be used in practice or gameplay of a sport and/or other entertainment activities. The ball of the disclosure comprises a microprocessor unit configured to record, process, and transmit data to a paired device. Further disclosed is a method of actuating the ball between different modes. The ball could be used by players during practice to record data about their performance. The ball could also be used by players or game officials or referees to keep score, adjudicate and decide the gameplay. For example, the information about location of the ball could be used to track balls that could potentially be lost. Additionally, data about spin, trajectory, speed, force applied and the like could be used by players or broadcasters for gaining insights to add to viewing pleasure.
Impact Sensing Wearable Device And Method
A mouth guard, or wearable device, senses impact forces, calculates risk factors for injury, and displays status of risk and potential injury. A mouth guard may be used to identify, treat and prevent exacerbating brain injury. A wearable device can be programmed with biometric data to better calculate and anticipate impact thresholds and more precisely predict and prevent injury.
Tackling apparatus
An apparatus includes a pair of support members, a cable, a rolling mechanism, a tackling bag and a pulley device. The pair of support members are fixedly coupled to a surface. The cable is attached to and extends between the pair of support members. The rolling mechanism is connected to the cable and configured to traverse the cable from a first end of the cable toward a second end of the cable. The tackling bag is attached to the rolling mechanism and configured to be propelled from one of the pair of support members toward the other of the pair of support members. The pulley device is coupled to the rolling mechanism and attached to the tackling bag. The pulley device is separated from the cable when the tackling bag is propelled from the one of the pair of support members toward the other of the pair of support members.
Impact Sensing Wearable Device And Method
A mouth guard, or wearable device, senses impact forces, calculates risk factors for injury, and displays status of risk and potential injury. A mouth guard may be used to identify, treat and prevent exacerbating brain injury. A wearable device can be programmed with biometric data to better calculate and anticipate impact thresholds and more precisely predict and prevent injury.
Wireless Electronic Table Game Scoreboard
A method of operating an electronic basketball scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a basketball game based upon the received game parameter; receiving a first indication of a ball passing through a first basketball hoop; receiving a second indication of a ball passing through a second basketball hoop; determining a first score of the basketball game based on the first indication from the first score sensor; determining a second score of the basketball game based on the second indication from the second score sensor; recording video of the basketball game; transmitting the recorded video; and transmitting the first score and the second score.
DEVICES, SYSTEMS AND METHODS FOR USING AND MONITORING SPORTS EQUIPMENT AND SPORTS ACTIVITIES
Sports equipment and/or areas of play are provided, comprising a sports equipment or area of play and a sensor.
Punchwrap
Disclosed is a punching bag that can transform into body armor for fighter training.
Device for Displaying in Response to a Sensed Motion
A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.
SYNTHETIC TURF WITH INTEGRATED IMPACT SENSORS
Presented is an apparatus and system for an artificial turf system. The artificial turf system includes a backing layer having a plurality of fibers extending therefrom. The artificial turf system further includes a plurality of impact sensors located at least partially on, in, and/or beneath the backing layer, wherein the plurality of impact sensors are operable to detect a force or pressure applied to the backing layer.