Patent classifications
A63B2220/53
SYSTEM AND METHOD FOR EVALUATION, DETECTION, CONDITIONING, AND TREATMENT OF NEUROLOGICAL FUNCTIONING AND CONDITIONS
A system and method for evaluation, detection, conditioning, and treatment of neurological functioning and conditions which uses data obtained while a person is engaged in simultaneously in a range of primary physical tasks combined with defined types of secondary activity, such as listening, reading, speaking, mathematics, logic puzzles, navigation of a virtual environment, recall of past stimuli, etc. The data from the physical and secondary activities are combined to generate a composite functioning score visualization indicating the relative functioning of areas aspects of neurological functioning; including those in which deficiencies may be present, which are early indicators of possible neurological conditions. Through algorithmic recommendations combined with expert and user input, a conditioning regimen targeting neurological aspects of interest paired with periodic testing allows the user to track their progress in these areas over time.
FREE STANDING HEAVY BAG
A system for boxing and exercise includes a base, a support connected to and extending vertically from the base, an extended cylindrical bag having a top, a bottom, and a mid-section, a concave zone of the mid-section of the bag, and a sensor connected to the bag. The sensor is communicatively connected to an application program (app) of a processing device for measure of strike count, strike power, strike angle and strike reaction time to the extended cylindrical bag. The concave zone simulates upper cuts, kidney punch, and other human opponent characteristics for strike.
Device for Displaying in Response to a Sensed Motion
A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.
System and method for a motion sensing device
A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.
VOICE ASSISTANT FOR WIRELESS EARPIECES
A system, method, and wireless earpieces for implementing a virtual assistant. A request is received from a user to be implemented by wireless earpieces. A virtual assistant is executed on the wireless earpieces. An action is implemented to fulfill the request utilizing the virtual assistant. The wireless earpieces may be a set of wireless earpieces and the virtual assistant may be implemented independently by the wireless earpieces.
Mouth guard having low-profile printed circuit board for sensing and notification of impact forces
A mouth guard senses impact forces and determines if the forces exceed an impact threshold. If so, the mouth guard notifies the user of the risk for injury by haptic feedback, vibratory feedback, and/or audible feedback. The mouth guard system may also remotely communicate the status of risk and the potential injury. The mouth guard uses a local memory device to store impact thresholds based on personal biometric information obtained from the user and compares the sensed forces relative to those threshold values. The mouth guard and its electrical components on the printed circuit board are custom manufactured for the user such that the mouth guard provides a comfortable and reliable fit, while ensuring exceptional performance.
SELECTION OF A SPORTS CLUB, RACKET OR BAT USING GROUND PRESSURE FORCES APPLIED BY THE PLAYER IN A STROKE
A method for selecting a most suitable golf club from a set, where the shafts of the set are of different levels of flexibility along the shaft, includes using a pressure sensing mat upon which the player places both feet while carrying out a sample swing to measure forces applied by feet of the player during the stroke. The pressure sensing mat provides output signals indicative of vertical forces, lateral forces, both heel to toe and side to side, lateral speed, both heel to toe and side to side applied by the feet of the player during the swing and a processor operating on the signals selects certain ones of the output signals to calculate a load factor from the selected signals which is used to select one of the set most suitable for use by the player using a color coding system applied to the load factor.
Smart device
An Internet of Thing (IoT) device includes a body with a processor, a camera and a wireless transceiver coupled to the processor.
Automated Physical Training System
Systems, methods and computer readable media comprising a virtual exercise board, which is represented by images on the screen of a pad device; wearable devices configured to attach to each shoe of a user and to collect and transmit touch data to the pad device; cameras for tracking movement and calibrating with the data collected by the wearable devices; and computer programs for collecting user data, processing user data, and generating outputs. In embodiments, features include augmented reality; ratings of performance; automated workouts/protocols; real-time progress bar; multi-location database capabilities; and reports.
Impact Sensing Wearable Device And Method
A mouth guard, or wearable device, senses impact forces, calculates risk factors for injury, and displays status of risk and potential injury. A mouth guard may be used to identify, treat and prevent exacerbating brain injury. A wearable device can be programmed with biometric data to better calculate and anticipate impact thresholds and more precisely predict and prevent injury.