A63F2003/00258

A GAMING HARDWARE DEVICE, A BOARD GAME KIT AND RELATED CONTROL METHOD
20240374986 · 2024-11-14 · ·

A gaming hardware device is disclosed having an interactive gaming platform that can be connected to a multi-purpose central console. The electronics for making an interactive board game are divided so that a minimal part is in an interactive platform that includes the game board, while all the logic and processing part is relegated to a central console that can be reused also for other interactive platforms. A game kit having the hardware device and a plurality of game pieces containing a passive RFID TAG readable by the central console as well as a method of controlling a board game kit is also disclosed.

BOARD GAME WITH DYNAMIC CHARACTERISTIC TRACKING

A board game comprises one or more game objects such as a game board and game pieces, at least one memory device and at least one controller. Each of the game objects comprise a globally unique identifier and dynamic characteristic values associated with the unique identifier, stored in the memory device, that define the characteristics/attributes of the corresponding game object when used in the game. A user is able to play the game by utilizing the game objects according to their characteristic values. During the course of game play, the events of the game are able to dynamically change the characteristic values of each game object affected by the event. Similarly, outside of game play, external events are also able to dynamically change the characteristic values of a game object. These characteristic values are able to be kept and updated during and in between games.

FURNITURE AND BUILDING STRUCTURES COMPRISING SENSORS FOR DETERMINING THE POSITION OF ONE OR MORE OBJECTS
20170216714 · 2017-08-03 ·

A system, device and method for determining the position of objects comprising one or more furniture items and/or building structures having one or more sensors and a controller coupled to the sensors. The sensors detect when one or more objects having at least one sensor tag are positioned proximate one of the sensors and transmit a signal to the controller including an identifier of the object and the sensor that detected the objects. As a result, the controller is able to track the position of the objects in relation to the furniture and/or building structures preventing the items from being lost and increasing efficiency when looking for misplaced objects.

Game board and method
09694273 · 2017-07-04 ·

Removal of game pieces or tiles from the recesses of a game board surface having a raised grid to prevent sliding of the game pieces on the board is facilitated by providing, in one embodiment, a flexible game board which can be bent into a generally U-shaped structure to form a funnel to deposit the game pieces into a receptacle by funneling action. An alternative embodiment provides for pivotably mounted full boards or portions of boards which are rotated on their pivots to deposit the game pieces in a receptacle forming the frame for the structure. Another embodiment provides a grid with a slot under it for receiving a smooth-surfaced marked game board surface under the grid. The game board can be pulled out from under the grid to let game pieces fall down into a receptacle.

Furniture and building structures comprising sensors for determining the position of one or more objects

A system, device and method for determining the position of objects comprising one or more furniture items and/or building structures having one or more sensors and a controller coupled to the sensors. The sensors detect when one or more objects having at least one sensor tag are positioned proximate one of the sensors and transmit a signal to the controller including an identifier of the object and the sensor that detected the objects. As a result, the controller is able to track the position of the objects in relation to the furniture and/or building structures preventing the items from being lost and increasing efficiency when looking for misplaced objects.

Board game
09597581 · 2017-03-21 · ·

A board game that combines the traditional Asian counting system of tally marks; basic addition skills; vertical and horizontal tracking of tally numeral combinations; and strategic sequential placement of same-color Game Tiles is disclosed. Generally, the goal is to place five same-color game tiles in a sequential row or columnand have their collective tally sum equal to the white tally numeral on the black tiles that flank both ends of the sequential row or column. The center of the Game Board has a total of 25 squares (five rows and five columns of five squares each) providing 10 options for players to make a winning combination of five sequential same-color game tiles. Players take turns, one at a time moving clockwise around the table, placing one colored game tile on one Game Board square, simultaneously blocking their opponents game play options while increasing their strategic advantage (see Game Play instructions below). The first person or team to place five same-color game tiles in a sequential row or columnand have their collective tally sum equal to the white tally numeral on the black tiles that flank both ends of the sequential row or columnis the winner of the game. The winner is the first person or team to win three games.

Board game
09597582 · 2017-03-21 · ·

A board game that combines the traditional Asian counting system of tally marks; basic addition skills; vertical and horizontal tracking of tally numeral combinations; and strategic sequential placement of same-color Game Tiles is disclosed. Generally, the goal is to place five same-color game tiles in a sequential row or columnand have their collective tally sum equal to the white tally numeral on the black tiles that flank both ends of the sequential row or column. The first person or team to place five same-color game tiles in a sequential row or columnand have their collective tally sum equal to the white tally numeral on the black tiles that flank both ends of the sequential row or columnis the winner of the game. The winner is the first person or team to win three games.

Portable game board
12303796 · 2025-05-20 ·

Provided herein are various types of foldable game boards and foldable objects which include a plurality of elongated base panels each of which has an inner surface, an outer surface, and a side panel oriented perpendicularly on each end. The inner surface is capable securely holding game pieces when in an open configuration. The game boards and objects described herein can be folded to a closed configuration to form a hollow polygonal prism. This configuration gives rise to a space for the storage of pieces on the inner surface of the elongated base panels during closed configuration and includes magnetic plates underneath for the purpose of holding pieces in place to save the game state at any point.

Smart electronic game board

An electronic game board (106 a) that is foldable and rollable includes a processing circuit (302), a play area (206) and indicators (310). Game pieces are arranged on the play area (206) for facilitating a game. Indicators (310) are arranged in the play area (206) and indicate to a player on a first game board an initial and end position of a game piece played by an opponent player on a second game board or by an AI player. The electronic game board (106 a) also includes sensors (308) to validate a move of a game piece.

GAME PIECE ELEMENTS THAT ARE REMOVABLY AFFIXABLE TO A SURFACE AND METHOD OF USE
20250295983 · 2025-09-25 ·

Game piece elements that are removably affixable to a surface have an affixation layer, an artwork layer, and an erasable layer. The affixation layer removably affixes the game piece elements to a surface. The artwork layer enhances game play with high quality, pre-made artwork. The erasable layer allows a player to write or draw on the game piece elements during game play, but allows removal of the writing or drawing so the game piece elements can be reused. A method of using the game piece elements has the player securing the elements to a surface, removing and replacing the elements during game play, and writing or drawing on the elements during game play.