A63F2003/00583

Game system
11724176 · 2023-08-15 ·

A game system may comprise a board comprising a plurality of pegs extending from the board, wherein the pegs may be disposed in rows; at least one deflector configured to be coupled to at least two pegs aligned with one another; at least one ball configured to move on the board between and/or along the pegs and deflector(s) from a start end to a goal end of the board; at least one goal configured to be coupled to at least two pegs in a goal row of the rows of pegs, wherein the goal is configured to receive a ball; and a plurality of play selectors which determine a play for each player during a turn of a game. The goal of the game may be to get a ball into a goal by navigating across the board having the pegs and deflectors as obstacles to movement of the ball.

Cylindrical Board Game Components and Game Methods of Play
20220118347 · 2022-04-21 ·

A challenging set of two-player (or multi-player) games of skill with increased levels of difficulty that greatly enhance the players' abilities to visualize in 3-D. The games can also be developed to be played electronically and on-line. The basic objective of the game components of the present invention is to adapt 2-D board game surfaces into 3-D cylindrical configurations. By bending a 2-D board game into 3-D and connecting it back onto itself, additional skills associated with 3-D visualization are required of the players. A variety of traditional 2-D board games are translated into 3-D cylindrical board game structures and methods. In its basic form, the game method of play involves two players alternately placing game pieces into apertures on the cylindrical game board. Although most of the games associated with the objective of the present invention are two-player games, a variety of multi-player games are also possible.

Board game/chess game
11161032 · 2021-11-02 · ·

Board game (1) with a board (2) having at least one playing surface (3) comprising multiple playing fields (4) and with playing pieces (5) and at least one holding device (6) for holding a playing piece (5) releasably attached to the playing field (4), with the board (2) being arranged such that the orientation of the playing surface (3) deviates from a horizontal orientation, wherein a rotating device (7) is provided for holding the playing piece (5) in a same vertical orientation for any rotation of the board (2) about an imaginary axis (A) substantially orthogonally to the playing surface (3).

SYSTEM AND METHODS FOR GAME PLAY
20230149795 · 2023-05-18 ·

Players attempt to be the first person to move from the start of the board puzzle piece to the end of board. The game is played in at least three phases, with each phase utilizing different game pieces. Phase one consists of creating a puzzle pattern by placing background puzzle pieces on the puzzle game board and connecting background puzzle pieces already on the board. Phase two consists of placing color overlay puzzle pieces on top of the background puzzle pieces that make up the puzzle pattern. Phase three is accomplished by each player selecting a playing card and then either strategically migrating their creature by moving contiguously between the creature spots or by jumping from a color overlay creature spot to a different color overlay creature spot, as described on the playing card selected. The game ends when a player moves off the end of board.

GAME APPARATUS AND USE
20220080294 · 2022-03-17 ·

The apparatus includes a plurality of tokens, a plurality of game boards and a dispenser. The plurality of tokens and plurality of game boards define a plurality of game sets, each game set being associated with a respective one of a plurality of features, the plurality of features being equal in number to the plurality of game sets. Each game set includes: a set of tokens, each token of the set having the feature associated with the game set; and a game board defining, for each of the set of tokens, a receiver, the receiver defining a play space and adapted such that, when the token is operatively positioned on the playing space, the receiver releasably engages the token. The dispenser has a receptacle adapted to receive the plurality of tokens and adapted to present the tokens to facilitate the withdrawal of tokens one at a time from the receptacle.

GAME SYSTEM, GAME SHEET, GAME PROGRAM, AND GAME DEVICE
20210146231 · 2021-05-20 ·

There is provided a game system that can be easily enjoyed by people of a wide range of ages, hardly makes players bored even after consecutive matches, and can be played by various number of players. The game system is designed to be played by at least two players, and includes a game board provided with a plurality of scattered dots and a plurality of marks arranged at positions spaced from the plurality of dots; positioners to be arranged at any of the plurality of dots and assigned to each of the players; and boundary indicators made of flexible string material and used to linearly connect the positioners arranged at any of the plurality of dots among the plurality of positioners assigned to each player.

Stacking Board Game and Method of Making and Using the Same
20200360800 · 2020-11-19 ·

The presently disclosed subject matter is directed to an interactive board game. The game includes a game board, one or more base pieces, a plurality of playing pieces, and at least one chance device (e.g., playing dice). The base pieces are inserted and/or adhered into apertures formed in the playing board and thus are used as foundations to support the playing pieces. The object of the game is to stack playing pieces vertically on the base pieces to create a tower structure. The playing pieces are constructed in a variety of shapes and sizes, each with an assigned value, such that successful stacking rewards the player with points.

BOARD GAME APPARATUS AND A METHOD OF PLACING TOKENS ON THE SAME
20200289916 · 2020-09-17 ·

The board comprises of plurality of hollows of a specific shape. The board game apparatus can have plurality of tokens for example 32 with each token having five attributes or features or the like. In an embodiment of the invention, the five attributes can be outer boundary of token, base color of token, inner shape of token, inner shape color of token and shape of the hole at the center of the token. The players play with all the 32 tokens kept in the common pool by placing one token at a time as per their turn on the board. The tokens can be arranged based on at least one attribute in common. The players pre-define the number of attributes to place their token adjoining wall of any one or more walls of already placed tokens on the board.

PEGBOARD, REHABILITATION TRAINING SYSTEM, AND REHABILITATION TRAINING METHOD
20200294416 · 2020-09-17 ·

A pegboard of the present disclosure includes: a main device including multiple unit modules; a board plate including multiple receiving portions; and multiple pegs to be inserted into the multiple receiving portions, and the multiple unit modules include multiple sensor modules configured to sense whether the multiple pegs are inserted into the multiple receiving portions and multiple light source modules configured to output light to the multiple receiving portions.

PEGBOARD TRAINING METHOD AND PROGRAM THEREFOR
20200269128 · 2020-08-27 ·

A pegboard training method, includes: receiving a game execution request from a user by a pegboard training device; providing the user with a game for which the execution request has been received by the pegboard training device; recognizing the user's insertion of a peg for the game by the pegboard training device; and guiding the user to an evaluation of a game result based on the insertion of the peg recognized by the pegboard training device after the game is over. The pegboard training device is configured to provide the user with training by using insertion pegs onto a board including a plurality of holes, and the game is executed by at least one of inserting a peg into at least one hole presented by the pegboard training device on the pegboard, inserting a peg by the user into a hole, which has not been presented by the pegboard training device, on the pegboard at the user's discretion, and removing a peg inserted in a hole by the user after the pegboard training device guides the user to remove the peg.