Patent classifications
A63F2003/0063
SHOWER SHADE FOR COVERING HOT AND COLD SHOWER KNOBS AND FOR PROVIDING INTELLECTUAL ENGAGEMENT
A shower shade includes a curtain support and a curtain coupled to and hanging from the curtain support. The curtain may be made of a water impermeable material. A connector is coupled to the curtain support and is configured to releasably couple the curtain support to a shower head, a shower arm, or a shower caddy of a shower so that the curtain covers at least one hot and cold water knob in the shower. The shower shade further provides intellectual engagement.
Electromagnetic Movement Board
A system and method for moving a magnetic piece across a board comprising a plurality of electromagnets. The plurality of electromagnets comprises an origin electromagnet and a destination electromagnet. First, a magnetic field is generated at the destination electromagnet such that the magnetic piece would be repulsed by the center of the destination electromagnet. Next, a magnetic field is generated at the origin electromagnet such that the magnetic piece is repulsed by the center of the origin electromagnet such that the piece moves to the edge of the origin and destination magnet. Then, a magnetic field is generated at the destination electromagnet that attracts the magnetic piece to the center of the destination electromagnet such that the piece moves to the center of the destination electromagnet.
Multi-dimensional rotating modified chess game
A chess-like game played by at least two or as many players as possible on a non-polyhedron or a polyhedron rotating surface wherein a number of chess boards are connected to each other, back-to-back and wrapped around the said rotating surface so that the rows of at least two chess boards are parallel.
Tiles on shapes puzzle game
A tile-on-shape puzzle game is disclosed using a plurality of unique shape designs having one or more tile projections disposed on one or both faces of the shape. The tile projections are adapted to fit in a recess on a play tile. Optional play cards are used to provide clues or shape designations and scores. Shapes are played to form a puzzle, with each player selecting where to place a shape, thereby forming a unique puzzle each time the game is played. Tiles must fill every play space on a shape to form a word or numerical/shape sequence. Gameplay provides a means to simultaneously generate and solve puzzles. Play options include competitive or cooperative play, and may be varied based on age and skill level, such as limiting the word or sequence direction to left-right, up-down, diagonal, or a combination thereof, or forming pathways with the puzzle.
Remote Gaming Platform
The object of the invention is to provide a system that will allow multiple participants in remote locations to participate in a board game. The disclosure presented herein relates to a remote gameplay platform. Multiple instances of the platform may be combined to form a platform network, or a platform may be combined with virtual instances of the platform that would allow remote users to physically manipulate the board from remote locations.
BOARD GAME
Board game (1) with a board (2) having at least one playing surface (3) comprising multiple playing fields (4) and with playing pieces (5) and at least one holding device (6) for holding a playing piece (5) releasably attached to the playing field (4), with the board (2) being arranged such that the orientation of the playing surface (3) deviates from a horizontal orientation, wherein a rotating device (7) is provided for holding the playing piece (5) in a same vertical orientation for any rotation of the board (2) about an imaginary axis (A) substantially orthogonally to the playing surface (3).
Magnetic game set for randomizable play
A game set for a randomizable table game includes a game board and a plurality of game pieces. The game board holds a number of magnetic tiles, each said tile containing a predetermined number of coin magnets with the coin magnets serving as play spaces on the game board. The game pieces each include a transparent hollow body that has opposite generally flat faces and can be set onto a selected magnet or space on the game board. A coin magnet in the transparent hollow body can invert or be held in its original position depending on whether the polarities of the playing piece and tile magnets match. Players may attempt to achieve a row of three game pieces with indicia on the magnets being all X or all O.
Gaming unit
Disclosed is a gaming unit for a gaming system, the gaming system comprising the gaming unit and a plurality of playing pieces, each playing piece of the plurality of playing pieces comprising a magnet and having an identifier. The gaming unit comprises: a play zone for arranging one or more playing pieces of the plurality of playing pieces on the gaming unit; a control unit; and a first magnetic unit configured to generate or alter a magnetic field for magnetically affecting one or more playing pieces arranged in the play zone. The first magnetic unit being operationally connected to the control unit. The control unit is configured to detect the identifier of a playing piece arranged in the play zone and responsive to the detection of one more particular identifiers generate a control signal controlling the first magnetic unit to generate or alter a magnetic field thereby magnetically affecting one or more playing pieces in the play zone.
Word-forming game
The word-forming game is a board game comprising a coordinate board, a plurality of tiles, and a randomizing device. The coordinate board comprises a plurality of columns, a plurality of rows, and a plurality of cells. Each cell is identified by the intersection of a selected column and a selected row. Each of the plurality of tiles contains a letter. A portion of the plurality of tiles are distributed between each of the plurality of players. The balance of the tiles are positioned at previously selected cells. Each player uses a randomizing device to select a cell. If a tile is located on the selected cell, the player takes the tile. If a tile is not located on the selected cell, the player places a tile on the selected cell. The first player that completes a five letter word is declared the winner of the game.
Board logic game assembly and method
A board logic game having a plurality of challenges for at least one player, the game comprising: a game board having game squares and at least one object square; at least one playing piece having a shape to fit within a game square, the at least one playing piece configured to be displaced between game squares; a challenge card specifying a maze structure, an initial game square position of the at least one game piece, and the at least one object square location; the maze structure having a maze template, the maze template including at least one maze piece, the at least one maze piece configured to be positioned within the maze template, the maze structure configured to be moved on the game board; wherein one of the plurality of challenges is solved by moving the maze structure on the game board and by thereby progressively biasing the playing piece to the at least one object square.