Patent classifications
A63F2003/046
SHOWER SHADE FOR COVERING HOT AND COLD SHOWER KNOBS AND FOR PROVIDING INTELLECTUAL ENGAGEMENT
A shower shade includes a curtain support and a curtain coupled to and hanging from the curtain support. The curtain may be made of a water impermeable material. A connector is coupled to the curtain support and is configured to releasably couple the curtain support to a shower head, a shower arm, or a shower caddy of a shower so that the curtain covers at least one hot and cold water knob in the shower. The shower shade further provides intellectual engagement.
PRIMULAM
A board game incorporating the Ulam Spiral in which players compete to advance along a square spiral path of natural numbers via the prime numbers which are color coded according to the order of the subsequence of primes to which they belong. A player can occupy only one position on the board at any one time, and the player's position is determined by the prime index total that is accumulated via the roll of a die at each turn. The first player to reach the first prime number above some predetermined point on the natural number line wins the game.
Shower shade for covering hot and cold shower knobs and for providing intellectual engagement
A shower shade includes a curtain support and a curtain coupled to and hanging from the curtain support. The curtain may be made of a water impermeable material. A connector is coupled to the curtain support and is configured to releasably couple the curtain support to a shower head, a shower arm, or a shower caddy of a shower so that the curtain covers at least one hot and cold water knob in the shower. The shower shade further provides intellectual engagement.
Board Game for Teaching Probability
The present invention provides a board game comprising a board having spaces, a game piece for moving sequentially along the spaces, area designations for demarking game play modes according to a location of each of the spaces, a die for rolling according to a first game play phase wherein a player has a chance to encounter an opponent by rolling the die and a second game play phase wherein a player has a chance to defeat the opponent upon roll of two six-sided dice.
Pencil Spinner
One embodiment of a portable rotatable spinner to be used in combination with a pencil and an educational curriculum worksheet, where said worksheet incorporates a spinner-type game board image, and where said game board is used by students to generate random results or data.
The spinner has an arrow-shaped body. Located midpoint of the body is an integrally-formed, vertically-oriented cylinder. Said cylinder extends symmetrically from the upper and lower surfaces of the body. Through said cylinder is a hole or aperture, said aperture having an internal diameter slightly larger than the diameter of a pencil.
In use, the spinner is placed on top of a worksheet and aligned over the game board. A pencil is inserted through the spinner. One hand holds the pencil vertically while the other hand flicks the spinner. The spinner rotates freely about the pencil until coming to rest.
Learning tool and game for identifying fractional indicia on tape measures and the like, and for developing tactile sense, eye-hand coordination, dexterity, and speed
A learning tool for identifying and memorizing fractional indicia on measuring devices including tape measures, rulers, other lined media, and the like, including incorporated into a fun to play game that emphasizes the above skills development while additionally utilizing and improving tactile feel, dexterity, eye-hand coordination and speed to accomplish work tasks by requiring picking up and properly manipulating small objects analogous to handling and placement of nails for hammering and screws for inserting them into specified holes. The tool can additionally incorporate measureable metrics for determining progress and identifying areas requiring additional practice.
SHOWER SHADE FOR COVERING HOT AND COLD SHOWER KNOBS AND FOR PROVIDING INTELLECTUAL ENGAGEMENT
A shower shade includes a curtain support and a curtain coupled to and hanging from the curtain support. The curtain may be made of a water impermeable material. A connector is coupled to the curtain support and is configured to releasably couple the curtain support to a shower head, a shower arm, or a shower caddy of a shower so that the curtain covers at least one hot and cold water knob in the shower. The shower shade further provides intellectual engagement.
GAME SERVICE PROVISION METHOD AND SYSTEM BASED ON MATHEMATICAL PRINCIPLES
The present invention provides a method of providing game service based on mathematical principles, which includes: a first step of receiving a game selection signal from any one of first and second user terminals; a second step of generating a matrix-shaped game board including MN unit boards, and allowing the MN unit boards to be indicated in a not-in-use state on the game board; a third step of alternately receiving unit board selection signals, and repeating a process of allowing the selected unit boards to be indicated in an in-use state on the game board when the shape of the unit boards satisfies game rules until a unit board satisfying the game rules cannot be selected; and a fourth step of determining that the user of one user terminal corresponding to a sequential position when a unit board satisfying the game rules cannot be selected is a loser.
MATHEMATICAL BOARD GAME
An instructive board game combining solving mathematical questions and making moves on a board in the manner of the well-known game of Tic Tac Toe is disclosed. The board displays mathematical values to be used in an operation in one location, and possible mathematical results in an array at another location. After one player selects a mathematical value, another player selects another mathematical value which will when subjected to the operation, will yield a mathematical result corresponding to a result shown at a desired location on the board. The second player then occupies that location. Players attempt to occupy abutting locations arranged three in a row, vertically, horizontally, or diagonally. In one implementation, the game gives players practice in solving quadratic equations.
Khata (kids have all the answers)
KHATA is a multiplication card game like no other. The title KHATA is unique. It is an acronym for Kids Have All The Answers. The game has a total of 288: 144 fact cards from 1 to 12 and 144 answer cards from 1 to 12. In the game box there are also two sets of game instructions. One game is for multi-players 3 or more. The second game is to be played with a partner only. In the left corner of the multiplication fact cards, there is a bonus feature that shows the process of addition in relation to multiplication. It is there to demonstrate the short cut multiplication provides when adding the same number multiple times, as well as, the correlation between addition and multiplication. The answer cards are color coded in three different colors. Answer cards for 1 thru 4 are neon blue, answer cards for 5 thru 8 are neon green, and answer cards for 9 thru 12 are neon orange. Bright colors can help with memory skills and player engagement. The games require memory and hand speed. As fact cards are placed down, the player with the corresponding answer card wants to be the first to place it down. Each player wants to be the first to rid their hands of cards. First player out of cards wins. Kids can also feel free to create their own games.