Patent classifications
A63F7/0616
Bottlecap Soccer Game and Method of Play
A scaled tabletop soccer game and method of play, utilizing bottlecaps as players manipulated with the fingers of the participants.
Simulated soccer game device and method
A game device is disclosed herein. The game device is a portable simulated soccer game that provides a substantially rectangular rigid planar surface having indicia of a soccer field disposed thereon. Simulated players are arranged on the field by mating with one of an array of apertures. The game device includes a pair of nets to be placed in a location corresponding with the simulated soccer field. A simulated soccer ball is used by a user to score on an opponent's net. A sleeve is provided having optional attachment features that are used to propel the ball. A user decides the arrangement of simulated players on the field with respect to the ball. The game device provides a game where orientation of simulated players impedes the ability to score points.
FOOSBALL TABLE WITH LONGITUDINAL AND LATERAL PLAYER MOVEMENTS
A foosball table with longitudinal and lateral player movements above a playing surface is disclosed. The player figures carried on a control shaft in a spaced apart relation along the shaft. A proximal end of the shaft has a control knob operable from an exterior of the table. A distal end of the shaft is pivotally coupled beyond an interior sidewall of the playing surface, yet within an anteroom of the foosball table defined by an exterior panel of the foosball table and the interior sidewall. A longitudinal slot is provided along the exterior panel for a longitudinal displacement of the control shaft and the player figures carried on the control shaft.
Game table
A game table includes a table body and a score counter mounted to the table body. The score counter includes a middle rod and a plurality of scoring beads. The scoring beads are movably sleeved on the middle rod. Two ends of the middle rod are provided with fixing rods, respectively. The two ends of the middle rod are inserted into fixing holes of the fixing rods to be positioned therein. The score counter has an ingenious design and can be installed conveniently. The installation and positioning accuracy is good. After a period of use, the middle rod of the score counter is still in the axis position, and the reliability of use is good.
SCREEN SOCCER SYSTEM AND METHOD OF PROVIDING SCREEN SOCCER
A screen soccer system and method are disclosed. The screen soccer system includes a system server including a data transceiver, a running information processor, an image output part, and a kicking information processor. The running information processor receives footstep information of user in real time from a first footstep sensing device. The image output part transmits the running image information to an image output device through the data transceiver. The data transceiver receives gravity center movement information of the user transmitted from a second footstep sensing device. The kicking information processor analyzes and converts the gravity center movement information, the kicking motion information, and the soccer ball kicking information into kicked ball image information regarding a kicked ball path. The image output part transmits the kicked ball image information to the image output device through the data transceiver.
Flick football game and method of playing
A finger flicking football game comprises a waterproof triangular-shaped football for finger flicking and a pair of transportable game boards. Each game board comprises: a planar table surface having a plurality of apertures, each aperture designed to hold a cup sized for playing beer pong, and a pair of goal posts hinged from a rear end of each planar table surface. During game play, the players take turns flicking the football towards the cups in the other player's game board. Should their flicked football land in a cup, that player has scored a six point touchdown and can proceed to finger flick the football towards the other players goal posts for scoring an extra point.
SEPARATED FRAMING DEVICE FOR SOCCER TABLE
A separated framing device for a soccer table includes a plurality of separable lower framing plates, a plurality of separable upper framing plates, a plurality of operating rod components, and a plurality of framing plate fasteners. The plurality of lower framing plates and the upper framing plates are fixed by the framing plate fastener. The lower framing plates and the upper framing plates are connected to table legs to form a soccer table. The operating rod components are provided between the lower framing plates and the upper framing plates, and are capable of doing rotation and movement. The separated peripheral frame structure of the soccer table of the present invention can quickly and conveniently install the operating rod component in the frame of the soccer table.
Educational training systems, games, and methods
Games and systems for playing those games are described that are non-consequential, intuitively educational, reflective, and physically-interactive. The games can be played by players at a variety of skill levels and ages, using a set of unique cards and signs that direct the players to interact with one another and the game in ways that promote mental and physical development.
System and method for digitally connecting a network of physical games
A system and method for digitally connecting a network of physical games are disclosed. According to one embodiment, a system comprises a table game having a first goal. A first sensor is inside first the goal. The system has a microcontroller in communication with the first sensor that collects first data. A computing device is in communication with the microcontroller that detects when a ball has entered the first goal.
Soccer board game assembly
A soccer board game assembly for playing a soccer themed game includes a panel that is representative of a soccer field. Each of a pair of goals is coupled to the panel proximate to a respective opposing end of the panel and equally distant from opposing sides of the panel. A disc and a set of figurines are selectively positionable upon an upper surface of the panel. Each figurine comprises a base that is configured to be grasped in a hand of a user, positioning the user to tilt the figurine and to impart a downward force upon a circumference of the disc to selectively propel the disc toward a respective goal and another figurine.