A63F2007/345

DEALER SUBSTITUTE DEVICE
20170092075 · 2017-03-30 ·

A dealer substitute device 1 includes: a right arm 12 and a left arm 13 configured to move a first handling portion 14, with which a gaming tool 2 used in a game is handled, so as to position the first handling portion 14 at a predetermined position in a three-dimensional space; and a trunk 11 which supports the right arm 12 and the left arm 13 and is configured to perform effect operation to a player.

Automated ball exchange and selection for roulette game cycle optimization
12257516 · 2025-03-25 · ·

A roulette machine having a launch device including an automatic ball-change device is described. The ball-change device includes a rotatable main wheel comprising a plurality of pockets, and a rotatable switch wheel switching between an open position and a closed position. The main wheel receives and stores a plurality of roulette balls for future use and facilitates changing of a current game ball and, with the switch wheel, delivering the roulette ball to a launch start position or other desired output. The main wheel and the switch wheel may be independently rotatable, and coordinate with one or more sensors to determine a timing and delivery of a specifically-selected game ball to start a game cycle.

Game table
12447396 · 2025-10-21 · ·

A game table is provided with a generally flat playing surface having opposed playing ends position spaced apart in a length dimension to allow players to participate from each of the playing ends. The playing surface has a length dimension greater than a width dimension of the playing surface. A plurality of holes is formed with a V-shaped pattern oriented in the length dimension. The V-shaped pattern is positioned adjacent each of the playing ends. The V-shaped pattern has a plurality of holes that increase in diameter away from the end hole. A gutter surrounds the playing surface.

Toss game assembly and method therefor
12533570 · 2026-01-27 ·

A toss game assembly includes a target, a projectile, an impact-responsive element, and a collector. The target has a play surface. The projectile is designed to be tossed onto the play surface. The impact-responsive element is coupled to the target and positioned on the play surface. The impact-responsive element includes a pyrotechnic material that is designed to produce a pyrotechnic effect when the impact-responsive element is struck by the projectile. The collector is coupled to the target. The collector is designed to collect the projectile moving along the play surface after being tossed for retrieval and reuse.