Patent classifications
A63F7/40
Table Game with Spinning Pieces
A table game construction and method of play in which a spinning game piece follows along a curved trajectory, which may be further directed after release, and which interacts with other game pieces through collisions. The game components include a game board, one or more propelled spinning game pieces, and an optional striking object.
MARBLE RACING GAME
A racing game comprising track modules formed from flat sheet material manipulated into three-dimensional track segments or modules, rigidified connectors to connect the track modules and specialized track accessories to form a modular racing track to race spherical objects. Racing track assemblies include elevated, helically-coiled assemblies that mimic Christmas tree shapes and helically-arranged holiday houses.
MARBLE RACING GAME
A racing game comprising track modules formed from flat sheet material manipulated into three-dimensional track segments or modules, rigidified connectors to connect the track modules and specialized track accessories to form a modular racing track to race spherical objects. Racing track assemblies include elevated, helically-coiled assemblies that mimic Christmas tree shapes and helically-arranged holiday houses.
GAME PUCK WITH CROSSHAIRS
Handheld gaming pucks and handheld gaming bean bags each have crosshairs for determining location of the given gaming puck or location of the given gaming bean bag upon some gaming surface. The gaming pucks may be slidable across some smooth portion of the gaming surface. The gaming bean bags may be tossed onto some portion of a gaming surface. The gaming pucks and the gaming bean bags may each have a main central hole. The gaming pucks and the gaming bean bags may each have a crosshairs-member that is located within the given main central hole. Crosshairs may be located on the given crosshairs-member. Aside from the crosshairs, the crosshairs-member may be at least mostly visually transparent. At least a portion of the crosshairs may be visible from a top (or a bottom) of the given gaming puck or the given gaming bean bag.
HOCKEY TYPE GAME BOARD AND SYSTEM
A game board and system is provided for hockey-type play and shooting skill development. The board comprises one or more target holes configured to be substantially prismatic in shape and impact the ability of a puck to pass through depending on its orientation when it reaches a target hole opening. Netting is used beneath target holes to receive pucks. Legs are used to prop the board up at an angle for game play and folded or detached for board storage and transport. To enhance game play, and render the system modular and lightweight the game board system can integrate framing elements and constructed using a variety of materials such as metals, wood-based products, plastic, and fabric. In one configuration the game board system includes metal framing fitted with netting and attached to the underside of the game board to configure the target holes as miniature hockey nets.
HOCKEY TYPE GAME BOARD AND SYSTEM
A game board and system is provided for hockey-type play and shooting skill development. The board comprises one or more target holes configured to be substantially prismatic in shape and impact the ability of a puck to pass through depending on its orientation when it reaches a target hole opening. Netting is used beneath target holes to receive pucks. Legs are used to prop the board up at an angle for game play and folded or detached for board storage and transport. To enhance game play, and render the system modular and lightweight the game board system can integrate framing elements and constructed using a variety of materials such as metals, wood-based products, plastic, and fabric. In one configuration the game board system includes metal framing fitted with netting and attached to the underside of the game board to configure the target holes as miniature hockey nets.
Device for Pattern-Building with Projectiles
A device is provided for receiving projectiles and creating a pattern. The device includes a plurality of hoops arranged in parallel and configured to receive the projectiles. A two-dimensional grid could be providedacross a plurality of channels of the device, or on a display of the devicein order to display the projectiles received by the plurality of hoops. In some examples, projectiles may be received by a plurality of channels, and the pattern is created within the channels and is viewable through apertures across the channels. In other examples, sensors may be used to determine when a projectile has passed through one of the hoops, and indicators may be displayed in corresponding vertical columns of a two-dimensional grid on a display.
Device for Pattern-Building with Projectiles
A device is provided for receiving projectiles and creating a pattern. The device includes a plurality of hoops arranged in parallel and configured to receive the projectiles. A two-dimensional grid could be providedacross a plurality of channels of the device, or on a display of the devicein order to display the projectiles received by the plurality of hoops. In some examples, projectiles may be received by a plurality of channels, and the pattern is created within the channels and is viewable through apertures across the channels. In other examples, sensors may be used to determine when a projectile has passed through one of the hoops, and indicators may be displayed in corresponding vertical columns of a two-dimensional grid on a display.
Device for pattern-building with projectiles
A device is provided for receiving projectiles and creating a pattern. The device includes a plurality of hoops arranged in parallel and configured to receive the projectiles. A two-dimensional grid could be providedacross a plurality of channels of the device, or on a display of the devicein order to display the projectiles received by the plurality of hoops. In some examples, projectiles may be received by a plurality of channels, and the pattern is created within the channels and is viewable through apertures across the channels. In other examples, sensors may be used to determine when a projectile has passed through one of the hoops, and indicators may be displayed in corresponding vertical columns of a two-dimensional grid on a display.
Device for pattern-building with projectiles
A device is provided for receiving projectiles and creating a pattern. The device includes a plurality of hoops arranged in parallel and configured to receive the projectiles. A two-dimensional grid could be providedacross a plurality of channels of the device, or on a display of the devicein order to display the projectiles received by the plurality of hoops. In some examples, projectiles may be received by a plurality of channels, and the pattern is created within the channels and is viewable through apertures across the channels. In other examples, sensors may be used to determine when a projectile has passed through one of the hoops, and indicators may be displayed in corresponding vertical columns of a two-dimensional grid on a display.