H03G3/3005

Detection of media playback loudness level and corresponding adjustment to audio during media replacement event

In one aspect, an example method includes (i) presenting first media content from a first source; (ii) encountering a trigger to switch from presenting the first media content from the first source to presenting second media content from a second source; (iii) determining a first loudness level of the first media content; (iv) determining a second loudness level of the second media content; (v) based on a difference between the first loudness level and the second loudness level, adjusting a loudness level of the second media content so as to generate modified media content having a third loudness level that is different from the second loudness level; and (vi) responsive to encountering the trigger, presenting the modified media content having the third loudness level.

Generating harmonics in an audio system
11349447 · 2022-05-31 · ·

A method and corresponding system for generating harmonics from an input signal having an input frequency uses a harmonics generator having an associated gain controller generating adjustable gain control factors, controlling the amplitude of harmonic components. The method includes generating a series of harmonic components in a process including adjustment of relative balances between at least three harmonic components of different orders, the balances being independently adjustable by controlling at least two gain control factors. Each gain control factor is adjusted based on a frequency dependent measure of the input signal or signal derived therefrom, of the frequency dependent measure of the input signal and/or derived signal unique for the corresponding gain control factor. An output signal is created including the harmonic components according to the balances as controlled by the at least two gain control factors, wherein the balances between the harmonic components depend on the input frequency.

Sound management method and system
11743664 · 2023-08-29 · ·

A computer implemented method for managing a sound emitting device comprising: receiving data associated with operation of the sound emitting device at a predetermined location; processing said data to determine an operating characteristic of that device for that location; comparing the operating characteristic with a predetermined mathematical relationship to determine whether a difference exists; and identifying an input adjustment to correct the difference wherein the input adjustment optionally is within a predetermined range and optionally does not exceed a predetermined maximum increment; wherein the predetermined mathematical relationship is between an input variable and an output variable in respect of the sound emitting device.

Systems and methods for modifying an audio playback
11342895 · 2022-05-24 · ·

An audio system and method for modifying an audio playback including configuring an audio playback device, the audio playback device comprising a plurality of far-field audio inputs; generating the audio playback via the audio playback device; receiving, via at least one far-field audio input of the plurality of far-field audio inputs, a content-agnostic audio input from a first position within an environment; and, modifying the audio playback in response to the content-agnostic audio input.

Detection of media playback loudness level and corresponding adjustment to audio during media replacement event

In one aspect, an example method includes (i) presenting first media content from a first source; (ii) encountering a trigger to switch from presenting the first media content from the first source to presenting second media content from a second source; (iii) determining a first loudness level of the first media content; (iv) determining a second loudness level of the second media content; (v) based on a difference between the first loudness level and the second loudness level, adjusting a loudness level of the second media content so as to generate modified media content having a third loudness level that is different from the second loudness level; and (vi) responsive to encountering the trigger, presenting the modified media content having the third loudness level.

MEASURING SPEECH INTELLIGIBILITY OF AN AUDIO ENVIRONMENT

An example method of operation may include initiating an automated tuning procedure, detecting via one or more microphones a sound measurement associated with an output of one or more speakers at two or more locations, determining a number of speech transmission index (STI) values equal to a number of microphones, and averaging the speech transmission index values to identify a single speech transmission index value.

SYSTEMS AND METHODS FOR ADJUSTING CLARITY OF AN AUDIO OUTPUT
20230267946 · 2023-08-24 · ·

A method for adjusting the clarity of an audio output in a changing environment, including: receiving a content signal; applying a customized gain to the content signal; and outputting the content signal with the customized gain to at least one speaker for transduction to an acoustic signal, wherein the customized gain is applied on a per frequency bin basis such that frequencies of a lesser magnitude are enhanced with respect to frequencies of a greater magnitude and an intelligibility of the acoustic signal is set approximately at a desired level, wherein the customized gain is determined according to at least one of a gain applied to the content signal, a bandwidth of the content signal, and a content type encoded by the content signal.

AUTOMATIC VOLUME CONTROL FOR COMBINED GAME AND CHAT AUDIO

A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.

Method for generating audio loudness metadata and device therefor

A method of generating audio loudness performed by an audio loudness generation device may include: receiving loudness information on each of a plurality of audio tracks included in one group; predicting an intermediate loudness distribution, which is a loudness distribution for the one group, on the basis of the loudness information on each of the plurality of audio tracks; and generating an integrated loudness for the one group on the basis of the intermediate loudness distribution.

Wireless playback device, and playback control method and apparatus thereof
11736851 · 2023-08-22 · ·

Disclosed in the present disclosure are a wireless playback device, a playback control method thereof, and a head-mounted wireless headset system. The device includes: a housing, a headband detection device, a processor, a power amplifier (PA) operational amplification device, and a speaker. The headband detection device collects connection condition data of a headband device and the housing. The processor is connected to the headband detection device and controls the PA operational amplification device to adjust an operation power mode of the speaker according to the connection condition data. The PA operational amplification device is connected to the processor and the speaker, respectively, and adjusts the operation power mode of the speaker according to control of the processor. Therefore, the function automatically switching the headphone function and a small speaker function is realized, and the user experience is improved.