A63F13/214

ROLL TURNING AND TAP TURNING FOR VIRTUAL REALITY ENVIRONMENTS

Technologies are described for providing turning in virtual reality environments. For example, some implementations use roll turning that involves rotating around an outer edge of a control input, some implementations use tap turning to move directly to a location indicated by a control movement, and some implementations involve combinations of roll turning and tap turning.

ROLL TURNING AND TAP TURNING FOR VIRTUAL REALITY ENVIRONMENTS

Technologies are described for providing turning in virtual reality environments. For example, some implementations use roll turning that involves rotating around an outer edge of a control input, some implementations use tap turning to move directly to a location indicated by a control movement, and some implementations involve combinations of roll turning and tap turning.

CONTACTLESS MOTION GAME DEVICE OR KIOSK
20230233927 · 2023-07-27 ·

Provided are a contactless motion device including a contactless motion game device or a contactless kiosk. The contactless motion device according to an exemplary embodiment includes a substrate including at least one hole, a body unit including a sensor unit, which is disposed around the hole in a plan view, and a control unit connected to the sensor unit. The sensor unit includes a first sensor, which transmits a first signal, and a second sensor, which receives the first signal, the control unit is configured to determine whether a target object is inserted in the hole, based on the first signal received by the second sensor, and the hole completely penetrates the substrate in a thickness direction.

CONTACTLESS MOTION GAME DEVICE OR KIOSK
20230233927 · 2023-07-27 ·

Provided are a contactless motion device including a contactless motion game device or a contactless kiosk. The contactless motion device according to an exemplary embodiment includes a substrate including at least one hole, a body unit including a sensor unit, which is disposed around the hole in a plan view, and a control unit connected to the sensor unit. The sensor unit includes a first sensor, which transmits a first signal, and a second sensor, which receives the first signal, the control unit is configured to determine whether a target object is inserted in the hole, based on the first signal received by the second sensor, and the hole completely penetrates the substrate in a thickness direction.

GAME DEVICE AND PROGRAM
20230001298 · 2023-01-05 ·

A game is provided that enables a game element to be raised through an intuitive operation input. A game device includes components collectively configured to: execute processing related to the raising game; display the game element; accept an operation input related to raising of the game element; manage the raising phases of the game element; and determine, when a condition for changing from a first raising phase to a second raising phase in the raising game is satisfied, one of branched growing states of the game element related to the second raising phase, in accordance with an operation input related to the raising performed prior to satisfaction of the change condition. The operation input related to the raising includes a first operation input not involving selection of a selection item related to the raising.

System and method for distributing user interface device configurations
11563841 · 2023-01-24 · ·

A system that incorporates teachings of the present disclosure may include, for example, a system having a controller to collect a plurality of User Interface (UI) device configurations, receive a request from a computing device to download one or more of the plurality of UI device configurations, and transmit to the computing device the one or more UI device configurations requested to configure one or more UI devices of the computing device. Other embodiments are disclosed.

System and method for distributing user interface device configurations
11563841 · 2023-01-24 · ·

A system that incorporates teachings of the present disclosure may include, for example, a system having a controller to collect a plurality of User Interface (UI) device configurations, receive a request from a computing device to download one or more of the plurality of UI device configurations, and transmit to the computing device the one or more UI device configurations requested to configure one or more UI devices of the computing device. Other embodiments are disclosed.

HUMAN COMPUTER INTERACTION DEVICES
20230229237 · 2023-07-20 ·

Various examples are provided related to devices for human-computer interactions. In one example, a human computer interaction device includes a sensing platform with at least one inner zone and an outer zone. The sensing platform can provide control inputs to a computing device in response to detecting movement of a foot of a user on the sensing platform and can provide haptic feedback to the user in response to the detected movement. The haptic feedback can be provided via the at least one inner zone, the outer zone or a combination thereof.

HUMAN COMPUTER INTERACTION DEVICES
20230229237 · 2023-07-20 ·

Various examples are provided related to devices for human-computer interactions. In one example, a human computer interaction device includes a sensing platform with at least one inner zone and an outer zone. The sensing platform can provide control inputs to a computing device in response to detecting movement of a foot of a user on the sensing platform and can provide haptic feedback to the user in response to the detected movement. The haptic feedback can be provided via the at least one inner zone, the outer zone or a combination thereof.

SYSTEM AND METHOD FOR TARGETED NEUROLOGICAL THERAPY USING BRAINWAVE ENTRAINMENT WITH PASSIVE TREATMENT
20230218947 · 2023-07-13 ·

A system and method for targeted neurological treatment using brainwave entrainment therapy with passive treatment that allows for targeted treatment of particular areas of the brain, particular neurological functions, particular neurological states, and combinations of areas, functions, and states. The system and method receive gait parameters for an individual and compare those against a database of historical gait data to determine if an onset neurodegenerative condition is present, and applies a brainwave entrainment therapy responsive to the determination of the condition. The system and method receive a neurological assessment identifying areas of the brain or neurological functions to be treated, select one or more treatment modalities and frequencies, select a treatment regimen, and apply brainwave entrainment using a treatment regimen while the subject engages in dual-task activities selected to stimulate the areas of the brain, neurological functions, or neurological states to be treated, enhanced, or altered.