A63F13/332

Wireless communication device with concealed value in mobile gaming

A method for guiding game play of a game in an augmented reality game space. The game runs on a smart device in conjunction with a game space. The method includes determining that a user has completed a game objective and earned the right to a game piece having a concealed value. Information including an indication that the user has completed the game objective is sent from a smart device to a game server. The game server receives information from the smart device and sends information including a location of the game piece having a concealed value to the smart device and to a confirmation device. The smart device displays a location of the game piece having a concealed value in the augmented reality game space. Also, a system for game play including the smart device, the game server, and the confirmation device.

Data transmission method and related apparatus

Provided are a data transmission method and related apparatuses. The method is applicable to an electronic device established with a plurality of wireless communication links and includes the following. A game running scene is detected. in response to a game application running in a foreground. A scene data packet of the game running scene is acquired. At least two target wireless communication links are selected from the plurality of wireless communication links based on the game running scene and performing shunt transmission on the scene data packet.

DECODING DEVICE, DECODING METHOD, PROGRAM, ENCODING DEVICE, AND ENCODING METHOD

An object is to reduce the amount of data to be transmitted while ensuring tactile reproducibility. A decoding device according to the present technology includes: a first decoding unit that decodes first encoded data obtained by encoding a first signal section with a first bit rate, the first signal section being a part of a touch signal section which is a signal section indicating a touch state with an object in a tactile signal, the first signal section being a signal section including a boundary between the touch state and a non-touch state with the object; and a second decoding unit that decodes second encoded data obtained by encoding a second signal section with a bit rate lower than the first bit rate, the second signal section being a signal section except for the first signal section in the touch signal section.

Method of electronically playing an object guessing game
11648479 · 2023-05-16 ·

A computer-implemented method of playing a game includes receiving, at a user computing device, an image and a hint from a location remote to the user across a network, displaying the image and the hint on a user interface of the user computing device, receiving, from a user input device on the user computing device, a guess from a user, transmitting the guess from the user computing device across the network to a server, receiving, from the server, an indication of a correctness of the guess at the user computing device, and repeating the receiving, transmitting and receiving from the server until a predetermined limit expires or a guess having a correctness of a particular type is received. A computer-implemented method of playing a game includes taking a photograph at a first user computing device, receiving a hint associated with a scene in the photograph, transmitting the photograph and the hint to a second user through a game server, receiving, at the first user device, an indication of correctness of an answer received from the second user at the server, repeating the receiving, transmitting and receiving from the server until one of either a predetermined limit expires or the indication of correctness indicates a correct answer, and updating a user profile of the first user to reflect an outcome of the game.

Method of electronically playing an object guessing game
11648479 · 2023-05-16 ·

A computer-implemented method of playing a game includes receiving, at a user computing device, an image and a hint from a location remote to the user across a network, displaying the image and the hint on a user interface of the user computing device, receiving, from a user input device on the user computing device, a guess from a user, transmitting the guess from the user computing device across the network to a server, receiving, from the server, an indication of a correctness of the guess at the user computing device, and repeating the receiving, transmitting and receiving from the server until a predetermined limit expires or a guess having a correctness of a particular type is received. A computer-implemented method of playing a game includes taking a photograph at a first user computing device, receiving a hint associated with a scene in the photograph, transmitting the photograph and the hint to a second user through a game server, receiving, at the first user device, an indication of correctness of an answer received from the second user at the server, repeating the receiving, transmitting and receiving from the server until one of either a predetermined limit expires or the indication of correctness indicates a correct answer, and updating a user profile of the first user to reflect an outcome of the game.

System, apparatus, and method for controlling devices based on accumulation of input
11642276 · 2023-05-09 · ·

A system is disclosed. The system has an accessory control module, comprising computer-executable code stored in non-volatile memory, a memory for storing instructions and a processor for executing the instructions, a user device of a user, and an accessory configured to communicate with the user device. The accessory control module, the memory and the processor, the user device, and the accessory are configured to accumulate receipt of one or more input parameters, determine whether an accumulation satisfies a preset condition, wherein the preset condition includes at least one of a preset receiving quantity of the one or more input parameters, a preset receiving sum of values of the one or more input parameters, or a preset time duration of the accumulation, and in response to the accumulation satisfying the preset condition, send a control signal to actuate the accessory to perform a series of predefined acts, wherein the series of predefined acts is configured to sexually stimulate the user.

METHOD OF GENERATING SEPARATE CONTESTS OF SKILL OR CHANCE FROM TWO INDEPENDENT EVENTS
20230146419 · 2023-05-11 ·

The systems and methods to generate and manage a separate contest based on two independent and unconnected systems utilize a cooperating fantasy league operator/provider and either a related or separate real-time contest provider. Separate winners for a third contest are determined by combining the performance in a specified daily fantasy league competition and a separate pre-specified performance in a real-time competition.

METHOD OF GENERATING SEPARATE CONTESTS OF SKILL OR CHANCE FROM TWO INDEPENDENT EVENTS
20230146419 · 2023-05-11 ·

The systems and methods to generate and manage a separate contest based on two independent and unconnected systems utilize a cooperating fantasy league operator/provider and either a related or separate real-time contest provider. Separate winners for a third contest are determined by combining the performance in a specified daily fantasy league competition and a separate pre-specified performance in a real-time competition.

Centralised interactive graphical application server
09852490 · 2017-12-26 ·

A system for processing a plurality of graphical programs on a centralized computer system whereby the images produced by the programs are compressed and transmitted to a plurality of remote processing devices where they are decompressed. Compression assistance data (CAD) is produced by intercepting instructions outputted by the programs and the CAD is then used in the compression step.

Centralised interactive graphical application server
09852490 · 2017-12-26 ·

A system for processing a plurality of graphical programs on a centralized computer system whereby the images produced by the programs are compressed and transmitted to a plurality of remote processing devices where they are decompressed. Compression assistance data (CAD) is produced by intercepting instructions outputted by the programs and the CAD is then used in the compression step.