A63F13/525

Method for predefining activity zones in an extended reality (XR) environment

A method predefines activity zones in an extended reality (XR) space by: accessing a previously generated spatial mapping mesh (SMM); compiling a record of all exposed surfaces of the physical elements in the XR space, with positions, dimensions, and categories; for each recorded surface, performing a collision analysis at representative positions around its perimeter to determine an available adjacent open space; filter determined open spaces according to one or more predetermined criteria to determine one or more activity zones at corresponding locations; and assigning each activity zone to an activity category based in part on the categorization of the available adjacent surface or surfaces. The method is carried out in advance of user interaction with any virtual element in the XR space.

Game device, control method, and non-transitory computer-readable medium
11484794 · 2022-11-01 · ·

A game device including memory an operation device, and circuitry. The memory is configured to store information related to an image of a first object and a virtual space. The operation device is configured to output first operation information and second operation information, based on a motion of a player. The circuitry is configured to display an image of the first object moving in the virtual space, progress a first game when the first operation information is retrieved, determine whether a state of the first object moving in the virtual space satisfies a predetermined condition in the first game, and progress a second game when the second operation information is retrieved within a predetermined period after the state of the first object satisfies the predetermined condition.

Game device, control method, and non-transitory computer-readable medium
11484794 · 2022-11-01 · ·

A game device including memory an operation device, and circuitry. The memory is configured to store information related to an image of a first object and a virtual space. The operation device is configured to output first operation information and second operation information, based on a motion of a player. The circuitry is configured to display an image of the first object moving in the virtual space, progress a first game when the first operation information is retrieved, determine whether a state of the first object moving in the virtual space satisfies a predetermined condition in the first game, and progress a second game when the second operation information is retrieved within a predetermined period after the state of the first object satisfies the predetermined condition.

FOVEATED BINNED RENDERING ASSOCIATED WITH SAMPLE SPACES

Aspects presented herein relate to methods and devices for graphics processing including an apparatus, e.g., a GPU. The apparatus may receive a plurality of primitives associated with one or more frames in a scene, a portion of the scene being associated with an upscaled sample space and/or a downscaled sample space. The apparatus may also perform a binning pass for the plurality of primitives, the binning pass being associated with an unscaled sample space, where the binning pass sorts each of the primitives into one or more bins associated with each of the one or more frames. Further, the apparatus may perform one of one or more rendering passes for each of the one or more bins. The apparatus may also rasterize each of the plurality of primitives based on at least one of the upscaled sample space or the downscaled sample space.

FOVEATED BINNED RENDERING ASSOCIATED WITH SAMPLE SPACES

Aspects presented herein relate to methods and devices for graphics processing including an apparatus, e.g., a GPU. The apparatus may receive a plurality of primitives associated with one or more frames in a scene, a portion of the scene being associated with an upscaled sample space and/or a downscaled sample space. The apparatus may also perform a binning pass for the plurality of primitives, the binning pass being associated with an unscaled sample space, where the binning pass sorts each of the primitives into one or more bins associated with each of the one or more frames. Further, the apparatus may perform one of one or more rendering passes for each of the one or more bins. The apparatus may also rasterize each of the plurality of primitives based on at least one of the upscaled sample space or the downscaled sample space.

COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME PROCESSING SYSTEM, GAME PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230090056 · 2023-03-23 ·

When a predetermined instruction has been made on the basis of an operation input in a case where a positional relationship between a player character and an arrangement object satisfies a predetermined condition, the player character is caused to perform a predetermined action on the arrangement object. Then, on the basis of a virtual camera in a virtual space, a game image in which the player character and the arrangement object are included and in which a predetermined visual effect is added to the arrangement object on which the predetermined action has been performed is generated.

COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME PROCESSING SYSTEM, GAME PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230090056 · 2023-03-23 ·

When a predetermined instruction has been made on the basis of an operation input in a case where a positional relationship between a player character and an arrangement object satisfies a predetermined condition, the player character is caused to perform a predetermined action on the arrangement object. Then, on the basis of a virtual camera in a virtual space, a game image in which the player character and the arrangement object are included and in which a predetermined visual effect is added to the arrangement object on which the predetermined action has been performed is generated.

INFORMATION PROCESSING APPARATUS AND CONTROL METHOD
20220342075 · 2022-10-27 ·

An information processing apparatus avoids interference of rays of light to be emitted from respective terminals for performing distance measurement, thereby preventing decrease in accuracy of depth information acquired through the distance measurement by each terminal. The information processing apparatus includes a first light emission unit configured to perform light emission of invisible light for performing distance measurement, a first acquisition unit configured to acquire depth information of a real space on the basis of the light emission by the first light emission unit, a control unit configured to control the light emission by the first light emission unit, and a communication unit. The communication unit performs communication with another information processing apparatus including a second light emission unit configured to perform light emission of invisible light for performing distance measurement and a second acquisition unit configured to acquire depth information of a real space on the basis of the light emission by the second light emission unit. The control unit performs control causing the first light emission unit to perform the light emission at a timing not overlapping a light emission timing of the second light emission unit, on the basis of the communication with the other information processing apparatus through the communication unit.

INFORMATION PROCESSING APPARATUS AND CONTROL METHOD
20220342075 · 2022-10-27 ·

An information processing apparatus avoids interference of rays of light to be emitted from respective terminals for performing distance measurement, thereby preventing decrease in accuracy of depth information acquired through the distance measurement by each terminal. The information processing apparatus includes a first light emission unit configured to perform light emission of invisible light for performing distance measurement, a first acquisition unit configured to acquire depth information of a real space on the basis of the light emission by the first light emission unit, a control unit configured to control the light emission by the first light emission unit, and a communication unit. The communication unit performs communication with another information processing apparatus including a second light emission unit configured to perform light emission of invisible light for performing distance measurement and a second acquisition unit configured to acquire depth information of a real space on the basis of the light emission by the second light emission unit. The control unit performs control causing the first light emission unit to perform the light emission at a timing not overlapping a light emission timing of the second light emission unit, on the basis of the communication with the other information processing apparatus through the communication unit.

IMAGE PROCESSING APPARATUS, IMAGE PROCESSING METHOD, AND PROGRAM
20220343575 · 2022-10-27 · ·

There is provided an image processing apparatus, an image processing method, and a program capable of expanding the range of expression in a moving image generated by use of a 3D model. The image processing apparatus includes: a virtual camera setting unit that makes settings for a virtual camera; a virtual viewpoint image generation unit that generates a virtual viewpoint image that is an image of a 3D object viewed from a viewpoint of the virtual camera; a composition unit that generates a composite image based on a plurality of the virtual viewpoint images; and a moving image generation unit that generates a moving image including a frame based on the virtual viewpoint image or the composite image, in which after arranging a plurality of the virtual cameras, the virtual camera setting unit moves at least one of the plurality of virtual cameras to integrate the plurality of virtual cameras. The present technology can be applied to, for example, an apparatus that edits a moving image.