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Patent classifications
A
HUMAN NECESSITIES
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A63
SPORTS; GAMES; AMUSEMENTS
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A63F
CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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13/00
Video games, i.e. games using an electronically generated display having two or more dimensions
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A63F13/55
Controlling game characters or game objects based on the game progress
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A63F13/57
Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
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A63F13/573
using trajectories of game objects, e.g. of a golf ball according to the point of impact
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