A63F2250/144

ADJUSTABLE DOG TOY
20210282373 · 2021-09-16 · ·

A dog toy comprises a first component having a body that defines a cavity, the body having an opening into the cavity. The dog toy also comprises a second component having a body comprising a first protrusion and a second protrusion. Each of the first protrusion and the second protrusion is selectively insertable into the first component opening in a manner where it remains within the opening to close the opening and is removable from the first component opening when a separation force is applied. The separation force for the first protrusion is different than the separation force for the second protrusion. A treat can be inserted into the first component cavity, the first component cavity can be closed by insertion of the first protrusion or second protrusion into the first component opening, and a dog can gain access to the treat by separating the first component and the second component.

Crane game having internal housing unit

A crane game is provided with a gantry supporting a claw mechanism for grabbing bundles of tickets having RFID tags. A solid playing floor supports the bundles of tickets. An internal housing unit is supported on the playing floor and defines a prize chute. A claw mechanism grabs a bundle of tickets. The claw mechanism is lowered into the internal housing unit where a shielded RFID reader reads the RFID tag of the bundle of tickets. The internal housing unit has internal first, second, and third deflection walls that meet with one another at a peak and they slope in a direction towards the playing floor. If a bundle of tickets falls out of the claw mechanism while it is in the internal housing unit, then the bundle of tickets hit one of the first, second, or third deflection walls and exits through first, second, or third internal housing unit exits.

Crane game with tubular target holders

The present invention is directed to an arcade type crane game that includes a target support structure with cylindrical, open ended target holders to prevent targets from toppling before, during, and after playing the game. Here, cylindrical is used in its broadest sense to mean a regular upright structure that supports a target that is round, square, oval, rectangular, etc., and not limited to circular cross sections. The cylindrical holders allow the targets to be lifted upward out of the holder without resistance, but prevents targets from tipping over and knocking other targets over in the process.

Control method of claw machine

A claw machine and a control method thereof are provided. The claw machine includes a main body, a grabbing assembly configured to drive a claw to make a grabbing movement, a ball-passage assembly including a cover mounted to a ball-passage zone of the main body and a plurality of stopper units spaced from each other in the ball-passage zone, a plurality of sensor units distributed through the ball-passage zone and configured to generate a sensing signal, and a processor configured to set a game score for each of the plurality of sensor units. The processor controls the claw to operate according to an operating instruction set, receives the sensing signal, and obtains the game score of the corresponding sensor unit to calculate a total score. The processor controls the main body to send out a prize according to the total score.

A NOVELTY BREAKABLE SHELL
20200330892 · 2020-10-22 ·

A breakable shell defining an enclosure within which a toy is contained. The breakable shell has a plurality of plastic shell pieces able to self-retain together to define the enclosure. The shell, when dropped from a sufficient height on a solid surface will break apart by the shell pieces all disconnecting from each other thereby revealing the toy.

CONTROL METHOD OF CLAW MACHINE
20200306623 · 2020-10-01 ·

A claw machine and a control method thereof are provided. The claw machine includes a main body, a grabbing assembly configured to drive a claw to make a grabbing movement, a ball-passage assembly including a cover mounted to a ball-passage zone of the main body and a plurality of stopper units spaced from each other in the ball-passage zone, a plurality of sensor units distributed through the ball-passage zone and configured to generate a sensing signal, and a processor configured to set a game score for each of the plurality of sensor units. The processor controls the claw to operate according to an operating instruction set, receives the sensing signal, and obtains the game score of the corresponding sensor unit to calculate a total score. The processor controls the main body to send out a prize according to the total score.

Team Building And Communication Teaching Game
20200246686 · 2020-08-06 · ·

A game necessitates the active participation of all players demanding that each of the team members effectively communicate with each of their teammates in such a way that winning can only be realized by working together. By providing particular game cards to game players, and a timer to encourage fast thinking and interaction, the players may solve a puzzle using team work and efficient communication skills.

CRANE GAME HAVING INTERNAL HOUSING UNIT
20200134982 · 2020-04-30 ·

A crane game is provided with a gantry supporting a claw mechanism for grabbing bundles of tickets having RFID tags. A solid playing floor supports the bundles of tickets. An internal housing unit is supported on the playing floor and defines a prize chute. A claw mechanism grabs a bundle of tickets. The claw mechanism is lowered into the internal housing unit where a shielded RFID reader reads the RFID tag of the bundle of tickets. The internal housing unit has internal first, second, and third deflection walls that meet with one another at a peak and they slope in a direction towards the playing floor. If a bundle of tickets falls out of the claw mechanism while it is in the internal housing unit, then the bundle of tickets hit one of the first, second, or third deflection walls and exits through first, second, or third internal housing unit exits.

Game using a dodecahedron
10543421 · 2020-01-28 ·

The philosophy of games is to provide a mental challenge to the person who is playing the game. With this game a person can build the game according to that person's wants and desires and in this case a dodecahedron is used; the dodecahedron is color coded and an interior sphere is placed with the dodecahedron. Clues that have been placed in pockets of the outside surface of the dodecahedron will consist of locations where coins are hidden. These coins will be gathered and the dodecahedron is manipulated. The interior sphere contains the solution to the game or a prize and is initially locked prior to the start of the game. As the contestants play the game and solve the puzzle, the interior sphere is unlocked and the solution or prize is revealed. The game can be structured to the desires of the individual builder as often as possible.

GAME DEVICE
20200013253 · 2020-01-09 ·

A game device of the present invention has a defining part for defining an opening to allow a prize to fall, an operation part for receiving input information, a prize support member for supporting the prize, wherein the prize support member is configured to be operable by that the operation part receives the input information, and an operation control unit for controlling movement of the prize support member. The prize support member is provided above the opening so as to expose the opening. This makes it possible to provide a game device which is capable of effectively utilizing a space inside a housing and having enhanced amusement.