Patent classifications
A63F2300/1075
ELECTRONIC MULTIUSER SCREEN PLATFORM, ESPECIALLY FOR GAMES, AND METHOD OF CHECKING AUTHORIZATION FOR THE EXECUTION OF PROGRAMS SUCH AS GAMES
The invention concerns an electronic platform-screen comprising (a) a globally flat case (200); electronic processing, storage and interface means housed in the case; (c) a flat screen display (110) arranged at an upper surface (202) of the case; and (d) a plurality of user-interface elements (300) for several users, distributed around the display screen and connected to the interface means housed in the case. The invention also concerns a method for controlling clearance for executing downloaded programmes such as games. The invention is applicable in particular to electronic games involving several players.
VIRTUAL INPUT DEVICE FOR MOBILE PHONE
A virtual input device for a mobile phone is revealed. The virtual input device includes a housing for stable placement on a flat surface, a mobile-phone mounting member that allows the mobile phone used able to be mounted thereon horizontally or vertically, and a virtual input module wirelessly connected to the mobile phone for generating a virtual input image having virtual input function and a larger area than the screen of the mobile phone. Thereby users can complete input to the mobile phone or control mobile games by the virtual input image.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING DEVICE, CONTROLLER DEVICE AND ACCESSORY
An example information processing system includes a main unit, a first controller device and a second controller device. The main unit includes a display. The first controller device is configured to be removably attached to the main unit, and the first controller device transmits first operation data representing an operation performed on the first controller device to the main unit, irrespective of whether the first controller device is attached to the main unit. The second controller device is configured to be removably attached to the main unit, and the second controller device transmits second operation data representing an operation performed on the second controller device to the main unit, irrespective of whether the second controller device is attached to the main unit. The main unit displays, on the display, an execution result of an information process based on the first and the second operation data.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING DEVICE, CONTROLLER DEVICE AND ACCESSORY
An example information processing system includes a main unit, a first controller device and a second controller device. The main unit includes a display. The first controller device is configured to be removably attached to the main unit, and the first controller device transmits first operation data representing an operation performed on the first controller device to the main unit, irrespective of whether the first controller device is attached to the main unit. The second controller device is configured to be removably attached to the main unit, and the second controller device transmits second operation data representing an operation performed on the second controller device to the main unit, irrespective of whether the second controller device is attached to the main unit. The main unit displays, on the display, an execution result of an information process based on the first and the second operation data.
Unit Grouping Method and Device, Storage Medium, and Electronic Device
The present disclosure provides a unit grouping method and device, a storage medium, and an electronic device. The method includes: in response to a grouping instruction, an operation state for grouping the at least one unit in a predetermined display area is activated; in response to a first selection instruction, at least one target unit to be grouped is selected from the at least one unit; in response to a second selection instruction, a target group is selected from at least one pre-created group; and the at least one target unit to be grouped is grouped into the target group. By means of embodiments of the present disclosure, the problems of small player operation space and low game operability in the related art are solved.
Storage medium having stored therein information processing program, information processing apparatus, information processing system, and information processing method for determining a correction offset for a dragged object
An example of an information processing apparatus causes an object displayed on a display device to move based on a drag operation performed by a user. The information processing apparatus acquires input coordinates of the drag operation performed on the object. The information processing apparatus calculates a change amount of the input coordinates from when the drag operation has been started. The object moves based on the input coordinates during the drag operation. The information processing apparatus causes the object to move while performing a correction to make the object away from the input coordinates so that a distance between the input coordinates and coordinates of the object becomes larger in a case where the change amount is large than in a case where the change amount is small.
METHOD FOR CONTROLLING VIRTUAL OBJECT AND RELATED APPARATUS
A method for controlling a virtual object and a related apparatus are disclosed. The method includes: displaying a user interface (UI), the UI including a virtual environment image and an interactive panel region, the virtual environment image being an image in which a virtual environment is observed; receiving a preset operation in a target region in the UI, the target region including a region pertaining to the virtual environment image but not pertaining to the interactive panel region; and controlling the virtual object according to the preset operation to perform a corresponding motion in the virtual environment.
Information processing device, information processing method, and computer program
There is provided an image processing apparatus including circuitry configured to acquire first authentication data from a first object and second authentication data from a second object, determine authenticity of the first object based on the first authentication data, determine authenticity of the second object based on the second authentication data, and change activation states of both the first object and the second object based on the determined authenticities of both the first object and the second object. When the determined authenticities of both the first object and the second object are determined to be authentic, the circuitry is further configured to change the activation states of both the first object and the second object.
Selecting an anchored offset targeting position
Systems and methods for precise position selection of an offset anchor from items within a map of a multiplayer game with touchscreen gestures. Specifically, the systems and methods utilize inputs from a touchscreen, to selectively define an offset targeting position in relation to a selected target, e.g., for the selective teleportation of a player's character. In essence, the methods and systems facilitate a user's or “player's” ability to precisely position an character, offset from a target object (generally referenced herein as a “target”), utilizing an intuitive offset-positioning focus point reticle. The offset-positioning focus point reticle, as described herein, allows the player to precisely and efficiently select a radial and offset position for a character to be teleported to relative to a selected target.
HANDWRITING RECOGNITION USING CARDINAL DIRECTIONS BETWEEN SAMPLE POINTS
A computer simulation controller such as a PlayStation® Dual Shock® computer game controller has a touchpad to input text with a “palm graffiti” or “unistrokes” type alphabet. As each letter is drawn, it is saved as a file such as a postscript file which is basically a story of the cursor coordinates (started at (1,1) move to (1,3) etc. From there, plural (e.g., fifteen (15)) coordinates (even distribution) are sampled across the set of coordinates to obtain the cardinal directions (N, NE, E, etc.) between them, which are encoded for data processing.