Patent classifications
A63F2300/1093
METHOD AND SYSTEM FOR ATHLETIC MOTION ANALYSIS AND INSTRUCTION
A system and method for analyzing and improving the performance of a body motion of an animal or human subject requires instrumenting a subject with inertial sensors, monitoring a body motion of interest, converting sensor data into motion data and animation, comparing the motion data with existing data for motion related performance parameters, providing a real-time, information rich, animation and data display of the results in color coded displays; and based on the results prescribing a training regime with exercises selected from a library of standardized exercises using standardized tools and training aids.
Collaborative augmented reality
Augmented reality presentations are provided at respective electronic devices. A first electronic device receives information relating to modification made to an augmented reality presentation at a second electronic device, and the first electronic device modifies the first augmented reality presentation in response to the information.
Split-screen presentation based on user location and controller location
A method for managing multi-player interactivity with an interactive application is provided, including the following operations: determining locations of a first controller, a second controller, a first user, and a second user; pairing the first controller to the first user based on the location of the first controller and the location of the first user; pairing the second controller to the second user based on the location of the second controller and the location of the second user; presenting a split-screen view of the interactive application, wherein presenting the split-screen view includes setting positions of a first view and a second view within the split-screen view based on one or more of the locations of the first user, the second user, the first controller, or the second controller.
System and method for augmented and virtual reality
One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.
ELECTRONIC DEVICE AND METHOD FOR DISPLAYING OBJECT ASSOCIATED WITH EXTERNAL ELECTRONIC DEVICE ON BASIS OF POSITION AND MOVEMENT OF EXTERNAL ELECTRONIC DEVICE
An electronic device according to various embodiments of the present disclosure includes one or more cameras having a designated field of view, a display, a communication circuitry and a processor wherein the procesor is configured to identify an external electronic device among one or more external objects included in the designated field of view using the camera, display a graphic object corresponding to the external electronic device on the display based on first location information of the external electronic device identified based at least on the image information obtained using the camera, and when the external electronic device is out of the designated field of view, display the graphic object on the display based on second location information of the external electronic device identified using the camera before the external electronic device is out of the designated field of view and information related to the movement of the external electronic device received from the external electronic via the communication circuitry after the external electronic device is out of the designated field of view.
SYSTEM FOR PROCESSING GAMING ACTIVITY
Embodiments of the present invention are directed to a gaming device configured to record gaming activity, a method of processing the recorded gaming activity to analyze player behavior, and a system including the gaming device. The gaming device may include a gaming display to display gaming events played on the gaming device by a player during a gaming session, a player interface panel including a plurality of gaming buttons and a game initiating button configured to initiate the gaming events, and a game processor configured to record each activity between the player and the gaming device, wherein each recorded activity is associated with a time stamp.
Method and system for athletic motion analysis and instruction
A system and method for analyzing and improving the performance of a body motion of an animal or human subject requires instrumenting a subject with inertial sensors, monitoring a body motion of interest, converting sensor data into motion data and animation, comparing the motion data with existing data for motion related performance parameters, providing a real-time, information rich, animation and data display of the results in color coded displays; and based on the results prescribing a training regime with exercises selected from a library of standardized exercises using standardized tools and training aids.
Method and system for athletic motion analysis and instruction
A system and method for analyzing and improving the performance of a body motion of an animal or human subject requires instrumenting a subject with inertial sensors, monitoring a body motion of interest, converting sensor data into motion data and animation, comparing the motion data with existing data for motion related performance parameters, providing a real-time, information rich, animation and data display of the results in color coded displays; and based on the results prescribing a training regime with exercises selected from a library of standardized exercises using standardized tools and training aids.
GAME DEVICE, GAME PROCESSING METHOD, AND MEDIUM
A game device is provided with an object detection unit for detecting positions of a plurality of real objects from a predetermined area, an object control unit for disposing a game object in a virtual area, a collision detection unit for detecting, in the virtual area, collisions between each of a plurality of player objects, which are disposed in positions corresponding to the detected positions of the plurality of real objects, and the game object, a parameter updating unit for updating a parameter of the game each time a collision is detected, a rendering unit for generating a game screen by rendering the virtual area, and a display unit for displaying the game screen in a position that can be seen from the predetermined area.
System for processing gaming activity
Embodiments of the present invention are directed to a gaming device configured to record gaming activity, a method of processing the recorded gaming activity to analyze player behavior, and a system including the gaming device. The gaming device may include a gaming display to display gaming events played on the gaming device by a player during a gaming session, a player interface panel including a plurality of gaming buttons and a game initiating button configured to initiate the gaming events, and a game processor configured to record each activity between the player and the gaming device, wherein each recorded activity is associated with a time stamp.