H04L65/1086

NETWORK NODE, IMS NODE AND METHODS IN A COMMUNICATIONS NETWORK

A method performed by a network node, for handling an outgoing call from a first user in a communications network. The network node receives a request for the outgoing call to be set up via a first persona out of multiple personas associated with the first user, which request is obtained as a voice instruction from the first user via a Digital Assistant device. The voice instruction comprises a personalized name associated with the first persona of the first user. The network node identifies among the multiple personas associated with the first user, an Internet Protocol Multimedia Subsystem (IMS) user ID corresponding to the first persona based on the personalized name received in the voice instruction. The network node sends to an IMS node in the communications network, the identified IMS user ID, and a request to initiate the outgoing call via the first persona of the first user.

SIGNALING CODEC MODE NOTIFICATIONS FOR MULTIMEDIA TELEPHONY SESSIONS

Methods, systems, and storage media are described for providing codec mode notification (CMN) messages for speech to be signaled from a sender to a receiver. Other embodiments may be described and/or claimed.

METHODS, SYSTEMS, AND COMPUTER READABLE MEDIA FOR OPTIMIZED INTER-SESSION BORDER CONTROLLER (SBC) ATTENDED CALL TRANSFER WITH RE-USE OF TRANSFER TARGET SESSION
20220232053 · 2022-07-21 ·

A first SBC establishes a first media session between a transferor and a transferee. A second SBC establishes a second media session between the transferor and a transfer target. The first SBC receives a REFER message initiated by the transferor and determines that a dialog ID in the REFER message does not correspond to a media session currently being handled by the first SBC. The first SBC sends a SIP INVITE message to a plurality of SBCs, including the second SBC, that are in a load sharing group with the first SBC. The SIP INVITE message includes the dialog ID associated with the second media session, which triggers the second SBC to re-use the second media session to establish a media session between the transferee and the transfer target.

METHOD TO SUPPORT 5G TIME SENSITIVE COMMUNICATIONS
20210400524 · 2021-12-23 ·

In some example embodiments, there may be provided a method that includes generating, by an application function and based on a time sensitive communication requirement for one or more end stations, at least one quality of service parameter for a time sensitive communication path from a talker end station through at least a portion of a 5G system to a listener end station; and sending, by the application function, a request towards a policy control function, the request including the at least one quality of service parameter configured to enable a creation, at the one or more 5G nodes, of a quality of service flow in accordance with the at least one quality of service parameter, wherein the one or more 5G nodes comprise a user plane function and/or at least one base station. Related systems, methods, and articles of manufacture are also disclosed.

OPTIMIZING NETWORK RESOURCES USAGE BY DYNAMICALLY CONTROLLING MEDIA BURSTS IN SIMULTANEOUS PUSH TO TALK OVER CELLULAR (POC) CALLS

Optimal network resource consumption by dynamically controlling media bursts in Simultaneous PoC (Push-To-X (Push-To-Voice/Video/etc.) Over Cellular) calls. Embodiments disclosed herein relate to wireless communication networks, and more particularly to PoC calls performed using wireless communication networks. Embodiments herein disclose methods and systems for optimal network resource consumption by dynamically controlling media bursts, when a user is participating in simultaneous PoC sessions. Embodiments herein disclose methods and systems for optimal network resource consumption by enabling a user to selectively enable/disable multiple PoC sessions using MBCP “Activate” and “Deactivate” messages.

TECHNIQUES FOR AUTOMATIC CROSS-DEVICE MEETING AUTHENTICATION
20210377320 · 2021-12-02 ·

Technology for automatic cross-device meeting authentication. An example method involving initializing, by a first computing device, a real-time meeting communication session, wherein the first computing device is connected to a media system; receiving information indicative of a mobile computing device of a user being in a physical presence of the first computing device, wherein the user is associated with the mobile device and a second computing device; granting control of the real-time meeting communication session from the mobile computing device of the user to the first computing device; transmitting an instruction that causes the second computing device to display a user interface element associated with the real-time meeting communication session, wherein the instruction is sent after granting the control; and granting control of the real-time meeting communication session to the second computing device of the user in response to a selection of the user interface element.

Controlled user interface transitions for private breakout communication sessions
11374988 · 2022-06-28 · ·

Systems that execute controlled user interface transitions for private breakout communication sessions are described herein. A system provides a user interface that gives participants of a communication session a feeling that they are in the same room. When a select group of the participants break out into a private communication session, the system can transition from a first user interface arrangement showing all meeting participants to a second user interface arrangement that only shows the select group of the participants. The system configures the second user interface arrangement to maintain the position of the select group of the participants while removing the participants who are not selected to participate in the private communication session. By maintaining the position of the participants of the private communication session, the system can help participants to maintain a cognitive stream of nonverbal social cues that were provided in the original user interface arrangement.

Cloud Gaming Device Handover
20220184494 · 2022-06-16 ·

Methods and systems to identify options of secondary client devices for a device handover of game play include establishing a session of game play of a game for a primary client device by executing the game on a server and streaming video frames to the primary client device. A profile is generated for each secondary client device that is identified to be local to the primary client device. A handover option is provided to the primary client device during game play, identifying one or more of the secondary client devices, based on the profile. A selection of a secondary client device from the handover option causes pausing of the streaming of video frames to the primary client device, accessing the game state for the game, and resuming game play using the secondary client device.

Method and system for handling mission critical data (MCData) communications using pre-established session

The present disclosure relates to a communication method and system for converging a 5.sup.th-Generation (5G) communication system for supporting higher data rates beyond a 4.sup.th-Generation (4G) system with a technology for Internet of Things (IoT). The present disclosure may be applied to intelligent services based on the 5G communication technology and the IoT-related technology, such as smart home, smart building, smart city, smart car, connected car, health care, digital education, smart retail, security and safety services. Example embodiments initiate a Mission Critical data (MCData) communication using a pre-established session. A participating MCData server receives at least one pre-established session setup request from an originating MCData client device. The pre-established session setup request comprises the pre-established session indication advising the participating MCData server of initiation of at least one pre-established session. The participating MCData server initiates the at least one pre-established session with the originating MCData client device based on the pre-established session indication. The participating MCData server sends at least one MCData-communication-state message to the originating MCData client device.

TECHNIQUES FOR AUTOMATIC CROSS-DEVICE MEETING AUTHENTICATION
20230275935 · 2023-08-31 ·

Technology for automatic cross-device meeting authentication. An example method involving initializing, by a first computing device, a real-time meeting communication session; receiving information indicative of a mobile computing device of a user being in a physical presence of the first computing device, wherein the user is associated with the mobile device and a second computing device; granting control of the real-time meeting communication session from the mobile computing device of the user to the first computing device, causing the second computing device of the user at the physical location of the first computing device to display a user interface element, which when selected allows the participation of the user in the real-time meeting communication session to continue via the second computing device of the user at the physical location of the first computing device, and allowing the user to participate in the real-time meeting communication session to the second computing device of the user at the physical location of the first computing device in response to a selection of the user interface element.