H04L65/1108

METHOD AND SYSTEM FOR TEXT SEARCH CAPABILITY OF LIVE OR RECORDED VIDEO CONTENT STREAMED OVER A DISTRIBUTED COMMUNICATION NETWORK
20220385711 · 2022-12-01 ·

A server receives and rebroadcasts live streaming video content from a video capture device, such as a mobile phone or unmanned surveillance vehicle. The server includes a media server configured to stream selected video content to a client device, a video analysis system configured to analyze the live video content and generate object detection data, a storage system configured to store the generated object detection data and an identifier of the associated live video content, and a search engine configured to receive a text-based search request, search the object detection data stored in the storage system for relevant search results, and generate a list of live and stored video content associated with the relevant search results.

3D MESH GENERATION ON A SERVER
20220385721 · 2022-12-01 ·

Embodiments include systems and methods for generating a 3D mesh on a server from one or more images and other data of a physical space that is captured by a device. The device may capture images with RGB data that includes depth information for pixels of the one or more images. The server may then create or update a 3D mesh based upon the images and depth information. The server may also use received images to provide textures to the various surfaces of the 3D mesh. The server may then cause a 3D model of the physical space to be viewed by another device, either by transmitting the 3D mesh for the other device used to construct a 3D model, or by rendering the 3D model directly on the other device. Other embodiments may be described and/or claimed.

System and Method for an Interactive Digitally Rendered Avatar of a Subject Person
20220385700 · 2022-12-01 ·

A system and method for an interactive digitally rendered avatar of a subject person to participate in a web meeting is described. In one embodiment, the method includes receiving an invite to a web meeting on a video conferencing platform, wherein the invite identifies a subject person and the video conferencing platform. The method also includes generating an interactive avatar of the subject person based on a data collection associated with the subject person stored in a database. The method further includes instantiating a platform integrator associated with the video conferencing platform identified in the invite and joining, by the interactive avatar of the subject person, the web meeting on the video conferencing platform. The platform integrator transforms outputs and inputs between the video conferencing platform and an interactive digitally rendered avatar system so that the interactive avatar of the subject person participates in the web meeting.

PEER-TO-PEER CONFERENCING SYSTEM AND METHOD
20220377116 · 2022-11-24 ·

A system and method for transferring content streams in a peer-to-peer network is provided. The system may first process and manipulate, through resizing, compression and frame limitations, a source content stream through a stream processor and into a destination canvas before being sent to a peer connection. The source content may be manipulated differently for a plurality of peer connections through associated stream processors. The system may further dynamically connect to a plurality of peers of a network and requests a list of requirements for selecting a preferable stream broadcaster. The selection may use the bandwidth available for streaming and the geolocation of the participants.

PEER-TO-PEER CONFERENCING SYSTEM AND METHOD
20220377116 · 2022-11-24 ·

A system and method for transferring content streams in a peer-to-peer network is provided. The system may first process and manipulate, through resizing, compression and frame limitations, a source content stream through a stream processor and into a destination canvas before being sent to a peer connection. The source content may be manipulated differently for a plurality of peer connections through associated stream processors. The system may further dynamically connect to a plurality of peers of a network and requests a list of requirements for selecting a preferable stream broadcaster. The selection may use the bandwidth available for streaming and the geolocation of the participants.

ACTIVE SPEAKER TRACKING USING A GLOBAL NAMING SCHEME

A method includes, at a media bridge configured to distribute a plurality of media streams among a plurality of client devices connected to the media bridge over a network, receiving the plurality of media streams from the plurality of client devices via the media bridge. The media bridge connects the plurality of client devices. The method further includes assigning a pair of names for each of the plurality of media streams. The pair of names include a contribution name and a distribution name. The method further includes presenting a first list to the plurality of client devices. The first list including a plurality of the distribution names for the plurality of media streams received from the plurality of client devices. The method further includes providing an indication of a current active speaker within the plurality of media streams via a signaling process.

Peer-to-peer conferencing system and method

A system and method for transferring content streams in a peer-to-peer network is provided. The system may first process and manipulate, through resizing, compression and frame limitations, a source content stream through a stream processor and into a destination canvas before being sent to a peer connection. The source content may be manipulated differently for a plurality of peer connections through associated stream processors. The system may further dynamically connect to a plurality of peers of a network and requests a list of requirements for selecting a preferable stream broadcaster. The selection may use the bandwidth available for streaming and the geolocation of the participants.

Peer-to-peer conferencing system and method

A system and method for transferring content streams in a peer-to-peer network is provided. The system may first process and manipulate, through resizing, compression and frame limitations, a source content stream through a stream processor and into a destination canvas before being sent to a peer connection. The source content may be manipulated differently for a plurality of peer connections through associated stream processors. The system may further dynamically connect to a plurality of peers of a network and requests a list of requirements for selecting a preferable stream broadcaster. The selection may use the bandwidth available for streaming and the geolocation of the participants.

Loopback audio channels for echo cancellation in web browsers
11501791 · 2022-11-15 · ·

Media, methods, and systems are provided for audio rerouting to echo cancel audio in web browsers hosting video streams. Spoken audio from a presenter in a video stream may be received via a microphone on a presenter computing device using a first audio connection. Echo cancellation for the presenter may be enabled. Media audio from the presenter may be received originating from a second audio connection. In response to receiving the media audio, a loopback connection for the presenter may be created. In the loopback connection, the presenter may act as both the sender and receiver of the media audio. The loopback connection may have echo cancellation enabled and use the first audio connection. Once the loopback connection is created, the audio may be routed through the loopback connection. The audio may then be played out of an audio output device for the presenter with echo cancellation enabled.

Scalable System and Method That Use Logical Entities for Production of Programs That Use Multi-Media Signals

According to the present invention, programs that use signals, such as multi-media signals, received over communication channels from one or more sources are produced in a computing system by executing an application software in one or more servers of the computing system. At least one of the servers has one or more processors that process defined logical entities. A signal used in production of a program is received from a source over a communication channel at a server. An input logical entity having attributes associated with the source of the signal is defined such that the input logical entity is responsive to a user defined predicate comprising a logical expression for accepting or rejecting the signal. Also defined are a stream logical entity that identifies an accepted signal and a routing logical entity that establishes a connection between the stream logical entity and a destination. The accepted signal is routed to the destination based on a routing rule.