Patent classifications
H04L65/612
Content player performance detection
A method for monitoring and correcting playback performance for content player. The method includes detecting a content player request from a media player on a user device, the content player request corresponding to a content item request from a server, generating a playback identifier including data corresponding to the content item, detecting one or more playback events occurring during playback of the content by the content player, generating one or more playback packets including the playback identifier, a packet identifier, and the one or more playback events, and transmitting the one or more playback packets to a server.
Content player performance detection
A method for monitoring and correcting playback performance for content player. The method includes detecting a content player request from a media player on a user device, the content player request corresponding to a content item request from a server, generating a playback identifier including data corresponding to the content item, detecting one or more playback events occurring during playback of the content by the content player, generating one or more playback packets including the playback identifier, a packet identifier, and the one or more playback events, and transmitting the one or more playback packets to a server.
SYSTEMS AND METHODS FOR GENERATING MEDIA MANIFESTS
A computer-implemented method for generating media manifests may include (i) identifying media files that include different versions of a media item, (ii) identifying manifest standards, where each manifest standard in the manifest standards specifies a format for manifests that list media files that meet predetermined requirements described in the manifest standard, (iii) receiving, from a client, a request for a manifest for the media item in a particular manifest standard, (iv) identifying a subset of the media files that meet the predetermined requirements described in the particular manifest standard, (v) generating a manifest for the media item that lists media files in the subset and does not list media files in the media files that are not in the subset, and (vi) transmitting, to the client, the manifest for the media item in the particular manifest standard. Various other methods, systems, and computer-readable media are also disclosed.
SYSTEMS AND METHODS FOR PRESERVING MEDIA STREAMS
A computer-implemented method for preserving media streams may include (i) identifying a media stream transmitted by a client device to a server that hosts the media stream for access by additional devices, (ii) detecting that the server is expected to go offline, (iii) sending, in response to detecting that the server is expected to go offline, a message to the client device indicating that the server is expected to go offline, (iv) receiving, at an additional server, a request from the client device to host the media stream, and (v) in response to receiving the request, hosting the media stream at the additional server while ceasing to host the media stream at the server that is expected to go offline. Various other methods, systems, and computer-readable media are also disclosed.
Program Mode Transition
A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over the communication network in parallel with the video stream. When a sufficient amount of the executable content has been provided to the client execution of the computer program is transitioned from the server to the client. The transition optionally includes communicating a state of the computer program from the server to the client. The executable content can be provided to the client in an order that is determined based on the state of the computer program. Those parts of the executable content deemed most likely to be necessary to support game play on the client are given priority.
Battery efficient wireless network connection and registration for a low-power device
A client device is configured to communicate with an access point over a wireless network, exchanging data with the access point over a selected communication channel. The client device stores an identifier of the selected communication channel. After the wireless connection to the access point has ended, the client device initiates a process to reconnect to the access point over the selected communication channel using the stored identifier.
Battery efficient wireless network connection and registration for a low-power device
A client device is configured to communicate with an access point over a wireless network, exchanging data with the access point over a selected communication channel. The client device stores an identifier of the selected communication channel. After the wireless connection to the access point has ended, the client device initiates a process to reconnect to the access point over the selected communication channel using the stored identifier.
Resource segmentation to improve delivery performance
A flexible approach to segmenting a resource (e.g., a media resource, such as a media segment, or other resource, such as a resource normally fetched or pushed using general file transfer protocols like HTTP) into a plurality of fragments. By employing such an approach, the delay until the resource can be utilized at the client side is reduced. Certain embodiments are provided which apply the flexible segmentation approach to ISOBMFF media segments for video streaming, such as would be used with Live DASH streaming.
Resource segmentation to improve delivery performance
A flexible approach to segmenting a resource (e.g., a media resource, such as a media segment, or other resource, such as a resource normally fetched or pushed using general file transfer protocols like HTTP) into a plurality of fragments. By employing such an approach, the delay until the resource can be utilized at the client side is reduced. Certain embodiments are provided which apply the flexible segmentation approach to ISOBMFF media segments for video streaming, such as would be used with Live DASH streaming.
Synchronizing playback by media playback devices
Example systems, apparatus, and methods receive audio information including a plurality of frames from a source device, wherein each frame of the plurality of frames includes one or more audio samples and a time stamp indicating when to play the one or more audio samples of the respective frame. In an example, the time stamp is updated for each of the plurality of frames using a time differential value determined between clock information received from the source device and clock information associated with the device. The updated time stamp is stored for each of the plurality of frames, and the audio information is output based on the plurality of frames and associated updated time stamps. A number of samples per frame to be output is adjusted based on a comparison between the updated time stamp for the frame and a predicted time value for play back of the frame.