Patent classifications
H04L65/613
W3C MEDIA EXTENSIONS FOR PROCESSING DASH AND CMAF INBAND EVENTS ALONG WITH MEDIA USING PROCESS@APPEND AND PROCESS@PLAY MODE
A method and apparatus for processing events in a media stream may be provided. The method may include obtaining media data; generating, from the media data, one or more event segments and one or more media segments; parsing a respective event from the one or more event segments to determine an event start time, event end time, and dispatch mode; appending the respective event from the one or more event segments to an event dispatch buffer based on a comparison of the event start time and a current playback position, and a determination that the respective event is not present in an already dispatched buffer; and dispatching the respective event based on the position associated with the respective event in the event dispatch buffer, the event start time, the event end time, and the current playback position.
FLASH CROWD MANAGEMENT IN REAL-TIME STREAMING
A real-time streaming service predicts an incoming flash crowd event and manages computing resources to respond to the event before traffic peaks, thus reducing the likelihood that the streaming service's resources will be overwhelmed. Embodiments of a real-time streaming server predict a flash crowd event by detecting actions by client devices during a multi-step process to access a real-time content stream from an endpoint server cluster. Initially, the endpoint server has first computing resources configured to stream the content stream to the client devices. The streaming server provisions second computing resources at the endpoint server based on a rate at which the client devices perform an action associated with a first step in the multi-step process. The second computing resources are configured to stream the real-time content stream based on a rate at which the client devices perform an action associated with a second step in the multi-step process.
Mobile device streaming media application
A system and process for coordinating streaming content or messages is provided. A network-connected server maintains a database containing media content-related data, such as the text of a message, accompanying media, time of airing, payment and related comments. A user can view these feeds or streams of these consciousness messages by downloading a mobile application or browsing to a website. The application can also be used to create, schedule and pay for a media content message.
Mobile device streaming media application
A system and process for coordinating streaming content or messages is provided. A network-connected server maintains a database containing media content-related data, such as the text of a message, accompanying media, time of airing, payment and related comments. A user can view these feeds or streams of these consciousness messages by downloading a mobile application or browsing to a website. The application can also be used to create, schedule and pay for a media content message.
Link-aware streaming adaptation
Technology to provide link aware streaming adaptation is disclosed. In an example, a mobile device can include one or more processors configured to: process a manifest file for an HTTP adaptive stream that is received at the mobile device from a node; determine a physical layer goodput of the mobile device with the node for the HAS; identify a segment throughput estimate for the HAS; and select a representation in the manifest file for a selected period based, on the physical layer goodput for the HAS and the segment throughput for the HAS.
Link-aware streaming adaptation
Technology to provide link aware streaming adaptation is disclosed. In an example, a mobile device can include one or more processors configured to: process a manifest file for an HTTP adaptive stream that is received at the mobile device from a node; determine a physical layer goodput of the mobile device with the node for the HAS; identify a segment throughput estimate for the HAS; and select a representation in the manifest file for a selected period based, on the physical layer goodput for the HAS and the segment throughput for the HAS.
PERSONALIZED VR CONTROLS AND COMMUNICATIONS
Systems and methods for personalized controls and communications in virtual environments are provided. A virtual reality (VR) profile may be stored in memory for a user. Such VR profile may specify a cue associated with custom instructions executable to modify one or more virtual display elements. An interactive session associated with a virtual environment in which the user is participating via a user device may be monitored based on the VR profile stored for the user. The cue specified by the VR profile may be detected as being present in the monitored communication session. The virtual elements may be modified within a presentation of the virtual environment provided to the user device in accordance with the executable instructions associated with the cue specified by the VR profile of the user.
PERSONALIZED VR CONTROLS AND COMMUNICATIONS
Systems and methods for personalized controls and communications in virtual environments are provided. A virtual reality (VR) profile may be stored in memory for a user. Such VR profile may specify a cue associated with custom instructions executable to modify one or more virtual display elements. An interactive session associated with a virtual environment in which the user is participating via a user device may be monitored based on the VR profile stored for the user. The cue specified by the VR profile may be detected as being present in the monitored communication session. The virtual elements may be modified within a presentation of the virtual environment provided to the user device in accordance with the executable instructions associated with the cue specified by the VR profile of the user.
ELECTRONIC DEVICE, METHOD, AND NON-TRANSITORY COMPUTER READABLE STORAGE MEDIUM FOR MANAGING TRANSMISSIONS TO EXTERNAL ELECTRONIC DEVICES IN WIRELESS ENVIRONMENT
An electronic device is provided. The electronic device includes a communication circuitry for Bluetooth low energy (BLE), and a processor. The processor is configured to obtain a connected isochronous group (CIG) event including a first connected isochronous stream (CIS) event that includes first sub-events and a second CIS event that includes second sub-events that at least partially overlap at least part of the first sub-events, and transmit, based on receiving an acknowledgement (ACK) signal for first data transmitted to a first external electronic device via a first sub-event among the first sub-events, second data to a second external electronic device via a third sub-event among the second sub-events, wherein the third sub-event overlaps a second sub-event immediately after the first sub-event among the first sub-events.
ELECTRONIC DEVICE, METHOD, AND NON-TRANSITORY COMPUTER READABLE STORAGE MEDIUM FOR MANAGING TRANSMISSIONS TO EXTERNAL ELECTRONIC DEVICES IN WIRELESS ENVIRONMENT
An electronic device is provided. The electronic device includes a communication circuitry for Bluetooth low energy (BLE), and a processor. The processor is configured to obtain a connected isochronous group (CIG) event including a first connected isochronous stream (CIS) event that includes first sub-events and a second CIS event that includes second sub-events that at least partially overlap at least part of the first sub-events, and transmit, based on receiving an acknowledgement (ACK) signal for first data transmitted to a first external electronic device via a first sub-event among the first sub-events, second data to a second external electronic device via a third sub-event among the second sub-events, wherein the third sub-event overlaps a second sub-event immediately after the first sub-event among the first sub-events.