H04L65/765

Artificial intelligence communication assistance for improving the effectiveness of communications using reaction data

In embodiments of the present invention improved capabilities are described for an artificial intelligence communication assistant improving the effectiveness of communications with user reaction data.

Storing and Retrieving Unused Advertisements

The exemplary embodiments relate to implementing a mechanism that is configured to select and insert a video advertisement into a video stream that is to be provided to a user device by a streaming service. This may include receiving a request for a video stream from a user device. In response to the request, transmitting a first portion of the video stream to the user device and determining that second a portion of the video stream is to include multiple video advertisements. One or more video advertisements may be selected from a database that includes a set of video advertisements that were previously removed from a further video stream. The one or more video advertisements may then be inserted into the video stream. The second portion of the video stream is then transmitted to the user device.

TRANSPORTING HEIF-FORMATTED IMAGES OVER REAL-TIME TRANSPORT PROTOCOL
20220321897 · 2022-10-06 ·

An example device for retrieving media data, the device comprising: a memory configured to store scene data and image data; and one or more processors implemented in circuitry and configured to: receive data for a bitstream indicating that the bitstream includes one or more overlay images, the overlay images comprising either a single static image to be presented with scene data that remains constant while being presented frame-by-frame with frames of the scene data or an image sequence that repeats with a regular periodicity while being presented frame-by-frame with the frames of the scene data; receive the one or more overlay images from the bitstream; receive the scene data including one or more scene images; and present the scene images and the overlay images.

METHOD AND APPARATUS FOR CASCADED MULTI-INPUT CONTENT PREPARATION TEMPLATES FOR 5G NETWORKS
20220321626 · 2022-10-06 · ·

A method, computer program, and computer system is provided for content preparation for a 5G network. One or more cascaded content preparation processes are identified. Inputs and outputs associated with the identified cascaded content preparation processes are defined based on a content preparation template. A workflow corresponding to the defined inputs and outputs is generated based on two or more of the identified cascaded content preparation processes.

JOINING AND DIMENSIONAL ANNOTATION IN A STREAMING PIPELINE

Disclosed are embodiments for providing batch performance using a stream processor. In one embodiment, a method is disclosed comprising receiving, at a stream processor, an event, the stream processor including a plurality of processing stages; generating, by the stream processor, an augmented event based on the event, the augmented event including at least one additional field not appearing in the event, the additional field generated by an operation selected from the group consisting of a join or dimensional annotation operation; and emitting, by the stream processor, the augmented event to downstream consumer.

VIDEO TRANSMISSION METHOD, DEVICE, AND SYSTEM, AND STORAGE MEDIUM
20230156065 · 2023-05-18 ·

A video transmission method includes: A first media gateway receives an uplink media packet sent by a first terminal, where the uplink media packet carries information indicating that the first terminal supports an uplink-downlink resolution asymmetry capability and an uplink media stream of a first resolution of the first terminal. The first media gateway sends a first downlink media packet to the first terminal, where the first downlink media packet carries a downlink media stream of a second resolution of the first terminal, and the first resolution is different from the second resolution. The solution is applicable to the following case: In a video call process, a terminal that supports different resolutions in a sending direction and a receiving direction can lower a resolution based on channel quality to deliver a video packet, and can raise a resolution when network resources are sufficient.

MEDIA STREAM SWITCHING METHOD AND APPARATUS
20230156247 · 2023-05-18 ·

An access network device receives characteristic information of a first live media stream included in a switching request from a terminal device. The access network device or a user plane network element determines, based on the characteristic information, the first live media stream corresponding to the characteristic information of the first live media stream. Therefore, the access network device or the user plane network element switches a media stream sent to the terminal device, to be specific, switches the live media stream sent to the terminal device from a second live media stream to the first live media. Both the second live media stream and the first live media stream correspond to the access network device or the user plane network element. According to the method, media stream switching can be completed on the access network device side or the user plane network element side.

Alteration of Event User Interfaces of an Online Conferencing Service

Techniques are disclosed relating to automatically altering a displayed user interface for an event. A server computer system may cause, via a conferencing service, display of a user interface for an event having a group of users accessing the conferencing service via a plurality of user devices, the displayed interface including an indication of a video feed of a user in the group of users that is currently active. The system may store, in a database, data for the event, including content of audio and video feeds of users in the event. The system may analyze a set of characteristics included in the content of the audio and video feeds. The system may alter, while the indication of the video feed of the user is being displayed, aspects of the displayed user interface other than the indication, where the altering is performed based on the analyzing.

REDUCING BANDWIDTH REQUIREMENTS OF VIRTUAL COLLABORATION SESSIONS
20230146818 · 2023-05-11 ·

A computer-implemented method, a computer system and a computer program product reduce bandwidth requirements of a virtual collaboration session. The method includes capturing session data from a virtual collaboration session. The session data is selected from a group consisting of video data, audio data, an image of a screen of a connected device and text data. The method also includes connecting to a live blog platform. The method further includes transmitting a text transcription of the virtual collaboration session to the live blog platform. The text transcription is generated by scanning the audio data using a speech-to-text algorithm. In addition, the method includes classifying a topic in the virtual collaboration session based on importance. Lastly, the method includes transmitting a multimedia file related to the topic to the live blog platform in response to the topic being classified as important. The multimedia file is extracted from the session data.

IMMERSIVE MEDIA STREAMING PRIORITIZED BY FREQUENCY OF ASSET REUSE

Packaging media for optimizing immersive media distribution of a media steam performed by at least one processor, is provided, including: receiving immersive media data for an immersive presentation; acquiring asset information associated with media assets corresponding to a set of scenes included in the immersive media data for the immersive presentation; analyzing characteristics of the media assets based on the asset information, the characteristics comprising an asset type associated with a respective media asset and a frequency that indicates a number of times the respective media asset is used among the set of scenes included in the immersive presentation; ordering the media assets in a sequence based on the asset type and the frequency associated with each of the media assets; and streaming the immersive media data for the immersive presentation based on the ordered sequence of the media assets.