H04N7/152

Methods and systems for controlling a graphical user interface in a live-casino environment
11508207 · 2022-11-22 ·

Methods and systems for controlling a graphical user interface in a live-casino environment are provided. The method comprises, at a plurality of remote electronic devices, each having a display apparatus and at least one user input device: displaying a graphical representation comprising a live video stream of a physical table game surface upon which a turn-based live casino game involving betting is played. The game surface has a plurality of player areas. The graphical representation further comprises a plurality of graphical player elements for each player area. The method includes determining which of the player areas is associated with each remote electronic device, and for each launch of a game cycle of the live casino game, updating the graphical representation on each display apparatus. And digitally zooming in on one predefined area of the game surface based on the determined associated player area for the individual remote electronic device.

Video adaptation method, related device, and storage medium

Embodiments of the present disclosure disclose a video adaptation method, a related device, and a related storage medium. The method in the embodiments of the present disclosure includes: receiving indication information sent by a video receiving device, where the indication information is used to indicate an image super-resolution capability of the video receiving device; and if the indication information indicates that the image super-resolution capability of the video receiving device is enabled, obtaining a video having a target frame rate and a target resolution that correspond to the indication information and sending the video having the target frame rate and the target resolution to the video receiving device.

REMOTE COMMUNICATION SUPPORT SYSTEM CAPABLE OF SUPPRESSING UNNECESSARY LEAKAGE OF INFORMATION
20230054377 · 2023-02-23 ·

A remote communication support system includes a transmission device and a receiving device. The receiving device is connected to the transmission device via a network. The transmission device includes an imaging portion, a control portion, and a communication portion. The imaging portion images an image. The control portion processes the image imaged by the imaging portion in accordance with a rule corresponding to a mask-release level for a communication counterparty. The communication portion transmits the image processed by the control portion to the receiving device of the communication counterparty.

SYSTEMS AND METHODS FOR PROVIDING MEDIA COMMUNICATION PROGRAMMABLE SERVICES

Systems and methods for providing real-time media communication services to make use of a software application resident on a server that receives the media feeds of multiple sending participants, and generates a single composed media feed that includes media feeds of the sending participants and that sends the composed media feed to other computing services for manifold purposes like recording, re-broadcasting and/or re-transmission to remote computing devices of multiple real-time media communication participants. The composed media feed can include supplementary information in addition to the media feeds of live participants. This supplementary information is provided by means of API configurable programmatic code that is then executed and used as the software application resident on the server.

Multimodal Video Conferencing Device
20220368853 · 2022-11-17 ·

A video conferencing device having a vertically oriented video display device and a horizontally oriented video display device. The video conferencing device also has a desktop surface, a user facing camera, and a table facing camera. The user facing camera is for capturing images of a user positioned in front of the video conferencing device. The table facing camera is for capturing images of the desktop surface.

Method and system for conducting video conferences of diverse participating devices
11503250 · 2022-11-15 · ·

A novel universal bridge (UB) can handle and conduct multimedia multipoint conferences between a plurality of MREs and LEPs without using an MRM, an MCU and a gateway. Further, a UB can be configured to allocate and release resources dynamically according to the current needs of each conferee and the session.

Systems and methods for triggering livestream communications between users based on motions of avatars within virtual environments that correspond to users

Methods and systems described herein facilitate virtual interactions between users that more closely resemble their in-person counterparts. In particular, the methods and systems simulate in-person interactions in virtual environments through the use of complex spatial algorithms. For example, in some embodiments, the methods and systems provide avatar-based video conferencing systems in which avatars are connected by video/voice chat to any avatar based on one or more criteria.

TECHNOLOGIES FOR AUDIOVISUAL COMMUNICATION USING INTERESTINGNESS ALGORITHMS
20230051931 · 2023-02-16 ·

Technologies for audiovisual communication include an audiovisual server and a number of audiovisual client devices, including a presenter device and a number of audience devices. Each audience device captures an audiovisual stream and transmits the audiovisual stream to the audiovisual server. Each audience device also captures sensor input data such as eye tracking data or facial expression data and transmits abstracted sensor input data to the audiovisual server. The abstracted sensor input data may be based on the captured audiovisual stream. The audiovisual server determines an interestingness rating associated with each audience device based on the sensor input data, and selects one or more audiovisual streams based on the interestingness ratings. The audiovisual server transmits the selected audiovisual streams to the presenter device. The audiovisual server may update the interestingness rating algorithm based on feedback from the presenter device or the audience devices. Other embodiments are described and claimed.

PRE-COMPOSING GRAPHICAL ELEMENTS FOR USE BY A SEPARATE REAL-TIME MEDIA PROCESS
20220360741 · 2022-11-10 ·

A method for arranging a layout for a videoconference includes defining a first size, a first location, and a z-axis position of a first video pane in the layout for the videoconference, adding a first graphic object to the layout at a second z-axis position, adding a first text object to the layout at a third z-axis position, merging the first graphic object and the first text object into a merged graphic object having a fourth z-axis position, and sending information representative of the first size, the first location, and the z-axis position of the first video pane, and the merged graphic object and the fourth z-axis position of the merged graphic object to a playback service. Thus, e.g., the playback service need not have access to the fonts used for the text object and need only render a limited number of overall graphic objects.

VIDEO CONFERENCING WITH COLLABORATIVE MUSIC LISTENING
20230043633 · 2023-02-09 ·

A system, method, and non-transitory computer readable media including instructions for a group music sharing session during a video conference. A video conference may be displayed on a user interface of one or more endpoint devices. A group music sharing session may be initiated with two or more members of the video conference. Participants of the group music sharing sessions may select one or more songs. The selected songs and music information may be retrieved from a multimedia server. A playlist comprising the selected songs may be generated and displayed on the user interface of the endpoint devices of the participants. A participant may select a song from the playlist. The selected song may be played simultaneously on the endpoint devices of the participants. The music information may be displayed on the user interface of the endpoint devices of the participants.