H04N13/264

Method and apparatus for buffer management in cloud based virtual reality services

Provided is a method for creating a virtual reality content, storing the virtual reality content in a transmission buffer, and after that, managing the transmission buffer. A server creates the virtual reality content based on user's motion information, stores the virtual reality content in the transmission buffer and is allowed to modify the virtual reality content stored in the transmission buffer based on subsequently received user's motion information, so that the most recent user's motion information can be appropriately reflected in the virtual reality content. It is possible to provide a more immersive virtual reality service.

Method and apparatus for buffer management in cloud based virtual reality services

Provided is a method for creating a virtual reality content, storing the virtual reality content in a transmission buffer, and after that, managing the transmission buffer. A server creates the virtual reality content based on user's motion information, stores the virtual reality content in the transmission buffer and is allowed to modify the virtual reality content stored in the transmission buffer based on subsequently received user's motion information, so that the most recent user's motion information can be appropriately reflected in the virtual reality content. It is possible to provide a more immersive virtual reality service.

Generating three-dimensional imagery

A method includes capturing, by a camera, two-dimensional imagery. The method also includes determining, by a positioning sensor, a viewing perspective of a viewer of the two-dimensional imagery. The method also includes generating at least a first imagery based at least on the captured two-dimensional imagery and the determined viewing perspective. The method also includes displaying a three-dimensional representation of the two-dimensional imagery to the viewer. The displaying the three-dimensional representation includes displaying dual imagery, and the dual imagery includes the first imagery.

Generating three-dimensional imagery

A method includes capturing, by a camera, two-dimensional imagery. The method also includes determining, by a positioning sensor, a viewing perspective of a viewer of the two-dimensional imagery. The method also includes generating at least a first imagery based at least on the captured two-dimensional imagery and the determined viewing perspective. The method also includes displaying a three-dimensional representation of the two-dimensional imagery to the viewer. The displaying the three-dimensional representation includes displaying dual imagery, and the dual imagery includes the first imagery.

Generating three-dimensional imagery

A method includes capturing, by a camera, two-dimensional imagery. The method also includes determining, by a positioning sensor, a viewing perspective of a viewer of the two-dimensional imagery. The method also includes generating at least a first imagery based at least on the captured two-dimensional imagery and the determined viewing perspective. The method also includes displaying a three-dimensional representation of the two-dimensional imagery to the viewer. The displaying the three-dimensional representation includes displaying dual imagery, and the dual imagery includes the first imagery.

Generating three-dimensional imagery

A method includes capturing, by a camera, two-dimensional imagery. The method also includes determining, by a positioning sensor, a viewing perspective of a viewer of the two-dimensional imagery. The method also includes generating at least a first imagery based at least on the captured two-dimensional imagery and the determined viewing perspective. The method also includes displaying a three-dimensional representation of the two-dimensional imagery to the viewer. The displaying the three-dimensional representation includes displaying dual imagery, and the dual imagery includes the first imagery.

METHOD AND APPARATUS FOR BUFFER MANAGEMENT IN CLOUD BASED VIRTUAL REALITY SERVICES

Provided is a method for creating a virtual reality content, storing the virtual reality content in a transmission buffer, and after that, managing the transmission buffer. A server creates the virtual reality content based on user's motion information, stores the virtual reality content in the transmission buffer and is allowed to modify the virtual reality content stored in the transmission buffer based on subsequently received user's motion information, so that the most recent user's motion information can be appropriately reflected in the virtual reality content. It is possible to provide a more immersive virtual reality service.

METHOD AND APPARATUS FOR BUFFER MANAGEMENT IN CLOUD BASED VIRTUAL REALITY SERVICES

Provided is a method for creating a virtual reality content, storing the virtual reality content in a transmission buffer, and after that, managing the transmission buffer. A server creates the virtual reality content based on user's motion information, stores the virtual reality content in the transmission buffer and is allowed to modify the virtual reality content stored in the transmission buffer based on subsequently received user's motion information, so that the most recent user's motion information can be appropriately reflected in the virtual reality content. It is possible to provide a more immersive virtual reality service.

Method and apparatus for buffer management in cloud based virtual reality services

Provided is a method for creating a virtual reality content, storing the virtual reality content in a transmission buffer, and after that, managing the transmission buffer. A server creates the virtual reality content based on user's motion information, stores the virtual reality content in the transmission buffer and is allowed to modify the virtual reality content stored in the transmission buffer based on subsequently received user's motion information, so that the most recent user's motion information can be appropriately reflected in the virtual reality content. It is possible to provide a more immersive virtual reality service.

Method and apparatus for buffer management in cloud based virtual reality services

Provided is a method for creating a virtual reality content, storing the virtual reality content in a transmission buffer, and after that, managing the transmission buffer. A server creates the virtual reality content based on user's motion information, stores the virtual reality content in the transmission buffer and is allowed to modify the virtual reality content stored in the transmission buffer based on subsequently received user's motion information, so that the most recent user's motion information can be appropriately reflected in the virtual reality content. It is possible to provide a more immersive virtual reality service.