H04N13/341

STEREOSCOPIC DISPLAY SYSTEM AND CONTROL METHOD THEREOF

A stereoscopic display system and a control method of the stereoscopic display system are provided. A rotation device is controlled to rotate at 2n times an image input frequency, so that the rotation device respectively completes n rotations during a period in which stereoscopic glasses receive a left-eye image and a period in which the stereoscopic glasses receive a right-eye image.

User interface module for converting a standard 2D display device into an interactive 3D display device

A 2D/3D conversion interface component is configured to override the video processing capabilities associated with a conventional 2D display, re-formatting an incoming 3D video stream into a version compatible with a 2D display while preserving the 3D-type of presentation. An incoming “side-by-side” (SBS) 3D video stream is re-formatted into a “frame sequential” (serialized) format that appears as a conventional video stream input to the 2D display. The interface component also generates as an output a timing signal (synchronized with the converted frames) that is transmitted to a 3D viewing device (e.g., glasses). Therefore, as along as the 3D viewing device remains synchronized with the sequence of frames shown on the 2D display, the user will actually be viewing an interactive 3D video.

User interface module for converting a standard 2D display device into an interactive 3D display device

A 2D/3D conversion interface component is configured to override the video processing capabilities associated with a conventional 2D display, re-formatting an incoming 3D video stream into a version compatible with a 2D display while preserving the 3D-type of presentation. An incoming “side-by-side” (SBS) 3D video stream is re-formatted into a “frame sequential” (serialized) format that appears as a conventional video stream input to the 2D display. The interface component also generates as an output a timing signal (synchronized with the converted frames) that is transmitted to a 3D viewing device (e.g., glasses). Therefore, as along as the 3D viewing device remains synchronized with the sequence of frames shown on the 2D display, the user will actually be viewing an interactive 3D video.

Augmented reality display device
11474357 · 2022-10-18 · ·

An augmented reality display device includes a micro-display; a relay lens array configured to be disposed at the rear stage of the micro-display and having a combination of two or more spherical or aspherical lenses; a combiner configured to be disposed at the rear stage of the relay lens array to project laterally an image light emitted from the relay lens array to a substrate to be described later and implement an ultra-short throw image using together with the relay lens array; a transparent or translucent substrate configured to form an image by projecting the image light transmitted from the combiner on the substrate; and a coating or film configured to be attached to one surface of a component part of the relay lens array, the combiner or the substrate so as to reflect, penetrate or refract the image light transmitted from the micro display.

Stereoscopic viewer

Features for a lightweight stereoscopic viewing client are described. The client can generate accurate ground point coordinates from selections within the lightweight viewer by accumulating the transformations from original image sources to the images used to render the stereoscopic scene to accurately predict error for a point selection. The viewer may also be decoupled from a permanent image store allowing on-demand retrieval of images via a network for stereoscopic viewing.

Stereoscopic viewer

Features for a lightweight stereoscopic viewing client are described. The client can generate accurate ground point coordinates from selections within the lightweight viewer by accumulating the transformations from original image sources to the images used to render the stereoscopic scene to accurately predict error for a point selection. The viewer may also be decoupled from a permanent image store allowing on-demand retrieval of images via a network for stereoscopic viewing.

LASER DRIVER WITH PULSE SCALING CIRCUIT FOR LASER DISPLAYS
20230152583 · 2023-05-18 ·

A laser driver includes a pulse generator circuit, a pulse scaling circuit, and a power stage circuit. The pulse generator circuit generates a first voltage pulse of a first duration. The pulse scaling circuit includes a first transistor with a first gate electrode receiving the first voltage pulse, a capacitor having an electrode connected to a common terminal of a pair of resistors connected in series with the first transistor, and a second transistor with a second gate electrode connected to the first gate electrode and a second drain electrode coupled to a supply voltage via a resistor. Responsive to the reception of the first voltage pulse, a second voltage pulse of a second duration shorter than the first duration is generated at the second drain electrode. The power stage circuit converts the second voltage pulse into a current pulse driving at least one emission element of a laser display.

LASER DRIVER WITH PULSE SCALING CIRCUIT FOR LASER DISPLAYS
20230152583 · 2023-05-18 ·

A laser driver includes a pulse generator circuit, a pulse scaling circuit, and a power stage circuit. The pulse generator circuit generates a first voltage pulse of a first duration. The pulse scaling circuit includes a first transistor with a first gate electrode receiving the first voltage pulse, a capacitor having an electrode connected to a common terminal of a pair of resistors connected in series with the first transistor, and a second transistor with a second gate electrode connected to the first gate electrode and a second drain electrode coupled to a supply voltage via a resistor. Responsive to the reception of the first voltage pulse, a second voltage pulse of a second duration shorter than the first duration is generated at the second drain electrode. The power stage circuit converts the second voltage pulse into a current pulse driving at least one emission element of a laser display.

Depth based foveated rendering for display systems

Methods and systems for depth-based foveated rendering in the display system are disclosed. The display system may be an augmented reality display system configured to provide virtual content on a plurality of depth planes using different wavefront divergence. Some embodiments include monitoring eye orientations of a user of a display system based on detected sensor information. A fixation point is determined based on the eye orientations, the fixation point representing a three-dimensional location with respect to a field of view. Location information of virtual objects to present is obtained, with the location information indicating three-dimensional positions of the virtual objects. Resolutions of at least one virtual object is adjusted based on a proximity of the at least one virtual object to the fixation point. The virtual objects are presented to a user by display system with the at least one virtual object being rendered according to the adjusted resolution.

Depth based foveated rendering for display systems

Methods and systems for depth-based foveated rendering in the display system are disclosed. The display system may be an augmented reality display system configured to provide virtual content on a plurality of depth planes using different wavefront divergence. Some embodiments include monitoring eye orientations of a user of a display system based on detected sensor information. A fixation point is determined based on the eye orientations, the fixation point representing a three-dimensional location with respect to a field of view. Location information of virtual objects to present is obtained, with the location information indicating three-dimensional positions of the virtual objects. Resolutions of at least one virtual object is adjusted based on a proximity of the at least one virtual object to the fixation point. The virtual objects are presented to a user by display system with the at least one virtual object being rendered according to the adjusted resolution.